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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxProcessPxBaseCallback Class Reference</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
+ </head>
+
+ <body bgcolor="#FFFFFF">
+ <div id="header">
+ <hr class="first">
+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>PxProcessPxBaseCallback Class Reference<br>
+<small>
+[<a class="el" href="group__common.html">Common</a>]</small>
+</h1><!-- doxytag: class="PxProcessPxBaseCallback" -->Callback class used to process <a class="el" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection.">PxBase</a> objects.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="PxSerialFramework_8h-source.html">PxSerialFramework.h</a>&gt;</code>
+<p>
+
+<p>
+<a href="classPxProcessPxBaseCallback-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxProcessPxBaseCallback.html#f561cc0a3039eb78ba0c041797334952">~PxProcessPxBaseCallback</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxProcessPxBaseCallback.html#b0421495c7988c6b2300ee52d92918fc">process</a> (<a class="el" href="classPxBase.html">PxBase</a> &amp;)=0</td></tr>
+
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Callback class used to process <a class="el" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection.">PxBase</a> objects.
+<p>
+<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxSerializer.html#c33a0599e0e780e0d0e37248bb74bcac" title="Adds required objects to the collection.">PxSerializer::requires</a> </dd></dl>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="f561cc0a3039eb78ba0c041797334952"></a><!-- doxytag: member="PxProcessPxBaseCallback::~PxProcessPxBaseCallback" ref="f561cc0a3039eb78ba0c041797334952" args="()" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual PxProcessPxBaseCallback::~PxProcessPxBaseCallback </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [inline, virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="b0421495c7988c6b2300ee52d92918fc"></a><!-- doxytag: member="PxProcessPxBaseCallback::process" ref="b0421495c7988c6b2300ee52d92918fc" args="(PxBase &amp;)=0" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual void PxProcessPxBaseCallback::process </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="classPxBase.html">PxBase</a> &amp;&nbsp;</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td><code> [pure virtual]</code></td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="PxSerialFramework_8h-source.html">PxSerialFramework.h</a></ul>
+</div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</body>
+</html>