diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h-source.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h-source.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h-source.html | 341 |
1 files changed, 341 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h-source.html new file mode 100644 index 00000000..461872c5 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxVehicleDrive_8h-source.html @@ -0,0 +1,341 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxVehicleDrive.h Source File</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<h1>PxVehicleDrive.h</h1><a href="PxVehicleDrive_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// This code contains NVIDIA Confidential Information and is disclosed to you</span> +<a name="l00002"></a>00002 <span class="comment">// under a form of NVIDIA software license agreement provided separately to you.</span> +<a name="l00003"></a>00003 <span class="comment">//</span> +<a name="l00004"></a>00004 <span class="comment">// Notice</span> +<a name="l00005"></a>00005 <span class="comment">// NVIDIA Corporation and its licensors retain all intellectual property and</span> +<a name="l00006"></a>00006 <span class="comment">// proprietary rights in and to this software and related documentation and</span> +<a name="l00007"></a>00007 <span class="comment">// any modifications thereto. Any use, reproduction, disclosure, or</span> +<a name="l00008"></a>00008 <span class="comment">// distribution of this software and related documentation without an express</span> +<a name="l00009"></a>00009 <span class="comment">// license agreement from NVIDIA Corporation is strictly prohibited.</span> +<a name="l00010"></a>00010 <span class="comment">//</span> +<a name="l00011"></a>00011 <span class="comment">// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES</span> +<a name="l00012"></a>00012 <span class="comment">// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO</span> +<a name="l00013"></a>00013 <span class="comment">// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,</span> +<a name="l00014"></a>00014 <span class="comment">// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.</span> +<a name="l00015"></a>00015 <span class="comment">//</span> +<a name="l00016"></a>00016 <span class="comment">// Information and code furnished is believed to be accurate and reliable.</span> +<a name="l00017"></a>00017 <span class="comment">// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such</span> +<a name="l00018"></a>00018 <span class="comment">// information or for any infringement of patents or other rights of third parties that may</span> +<a name="l00019"></a>00019 <span class="comment">// result from its use. No license is granted by implication or otherwise under any patent</span> +<a name="l00020"></a>00020 <span class="comment">// or patent rights of NVIDIA Corporation. Details are subject to change without notice.</span> +<a name="l00021"></a>00021 <span class="comment">// This code supersedes and replaces all information previously supplied.</span> +<a name="l00022"></a>00022 <span class="comment">// NVIDIA Corporation products are not authorized for use as critical</span> +<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> +<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> +<a name="l00025"></a>00025 <span class="comment">//</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.