diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMesh-members.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMesh-members.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMesh-members.html | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMesh-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMesh-members.html new file mode 100644 index 00000000..cbb10046 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxTriangleMesh-members.html @@ -0,0 +1,59 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxTriangleMesh Member List</h1>This is the complete list of members for <a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a>, including all inherited members.<p><table> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#984f1536be90cc0581052c035b4a424d">acquireReference</a>()=0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#042c1c7315883506ae893dd8cdce4b02">getBaseFlags</a>() const </td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#4bea698ef56feb6ea7297bfbb21cbd14">getConcreteType</a>() const </td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#67fe206d8897ddce896c371ac8d789a9">getConcreteTypeName</a>() const =0</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#fe5283d82a46081bae3ef7c7132b64ec">getLocalBounds</a>() const =0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#611c8453a6b6256a63f1450aa8cf237a">getNbTriangles</a>() const =0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#b2ee402843a2f19a252ecb229d9cfbc8">getNbVertices</a>() const =0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#0fc4aed5a5f01a0f1b769d3c6534ba8d">getReferenceCount</a>() const =0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#c6ce228303232206a8ac953152007818">getTriangleMaterialIndex</a>(PxTriangleID triangleIndex) const =0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#df820099ddef71863f8528e6b8fc957c">getTriangleMeshFlags</a>() const =0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#1b5db3f6060849da98024a04ceb991e5">getTriangles</a>() const =0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#6b36d40812d5cb70507472cd4e147ae0">getTrianglesRemap</a>() const =0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#08c203991bc3ad2be59ad6ab048197dc">getVertices</a>() const =0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#261ef2fa9709a163408b41d2c34dda71">getVerticesForModification</a>()=0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#8f36dbc1f322a7c76384ece24157a3d5">is</a>()</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#61051867b30a0247cf01eb45dd608bf3">is</a>() const </td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#3a8e22d30966c97fb0686dfae276d67a">isKindOf</a>(const char *name) const </td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [inline, protected, virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#25118c0c901d602e74a0ee17679499e9">isReleasable</a>() const </td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline, virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#ff7105f65905ecb9f6f7993ba28b712d">mBaseFlags</a></td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [protected]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#1abe9d19726e1f8f8e56abeb2269b5d4">mConcreteType</a></td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [protected]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#263f1ef821c74058ce9335e06cb842a4">PxBase</a>(PxType concreteType, PxBaseFlags baseFlags)</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline, protected]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#58b979202e7382701f74977fe3dd5c6f">PxBase</a>(PxBaseFlags baseFlags)</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline, protected]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#b6401ba6b8f477e3c95a79da42f4e3b0">PxTriangleMesh</a>(PxType concreteType, PxBaseFlags baseFlags)</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [inline, protected]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#add4279bc98db8ec4d1da6c1485fcb07">PxTriangleMesh</a>(PxBaseFlags baseFlags)</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [inline, protected]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#cc5c3b6c67a887917a111c432a799eff">refitBVH</a>()=0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#168cc0000372c63857d128d04f1d32fa">release</a>()=0</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#1dd20bb574075df904e1878f2e771ef9">setBaseFlag</a>(PxBaseFlag::Enum flag, bool value)</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#fb391b692c561df0a54c413785e4ebd0">setBaseFlags</a>(PxBaseFlags inFlags)</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#f3428f7a99124c0425e8299c9c447f5e">typeMatch</a>() const </td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline, protected]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxBase.html#dfbf62dc32775b068db1c74c7fd3d982">~PxBase</a>()</td><td><a class="el" href="classPxBase.html">PxBase</a></td><td><code> [inline, protected, virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxTriangleMesh.html#da2a2da4a5671707c12a04c736ea256f">~PxTriangleMesh</a>()</td><td><a class="el" href="classPxTriangleMesh.html">PxTriangleMesh</a></td><td><code> [inline, protected, virtual]</code></td></tr> +</table></div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |