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authorSheikh Dawood Abdul Ajees <[email protected]>2017-09-15 15:41:57 -0500
committerSheikh Dawood Abdul Ajees <[email protected]>2017-09-15 15:41:57 -0500
commitd1c812f1162e5fdb13c215792725b2591d7428f5 (patch)
tree407056c45c7e9320c48fca6a3697d81a061c4ea0 /PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics-members.html
parentPhysX 3.4, APEX 1.4 patch release @22121272 (diff)
downloadphysx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.tar.xz
physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.zip
PhysX 3.4.1, APEX 1.4.1 Release @22845541v3.4.1
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics-members.html')
-rw-r--r--PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics-members.html10
1 files changed, 5 insertions, 5 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics-members.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics-members.html
index 333247a1..aaf37d23 100644
--- a/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics-members.html
+++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxPhysics-members.html
@@ -22,9 +22,9 @@
<h1>PxPhysics Member List</h1>This is the complete list of members for <a class="el" href="classPxPhysics.html">PxPhysics</a>, including all inherited members.<p><table>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#4209ffb5ab43cd7d9c6a59e4139c1993">createAggregate</a>(PxU32 maxSize, bool enableSelfCollision)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#a65bf245c40886f007b7cda86dee9f3f">createArticulation</a>()=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classPxPhysics.html#73f5ca62e703a94f378e851b6b84f63c">createCloth</a>(const PxTransform &amp;globalPose, PxClothFabric &amp;fabric, const PxClothParticle *particles, PxClothFlags flags)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classPxPhysics.html#c32634024422793b65190304c4631494">createClothFabric</a>(PxInputStream &amp;stream)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classPxPhysics.html#73cd0d30bd183687d70e082c167e1b19">createClothFabric</a>(const PxClothFabricDesc &amp;desc)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
+ <tr class="memlist"><td><a class="el" href="classPxPhysics.html#1aa15d80d32aa15a3fdcd9c26fb3f3eb">createCloth</a>(const PxTransform &amp;globalPose, PxClothFabric &amp;fabric, const PxClothParticle *particles, PxClothFlags flags)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
+ <tr class="memlist"><td><a class="el" href="classPxPhysics.html#aff72c208eb0bb4faa418c1f258707d9">createClothFabric</a>(PxInputStream &amp;stream)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
+ <tr class="memlist"><td><a class="el" href="classPxPhysics.html#b8e37d6f27087b93515e8a39d4ad7179">createClothFabric</a>(const PxClothFabricDesc &amp;desc)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#1126f3f545ebe183be1753f62d1efc7d">createConstraint</a>(PxRigidActor *actor0, PxRigidActor *actor1, PxConstraintConnector &amp;connector, const PxConstraintShaderTable &amp;shaders, PxU32 dataSize)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#54fc5f8b0884977ccfd45ea829392a52">createConvexMesh</a>(PxInputStream &amp;stream)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#1806546c22306e8d44b7ff7719fbcc99">createHeightField</a>(PxInputStream &amp;stream)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
@@ -38,12 +38,12 @@
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#bc564607f208cbc1944880172a3d62fe">createShape</a>(const PxGeometry &amp;geometry, const PxMaterial &amp;material, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE)</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [inline]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#fde7d3527975abe62c8b4951d9e69978">createShape</a>(const PxGeometry &amp;geometry, PxMaterial *const *materials, PxU16 materialCount, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#29dcbbe128cef11eaf4ce5696c216dfd">createTriangleMesh</a>(PxInputStream &amp;stream)=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classPxPhysics.html#8dc5895be663e3f8d221459f59a8b803">getClothFabrics</a>(PxClothFabric **userBuffer, PxU32 bufferSize) const =0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
+ <tr class="memlist"><td><a class="el" href="classPxPhysics.html#b66ea589cfffdd5948771b885f2121ad">getClothFabrics</a>(PxClothFabric **userBuffer, PxU32 bufferSize) const =0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#f842c37b9e11bf180465452e8dacfc06">getConvexMeshes</a>(PxConvexMesh **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#1c2899065d7b3d9367a409b0207848cc">getFoundation</a>()=0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#d2470ec4f7a3b36664f92d08c3b42ba7">getHeightFields</a>(PxHeightField **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#1a9cabf0c8c0f11d7eb7e948be2e32b0">getMaterials</a>(PxMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
- <tr class="memlist"><td><a class="el" href="classPxPhysics.html#66ab807ef19f4e229e6163db9f19df85">getNbClothFabrics</a>() const =0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
+ <tr class="memlist"><td><a class="el" href="classPxPhysics.html#5c0990eef79ed840ea0cc88d0f952111">getNbClothFabrics</a>() const =0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#372b961576ee45702d02618933e8db0d">getNbConvexMeshes</a>() const =0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#92275b36165ce356aa217d17fbb3ac2c">getNbHeightFields</a>() const =0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>
<tr class="memlist"><td><a class="el" href="classPxPhysics.html#051662877c0f3346ac7fa4f1bf4bcd95">getNbMaterials</a>() const =0</td><td><a class="el" href="classPxPhysics.html">PxPhysics</a></td><td><code> [pure virtual]</code></td></tr>