</span> +<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span> +<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. </span> +<a name="l00029"></a>00029 +<a name="l00030"></a>00030 <span class="preprocessor">#ifndef PX_VEHICLE_DRIVE_H</span> +<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#define PX_VEHICLE_DRIVE_H</span> +<a name="l00032"></a>00032 <span class="preprocessor"></span> +<a name="l00036"></a>00036 <span class="preprocessor">#include "<a class="code" href="PxVehicleWheels_8h.html">vehicle/PxVehicleWheels.h</a>"</span> +<a name="l00037"></a>00037 <span class="preprocessor">#include "<a class="code" href="PxVehicleComponents_8h.html">vehicle/PxVehicleComponents.h</a>"</span> +<a name="l00038"></a>00038 +<a name="l00039"></a>00039 <span class="preprocessor">#if !PX_DOXYGEN</span> +<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="keyword">namespace </span>physx +<a name="l00041"></a>00041 { +<a name="l00042"></a>00042 <span class="preprocessor">#endif</span> +<a name="l00043"></a>00043 <span class="preprocessor"></span> +<a name="l00044"></a>00044 <span class="keyword">struct </span><a class="code" href="structPxFilterData.html" title="PxFilterData is user-definable data which gets passed into the collision filtering...">PxFilterData</a>; +<a name="l00045"></a>00045 <span class="keyword">class </span><a class="code" href="classPxGeometry.html" title="A geometry object.">PxGeometry</a>; +<a name="l00046"></a>00046 <span class="keyword">class </span><a class="code" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a>; +<a name="l00047"></a>00047 <span class="keyword">class </span><a class="code" href="classPxBatchQuery.html" title="Batched queries object. This is used to perform several queries at the same time...">PxBatchQuery</a>; +<a name="l00048"></a>00048 <span class="keyword">class </span><a class="code" href="classPxVehicleDrivableSurfaceToTireFrictionPairs.html" title="Friction for each combination of driving surface type and tire type.">PxVehicleDrivableSurfaceToTireFrictionPairs</a>; +<a name="l00049"></a>00049 <span class="keyword">class </span><a class="code" href="classPxShape.html" title="Abstract class for collision shapes.">PxShape</a>; +<a name="l00050"></a>00050 <span class="keyword">class </span><a class="code" href="classPxMaterial.html" title="Material class to represent a set of surface properties.">PxMaterial</a>; +<a name="l00051"></a>00051 <span class="keyword">class </span><a class="code" href="classPxRigidDynamic.html" title="PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK.">PxRigidDynamic</a>; +<a name="l00052"></a>00052 +<a name="l00057"></a><a class="code" href="classPxVehicleDriveSimData.html">00057</a> <span class="keyword">class </span><a class="code" href="classPxVehicleDriveSimData.html" title="Data structure describing non-wheel configuration data of a vehicle that has engine...">PxVehicleDriveSimData</a> +<a name="l00058"></a>00058 { +<a name="l00059"></a>00059 <span class="comment">//= ATTENTION! =====================================================================================</span> +<a name="l00060"></a>00060 <span class="comment">// Changing the data layout of this class breaks the binary serialization format. See comments for </span> +<a name="l00061"></a>00061 <span class="comment">// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData </span> +<a name="l00062"></a>00062 <span class="comment">// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION</span> +<a name="l00063"></a>00063 <span class="comment">// accordingly.</span> +<a name="l00064"></a>00064 <span class="comment">//==================================================================================================</span> +<a name="l00065"></a>00065 <span class="keyword">public</span>: +<a name="l00066"></a>00066 +<a name="l00067"></a><a class="code" href="classPxVehicleDriveSimData.html#384e496b32aa3c624ceed503417f3595">00067</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classPxVehicleDriveTank.html" title="Data structure with instanced dynamics data and configuration data of a tank.">PxVehicleDriveTank</a>; +<a name="l00068"></a>00068 +<a name="l00072"></a><a class="code" href="classPxVehicleDriveSimData.html#6305416e18cc7e42e4cae983bb8706d7">00072</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keyword">const</span> <a class="code" href="classPxVehicleEngineData.html">PxVehicleEngineData</a>& getEngineData()<span class="keyword"> const </span> +<a name="l00073"></a>00073 <span class="keyword"> </span>{ +<a name="l00074"></a>00074 <span class="keywordflow">return</span> mEngine; +<a name="l00075"></a>00075 } +<a name="l00076"></a>00076 +<a name="l00081"></a>00081 <span class="keywordtype">void</span> setEngineData(<span class="keyword">const</span> <a class="code" href="classPxVehicleEngineData.html">PxVehicleEngineData</a>& engine); +<a name="l00082"></a>00082 +<a name="l00086"></a><a class="code" href="classPxVehicleDriveSimData.html#026df104f2684e97efffa1ed24ed1667">00086</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keyword">const</span> <a class="code" href="classPxVehicleGearsData.html">PxVehicleGearsData</a>& getGearsData()<span class="keyword"> const </span> +<a name="l00087"></a>00087 <span class="keyword"> </span>{ +<a name="l00088"></a>00088 <span class="keywordflow">return</span> mGears; +<a name="l00089"></a>00089 } +<a name="l00090"></a>00090 +<a name="l00095"></a>00095 <span class="keywordtype">void</span> setGearsData(<span class="keyword">const</span> <a class="code" href="classPxVehicleGearsData.html">PxVehicleGearsData</a>& gears); +<a name="l00096"></a>00096 +<a name="l00100"></a><a class="code" href="classPxVehicleDriveSimData.html#20083db6949151eb109449cdbb341735">00100</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keyword">const</span> <a class="code" href="classPxVehicleClutchData.html">PxVehicleClutchData</a>& getClutchData()<span class="keyword"> const </span> +<a name="l00101"></a>00101 <span class="keyword"> </span>{ +<a name="l00102"></a>00102 <span class="keywordflow">return</span> mClutch; +<a name="l00103"></a>00103 } +<a name="l00104"></a>00104 +<a name="l00109"></a>00109 <span class="keywordtype">void</span> setClutchData(<span class="keyword">const</span> <a class="code" href="classPxVehicleClutchData.html">PxVehicleClutchData</a>& clutch); +<a name="l00110"></a>00110 +<a name="l00114"></a><a class="code" href="classPxVehicleDriveSimData.html#014dbcd5155e19f6c9a50216ca27d542">00114</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keyword">const</span> <a class="code" href="classPxVehicleAutoBoxData.html">PxVehicleAutoBoxData</a>& getAutoBoxData()<span class="keyword"> const </span> +<a name="l00115"></a>00115 <span class="keyword"> </span>{ +<a name="l00116"></a>00116 <span class="keywordflow">return</span> mAutoBox; +<a name="l00117"></a>00117 } +<a name="l00118"></a>00118 +<a name="l00123"></a>00123 <span class="keywordtype">void</span> setAutoBoxData(<span class="keyword">const</span> <a class="code" href="classPxVehicleAutoBoxData.html">PxVehicleAutoBoxData</a>& autobox); +<a name="l00124"></a>00124 +<a name="l00125"></a>00125 <span class="keyword">protected</span>: +<a name="l00126"></a>00126 <span class="comment">/*</span> +<a name="l00127"></a>00127 <span class="comment"> \brief Engine simulation data</span> +<a name="l00128"></a>00128 <span class="comment"> @see setEngineData, getEngineData</span> +<a name="l00129"></a>00129 <span class="comment"> */</span> +<a name="l00130"></a><a class="code" href="classPxVehicleDriveSimData.html#8985ff0075fcc274880a9bd4b28c16c7">00130</a> <a class="code" href="classPxVehicleEngineData.html">PxVehicleEngineData</a> mEngine; +<a name="l00131"></a>00131 +<a name="l00132"></a>00132 <span class="comment">/*</span> +<a name="l00133"></a>00133 <span class="comment"> \brief Gear simulation