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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/classPxSpatialIndex-members.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxSpatialIndex-members.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/classPxSpatialIndex-members.html | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxSpatialIndex-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxSpatialIndex-members.html new file mode 100644 index 00000000..dc9fe8b2 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxSpatialIndex-members.html @@ -0,0 +1,40 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxSpatialIndex Member List</h1>This is the complete list of members for <a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a>, including all inherited members.<p><table> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#0d92a1d62a9c3499c19195b9ec459f24">flush</a>()=0</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#7af68f3695944ba55a4e3b9ddf8b95a6">insert</a>(PxSpatialIndexItem &item, const PxBounds3 &bounds)=0</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#00cf7e306339f210ca9c9f4cc0ca8b76">overlap</a>(const PxBounds3 &aabb, PxSpatialOverlapCallback &callback) const =0</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#51d38d0a9ced5338ea67b77be5bc044c">raycast</a>(const PxVec3 &origin, const PxVec3 &unitDir, PxReal maxDist, PxSpatialLocationCallback &callback) const =0</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#fe8693bc795bb94f0ee575d4281aa5ac">rebuildFull</a>()=0</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#c2410c7b878f0cd2b25f74fa4e7e4e69">rebuildStep</a>()=0</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#0a3706d24bfce84cebfeed9e366d8a14">release</a>()=0</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#0d9de31ad322614cac4c19bcc6a076f1">remove</a>(PxSpatialIndexItemId id)=0</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#c1d1711a3dc99f9bb244ca0d2ea78f5f">setIncrementalRebuildRate</a>(PxU32 rate)=0</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#fa49a33803f4f392d2908287c41bfeab">sweep</a>(const PxBounds3 &aabb, const PxVec3 &unitDir, PxReal maxDist, PxSpatialLocationCallback &callback) const =0</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#cf1e4d6cbeff5759dfbe471eaeb4d9ed">update</a>(PxSpatialIndexItemId id, const PxBounds3 &bounds)=0</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxSpatialIndex.html#4eef678b188d97ac75362f246f3d69c3">~PxSpatialIndex</a>()</td><td><a class="el" href="classPxSpatialIndex.html">PxSpatialIndex</a></td><td><code> [inline, protected, virtual]</code></td></tr> +</table></div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |