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authorSheikh Dawood Abdul Ajees <[email protected]>2017-09-15 15:41:57 -0500
committerSheikh Dawood Abdul Ajees <[email protected]>2017-09-15 15:41:57 -0500
commitd1c812f1162e5fdb13c215792725b2591d7428f5 (patch)
tree407056c45c7e9320c48fca6a3697d81a061c4ea0 /PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneDesc-members.html
parentPhysX 3.4, APEX 1.4 patch release @22121272 (diff)
downloadphysx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.tar.xz
physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.zip
PhysX 3.4.1, APEX 1.4.1 Release @22845541v3.4.1
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneDesc-members.html')
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneDesc-members.html2
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diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneDesc-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneDesc-members.html
index 2f541d65..0c578b09 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneDesc-members.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxSceneDesc-members.html
@@ -45,6 +45,7 @@
<tr class="memlist"><td><a class="el" href="classPxSceneDesc.html#9b0de35c38c43b8aeff6e6f29bf0db20">gravity</a></td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="group__physics.html#g67b3ce67bea6cdb19619bed61f9e7641">isValid</a>() const </td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxSceneDesc.html#b996312333ef4fdf5f77fcc16b84923e">limits</a></td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="classPxSceneDesc.html#65bbe399965691dec83ba3fe1a5082ec">maxBiasCoefficient</a></td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxSceneDesc.html#8791132cbe8cce32f051e5eaab774d35">maxNbContactDataBlocks</a></td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxSceneDesc.html#625cdbae7d2149a9df472fb4f9c06f83">nbContactDataBlocks</a></td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="group__physics.html#g8c083fd86a8c52ff269aa4dd3407127b">PxSceneDesc</a>(const PxTolerancesScale &amp;scale)</td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
@@ -52,6 +53,7 @@
<tr class="memlist"><td><a class="el" href="group__physics.html#ga7375184ba494172fa7677dae44bd9a8">setToDefault</a>(const PxTolerancesScale &amp;scale)</td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxSceneDesc.html#71a00536a56d40fe031de2ced1834941">simulationEventCallback</a></td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxSceneDesc.html#26b321b928708c10a047b38ec9127797">solverBatchSize</a></td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
+ <tr class="memlist"><td><a class="el" href="classPxSceneDesc.html#91b6c205bf684c0f41432a23c1323ee2">solverOffsetSlop</a></td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxSceneDesc.html#00495fa3240d1087d38cf33eebc313a7">staticStructure</a></td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxSceneDesc.html#63d40516cfbbe7d167d89e6fe55e3834">userData</a></td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>
<tr class="memlist"><td><a class="el" href="classPxSceneDesc.html#79e2c9c06f711272a48d7f07451117b7">wakeCounterResetValue</a></td><td><a class="el" href="classPxSceneDesc.html">PxSceneDesc</a></td><td></td></tr>