data</span> +<a name="l00134"></a>00134 <span class="comment"> @see setGearsData, getGearsData</span> +<a name="l00135"></a>00135 <span class="comment"> */</span> +<a name="l00136"></a><a class="code" href="classPxVehicleDriveSimData.html#6d955959a2949b43abe61a79521cc887">00136</a> <a class="code" href="classPxVehicleGearsData.html">PxVehicleGearsData</a> mGears; +<a name="l00137"></a>00137 +<a name="l00138"></a>00138 <span class="comment">/*</span> +<a name="l00139"></a>00139 <span class="comment"> \brief Clutch simulation data</span> +<a name="l00140"></a>00140 <span class="comment"> @see setClutchData, getClutchData</span> +<a name="l00141"></a>00141 <span class="comment"> */</span> +<a name="l00142"></a><a class="code" href="classPxVehicleDriveSimData.html#09ece03cd27be074e6ddaf4088aa1508">00142</a> <a class="code" href="classPxVehicleClutchData.html">PxVehicleClutchData</a> mClutch; +<a name="l00143"></a>00143 +<a name="l00144"></a>00144 <span class="comment">/*</span> +<a name="l00145"></a>00145 <span class="comment"> \brief Autobox simulation data</span> +<a name="l00146"></a>00146 <span class="comment"> @see setAutoboxData, getAutoboxData</span> +<a name="l00147"></a>00147 <span class="comment"> */</span> +<a name="l00148"></a><a class="code" href="classPxVehicleDriveSimData.html#27092e53c3fc8e7427dfd98403b7cc79">00148</a> <a class="code" href="classPxVehicleAutoBoxData.html">PxVehicleAutoBoxData</a> mAutoBox; +<a name="l00149"></a>00149 +<a name="l00155"></a>00155 <span class="keywordtype">bool</span> <a class="code" href="classPxVehicleDriveTank.html#63adf47f03d19a8ad4083cc24f429ace" title="Test if the instanced dynamics and configuration data has legal values.">isValid</a>() <span class="keyword">const</span>; +<a name="l00156"></a>00156 +<a name="l00157"></a>00157 +<a name="l00158"></a>00158 <span class="comment">//serialization</span> +<a name="l00159"></a>00159 <span class="keyword">public</span>: +<a name="l00160"></a><a class="code" href="classPxVehicleDriveSimData.html#5da8eea1e75acb69885a5d9058a12b4d">00160</a> <a class="code" href="classPxVehicleDriveSimData.html#5da8eea1e75acb69885a5d9058a12b4d">PxVehicleDriveSimData</a>() {} +<a name="l00161"></a><a class="code" href="classPxVehicleDriveSimData.html#c38c78c84f3c0475a177ab6d3202f354">00161</a> <a class="code" href="classPxVehicleDriveSimData.html#c38c78c84f3c0475a177ab6d3202f354">PxVehicleDriveSimData</a>(<span class="keyword">const</span> <a class="code" href="group__foundation.html#g0326e4ec6e9082ac70f32df5edc6eb5f">PxEMPTY</a>) : mEngine(<a class="code" href="group__foundation.html#gg0326e4ec6e9082ac70f32df5edc6eb5fc1f59d4e552bf7b85ed37efecfd8b8e6">PxEmpty</a>), mGears(<a class="code" href="group__foundation.html#gg0326e4ec6e9082ac70f32df5edc6eb5fc1f59d4e552bf7b85ed37efecfd8b8e6">PxEmpty</a>), mClutch(<a class="code" href="group__foundation.html#gg0326e4ec6e9082ac70f32df5edc6eb5fc1f59d4e552bf7b85ed37efecfd8b8e6">PxEmpty</a>), mAutoBox(<a class="code" href="group__foundation.html#gg0326e4ec6e9082ac70f32df5edc6eb5fc1f59d4e552bf7b85ed37efecfd8b8e6">PxEmpty</a>) {} +<a name="l00162"></a>00162 <span class="keyword">static</span> <span class="keywordtype">void</span> <a class="code" href="classPxVehicleDriveTank.html#494d6b5262d3258b0d3a28ef2ed96a05">getBinaryMetaData</a>(<a class="code" href="classPxOutputStream.html" title="Output stream class for I/O.">PxOutputStream</a>& stream); +<a name="l00163"></a>00163 <span class="comment">//~serialization</span> +<a name="l00164"></a>00164 }; +<a name="l00165"></a>00165 <a class="code" href="group__foundation.html#gb12cc8cbd08c9c19ab0d40b7f789012e">PX_COMPILE_TIME_ASSERT</a>(0==(<span class="keyword">sizeof</span>(<a class="code" href="classPxVehicleDriveSimData.html" title="Data structure describing