diff options
| author | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-09-15 15:41:57 -0500 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-09-15 15:41:57 -0500 |
| commit | d1c812f1162e5fdb13c215792725b2591d7428f5 (patch) | |
| tree | 407056c45c7e9320c48fca6a3697d81a061c4ea0 /PhysX_3.4/Documentation/PhysXAPI/files/classPxScene-members.html | |
| parent | PhysX 3.4, APEX 1.4 patch release @22121272 (diff) | |
| download | physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.tar.xz physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.zip | |
PhysX 3.4.1, APEX 1.4.1 Release @22845541v3.4.1
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxScene-members.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/classPxScene-members.html | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene-members.html index eb140a93..773165a9 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene-members.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxScene-members.html @@ -53,9 +53,9 @@ <tr class="memlist"><td><a class="el" href="classPxScene.html#952ff4e7b46ff4d3396195e65cd494e6">getCCDContactModifyCallback</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classPxScene.html#b0033036e31f91c68d520185ef6c1703">getCCDMaxPasses</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classPxScene.html#8259c90c79fb69ee62e9434eb35e0f37">getClientBehaviorFlags</a>(PxClientID client) const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> - <tr class="memlist"><td><a class="el" href="classPxScene.html#056a3f41426d1f4f756e8513751b591f">getClothInterCollisionDistance</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> - <tr class="memlist"><td><a class="el" href="classPxScene.html#4abd140d61ad76c60ca0d38c0dd94336">getClothInterCollisionNbIterations</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> - <tr class="memlist"><td><a class="el" href="classPxScene.html#547481cc48d38eb1d8f3fe151020a927">getClothInterCollisionStiffness</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxScene.html#b31964586c71755fb261a879435655fb">getClothInterCollisionDistance</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxScene.html#605049c3cc13532d47803ba5303ce326">getClothInterCollisionNbIterations</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxScene.html#3f8880466c56bedbc2cd9f96f24e8331">getClothInterCollisionStiffness</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classPxScene.html#1e9919abdfb23495a84f47c5157a67b1">getConstraints</a>(PxConstraint **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classPxScene.html#1978693b355df49712d7e59c10c4115d">getContactModifyCallback</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classPxScene.html#c7b1dccad5d20304653f21c91b09258a">getContactReportStreamBufferSize</a>() const =0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> @@ -112,9 +112,9 @@ <tr class="memlist"><td><a class="el" href="classPxScene.html#593d339e0fd64e47fa3b68016ce723ec">setCCDContactModifyCallback</a>(PxCCDContactModifyCallback *callback)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classPxScene.html#ed46505d6eac63a508c7a2d7e39cd5fb">setCCDMaxPasses</a>(PxU32 ccdMaxPasses)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classPxScene.html#6f61e48083f63f6fac343a3b1d8b2ddc">setClientBehaviorFlags</a>(PxClientID client, PxClientBehaviorFlags clientBehaviorFlags)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> - <tr class="memlist"><td><a class="el" href="classPxScene.html#3d80c2fa05e80048d1c3c300a91ba7e6">setClothInterCollisionDistance</a>(PxF32 distance)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> - <tr class="memlist"><td><a class="el" href="classPxScene.html#020b9247522ba3bc8f068a19f2001a69">setClothInterCollisionNbIterations</a>(PxU32 nbIterations)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> - <tr class="memlist"><td><a class="el" href="classPxScene.html#80c93294ff48300abdadf0546a1aac52">setClothInterCollisionStiffness</a>(PxF32 stiffness)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxScene.html#b42513ab6ce4137698565ca8629eea1c">setClothInterCollisionDistance</a>(PxF32 distance)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxScene.html#7197a1ce70671bfc81e6f3088920ac16">setClothInterCollisionNbIterations</a>(PxU32 nbIterations)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="classPxScene.html#85444db1420db29be5c0b748197b4fed">setClothInterCollisionStiffness</a>(PxF32 stiffness)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classPxScene.html#eec3367a4461c1ab2e552acdb8c0609e">setContactModifyCallback</a>(PxContactModifyCallback *callback)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classPxScene.html#b6d9e986e6af967d2bd60a63a0b550c4">setDominanceGroupPair</a>(PxDominanceGroup group1, PxDominanceGroup group2, const PxDominanceGroupPair &dominance)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="classPxScene.html#bf2322887ca4db2fdea0229a44e2892c">setDynamicTreeRebuildRateHint</a>(PxU32 dynamicTreeRebuildRateHint)=0</td><td><a class="el" href="classPxScene.html">PxScene</a></td><td><code> [pure virtual]</code></td></tr> |