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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/classPxDefaultAllocator.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/classPxDefaultAllocator.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/classPxDefaultAllocator.html | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/classPxDefaultAllocator.html b/PhysX_3.4/Documentation/PhysXAPI/files/classPxDefaultAllocator.html new file mode 100644 index 00000000..4fb54ea3 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/classPxDefaultAllocator.html @@ -0,0 +1,155 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxDefaultAllocator Class Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxDefaultAllocator Class Reference<br> +<small> +[<a class="el" href="group__extensions.html">Extensions</a>]</small> +</h1><!-- doxytag: class="PxDefaultAllocator" --><!-- doxytag: inherits="PxAllocatorCallback" -->default implementation of the allocator interface required by the SDK +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="PxDefaultAllocator_8h-source.html">PxDefaultAllocator.h</a>></code> +<p> +<div class="dynheader"> +Inheritance diagram for PxDefaultAllocator:</div> +<div class="dynsection"> +<p><center><img src="classPxDefaultAllocator__inherit__graph.png" border="0" usemap="#PxDefaultAllocator__inherit__map" alt="Inheritance graph"></center> +<map name="PxDefaultAllocator__inherit__map"> +<area shape="rect" href="classPxAllocatorCallback.html" title="Abstract base class for an application defined memory allocator that can be used..." alt="PxAllocatorCallback" coords="7,16,129,37"></map> +<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div> +<div class="dynheader"> +Collaboration diagram for PxDefaultAllocator:</div> +<div class="dynsection"> +<p><center><img src="classPxDefaultAllocator__coll__graph.png" border="0" usemap="#PxDefaultAllocator__coll__map" alt="Collaboration graph"></center> +<map name="PxDefaultAllocator__coll__map"> +<area shape="rect" href="classPxAllocatorCallback.html" title="Abstract base class for an application defined memory allocator that can be used..." alt="PxAllocatorCallback" coords="7,16,129,37"></map> +<center><font size="2">[<a target="top" href="graph_legend.html">legend</a>]</font></center></div> + +<p> +<a href="classPxDefaultAllocator-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">void * </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxDefaultAllocator.html#caee20fa98b003bde01d690cbccc2c33">allocate</a> (size_t size, const char *, const char *, int)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Allocates size bytes of memory, which must be 16-byte aligned. <a href="#caee20fa98b003bde01d690cbccc2c33"></a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxDefaultAllocator.html#73221f0158b7740403cd922dca5408fd">deallocate</a> (void *ptr)</td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Frees memory previously allocated by <a class="el" href="classPxDefaultAllocator.html#caee20fa98b003bde01d690cbccc2c33" title="Allocates size bytes of memory, which must be 16-byte aligned.">allocate()</a>. <a href="#73221f0158b7740403cd922dca5408fd"></a><br></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +default implementation of the allocator interface required by the SDK <hr><h2>Member Function Documentation</h2> +<a class="anchor" name="caee20fa98b003bde01d690cbccc2c33"></a><!-- doxytag: member="PxDefaultAllocator::allocate" ref="caee20fa98b003bde01d690cbccc2c33" args="(size_t size, const char *, const char *, int)" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">void* PxDefaultAllocator::allocate </td> + <td>(</td> + <td class="paramtype">size_t </td> + <td class="paramname"> <em>size</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const char * </td> + <td class="paramname"> <em>typeName</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const char * </td> + <td class="paramname"> <em>filename</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">int </td> + <td class="paramname"> <em>line</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td><code> [inline, virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Allocates size bytes of memory, which must be 16-byte aligned. +<p> +This method should never return NULL. If you run out of memory, then you should terminate the app or take some other appropriate action.<p> +<b>Threading:</b> This function should be thread safe as it can be called in the context of the user thread and physics processing thread(s).<p> +<dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"></td><td valign="top"><em>size</em> </td><td>Number of bytes to allocate. </td></tr> + <tr><td valign="top"></td><td valign="top"><em>typeName</em> </td><td>Name of the datatype that is being allocated </td></tr> + <tr><td valign="top"></td><td valign="top"><em>filename</em> </td><td>The source file which allocated the memory </td></tr> + <tr><td valign="top"></td><td valign="top"><em>line</em> </td><td>The source line which allocated the memory </td></tr> + </table> +</dl> +<dl class="return" compact><dt><b>Returns:</b></dt><dd>The allocated block of memory. </dd></dl> + +<p>Implements <a class="el" href="classPxAllocatorCallback.html#7bb2dde434cf541a556b40b31661da29">PxAllocatorCallback</a>.</p> + +<p>References <a class="el" href="PxDefaultAllocator_8h-source.html#l00075">platformAlignedAlloc()</a>, and <a class="el" href="PxAssert_8h-source.html#l00061">PX_ASSERT</a>.</p> + +</div> +</div><p> +<a class="anchor" name="73221f0158b7740403cd922dca5408fd"></a><!-- doxytag: member="PxDefaultAllocator::deallocate" ref="73221f0158b7740403cd922dca5408fd" args="(void *ptr)" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">void PxDefaultAllocator::deallocate </td> + <td>(</td> + <td class="paramtype">void * </td> + <td class="paramname"> <em>ptr</em> </td> + <td> ) </td> + <td><code> [inline, virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Frees memory previously allocated by <a class="el" href="classPxDefaultAllocator.html#caee20fa98b003bde01d690cbccc2c33" title="Allocates size bytes of memory, which must be 16-byte aligned.">allocate()</a>. +<p> +<b>Threading:</b> This function should be thread safe as it can be called in the context of the user thread and physics processing thread(s).<p> +<dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"></td><td valign="top"><em>ptr</em> </td><td>Memory to free. </td></tr> + </table> +</dl> + +<p>Implements <a class="el" href="classPxAllocatorCallback.html#6af8b56b5a786150796b9854d16fde38">PxAllocatorCallback</a>.</p> + +<p>References <a class="el" href="PxDefaultAllocator_8h-source.html#l00080">platformAlignedFree()</a>.</p> + +</div> +</div><p> +<hr>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="PxDefaultAllocator_8h-source.html">PxDefaultAllocator.h</a></ul> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |