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| author | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-05-12 17:45:18 -0500 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-05-12 17:45:18 -0500 |
| commit | 7f12de60542edc8f1c6683e6b4cdce8570e51456 (patch) | |
| tree | 0b5d533bae189ea286257b5ab78b635fafb19aa0 /PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html | |
| parent | PhysX 3.4, APEX 1.4 patch release @22017166 (diff) | |
| download | physx-3.4-7f12de60542edc8f1c6683e6b4cdce8570e51456.tar.xz physx-3.4-7f12de60542edc8f1c6683e6b4cdce8570e51456.zip | |
PhysX 3.4, APEX 1.4 patch release @22121272
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html index f0a6794a..57844b3e 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics.html @@ -1276,8 +1276,8 @@ Return the number of triangle meshes that currently exist. <p> Gets <a class="el" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a> object insertion interface. <p> -The insertion interface is needed ie. for <a class="el" href="classPxCooking.html#257827f6057895a7bed2e7f05c662919" title="Cooks and creates a triangle mesh and inserts it into PxPhysics.">PxCooking::createTriangleMesh</a>, this allows runtime mesh creation. This is not advised to do, please use offline cooking if possible.<p> -<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxCooking.html#257827f6057895a7bed2e7f05c662919" title="Cooks and creates a triangle mesh and inserts it into PxPhysics.">PxCooking::createTriangleMesh</a> PxCooking::createHeightfield </dd></dl> +The insertion interface is needed ie. for <a class="el" href="classPxCooking.html#e3b75906fe677e931d9bb34df57f8cb8" title="Cooks and creates a triangle mesh and inserts it into PxPhysics.">PxCooking::createTriangleMesh</a>, this allows runtime mesh creation. This is not advised to do, please use offline cooking if possible.<p> +<dl class="see" compact><dt><b>See also:</b></dt><dd><a class="el" href="classPxCooking.html#e3b75906fe677e931d9bb34df57f8cb8" title="Cooks and creates a triangle mesh and inserts it into PxPhysics.">PxCooking::createTriangleMesh</a> PxCooking::createHeightfield </dd></dl> </div> </div><p> |