non-wheel configuration data of a vehicle that has engine...">PxVehicleDriveSimData</a>) & 15)); +<a name="l00166"></a>00166 +<a name="l00167"></a>00167 +<a name="l00172"></a><a class="code" href="classPxVehicleDriveDynData.html">00172</a> <span class="keyword">class </span><a class="code" href="classPxVehicleDriveDynData.html" title="Data structure with instanced dynamics data for vehicle with engine, clutch, gears...">PxVehicleDriveDynData</a> +<a name="l00173"></a>00173 { +<a name="l00174"></a>00174 <span class="keyword">public</span>: +<a name="l00175"></a>00175 +<a name="l00176"></a>00176 <span class="keyword">enum</span> +<a name="l00177"></a>00177 { +<a name="l00178"></a><a class="code" href="classPxVehicleDriveDynData.html#f0a4e42ccd2b88edc0a0f51aa7d8daf8bb804b086657c71c6737676966a60980">00178</a> eMAX_NB_ANALOG_INPUTS=16 +<a name="l00179"></a>00179 }; +<a name="l00180"></a>00180 +<a name="l00181"></a><a class="code" href="classPxVehicleDriveDynData.html#dd078cb4846b424cfcecd6e02dd5c8fc">00181</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classPxVehicleDrive.html" title="A complete vehicle with instance dynamics data and configuration data for wheels...">PxVehicleDrive</a>; +<a name="l00182"></a>00182 +<a name="l00186"></a>00186 <span class="keywordtype">void</span> <a class="code" href="classPxVehicleDrive.html#a5fdf730d2b90e2fdbd2dd34d2a01765" title="Set vehicle to rest.">setToRestState</a>(); +<a name="l00187"></a>00187 +<a name="l00194"></a>00194 <span class="keywordtype">void</span> setAnalogInput(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> type, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> analogVal); +<a name="l00195"></a>00195 +<a name="l00201"></a>00201 <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getAnalogInput(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> type) <span class="keyword">const</span>; +<a name="l00202"></a>00202 +<a name="l00212"></a><a class="code" href="classPxVehicleDriveDynData.html#fd97592ae5714d45c494957808fa7020">00212</a> <span class="keywordtype">void</span> setGearUp(<span class="keyword">const</span> <span class="keywordtype">bool</span> digitalVal) +<a name="l00213"></a>00213 { +<a name="l00214"></a>00214 mGearUpPressed = digitalVal; +<a name="l00215"></a>00215 } +<a name="l00216"></a>00216 +<a name="l00226"></a><a class="code" href="classPxVehicleDriveDynData.html#0e31ae1c0d74b575ac10494e94fb325c">00226</a> <span class="keywordtype">void</span> setGearDown(<span class="keyword">const</span> <span class="keywordtype">bool</span> digitalVal) +<a name="l00227"></a>00227 { +<a name="l00228"></a>00228 mGearDownPressed = digitalVal; +<a name="l00229"></a>00229 } +<a name="l00230"></a>00230 +<a name="l00235"></a><a class="code" href="classPxVehicleDriveDynData.html#ba646ba5446cc67060513464c4d26ee0">00235</a> <span class="keywordtype">bool</span> getGearUp()<span class="keyword"> const </span> +<a name="l00236"></a>00236 <span class="keyword"> </span>{ +<a name="l00237"></a>00237 <span class="keywordflow">return</span> mGearUpPressed; +<a name="l00238"></a>00238 } +<a name="l00239"></a>00239 +<a name="l00244"></a><a class="code" href="classPxVehicleDriveDynData.html#f5e79dc6ba1b1c291eb3d97914efb919">00244</a> <span class="keywordtype">bool</span> getGearDown()<span class="keyword"> const </span> +<a name="l00245"></a>00245 <span class="keyword"> </span>{ +<a name="l00246"></a>00246 <span class="keywordflow">return</span> mGearDownPressed; +<a name="l00247"></a>00247 } +<a name="l00248"></a>00248 +<a name="l00254"></a><a class="code" href="classPxVehicleDriveDynData.html#3a7a66f713691e6c1ce0f97e1dd2d80a">00254</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> setUseAutoGears(<span class="keyword">const</span> <span class="keywordtype">bool</span> useAutoGears) +<a name="l00255"></a>00255 { +<a name="l00256"></a>00256 mUseAutoGears=useAutoGears; +<a name="l00257"></a>00257 } +<a name="l00258"></a>00258 +<a name="l00263"></a><a class="code" href="classPxVehicleDriveDynData.html#9b917f8ea42e952946fcfb2b2bab4842">00263</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">bool</span> getUseAutoGears()<span class="keyword"> const</span> +<a name="l00264"></a>00264 <span class="keyword"> </span>{ +<a name="l00265"></a>00265 <span class="keywordflow">return</span> mUseAutoGears; +<a name="l00266"></a>00266 } +<a name="l00267"></a>00267 +<a name="l00272"></a><a class="code" href="classPxVehicleDriveDynData.html#ca4e7fb32e89d14f1f10dd0f42f3b9f3">00272</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> toggleAutoGears() +<a name="l00273"></a>00273 { +<a name="l00274"></a>00274 mUseAutoGears = !mUseAutoGears; +<a name="l00275"></a>00275 } +<a name="l00276"></a>00276 +<a name="l00288"></a><a class="code" href="classPxVehicleDriveDynData.html#a7f0d12794afa5fcfa1b5ede6bd2539d">00288</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> setCurrentGear(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> currentGear) +<a name="l00289"></a>00289 { +<a name="l00290"></a>00290 mCurrentGear = currentGear; +<a name="l00291"></a>00291 } +<a name="l00292"></a>00292 +<a name="l00300"></a><a class="code" href="classPxVehicleDriveDynData.html#1a9d80dceea05c123f48141a8b45de82">00300</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> getCurrentGear()<span class="keyword"> const</span> +<a name="l00301"></a>00301 <span class="keyword"> </span>{ +<a name="l00302"></a>00302 <span class="keywordflow">return</span> mCurrentGear; +<a name="l00303"></a>00303 } +<a name="l00304"></a>00304 +<a name="l00316"></a><a class="code" href="classPxVehicleDriveDynData.html#568663354ffa23f4b6f8d9a0194ea0e6">00316</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> setTargetGear(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> targetGear) +<a name="l00317"></a>00317 { +<a name="l00318"></a>00318 mTargetGear = targetGear; +<a name="l00319"></a>00319 } +<a name="l00320"></a>00320 +<a name="l00328"></a><a class="code" href="classPxVehicleDriveDynData.html#edc3a41c46722e33d56bdad10d1c6ff0">00328</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> getTargetGear()<span class="keyword"> const</span> +<a name="l00329"></a>00329 <span class="keyword"> </span>{ +<a name="l00330"></a>00330 <span class="keywordflow">return</span> mTargetGear; +<a name="l00331"></a>00331 } +<a name="l00332"></a>00332 +<a name="l00342"></a><a class="code" href="classPxVehicleDriveDynData.html#2ba2789e69500d31d1acf2f6e11545cf">00342</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> startGearChange(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> targetGear) +<a name="l00343"></a>00343 { +<a name="l00344"></a>00344 mTargetGear=targetGear; +<a name="l00345"></a>00345 } +<a name="l00346"></a>00346 +<a name="l00354"></a><a class="code" href="classPxVehicleDriveDynData.html#bac968004f04f286fa6cd9ca4ef5f3ca">00354</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> forceGearChange(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> targetGear) +<a name="l00355"></a>00355 { +<a name="l00356"></a>00356 mTargetGear=targetGear; +<a name="l00357"></a>00357 mCurrentGear=targetGear; +<a name="l00358"></a>00358 } +<a name="l00359"></a>00359 +<a name="l00365"></a><a class="code" href="classPxVehicleDriveDynData.html#881b76d5ad721e3e48fa68466e3dbee6">00365</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> setEngineRotationSpeed(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#b4cf332bdb6e8b183e40b6973acc1e9b">PxF32</a> speed) +<a name="l00366"></a>00366 { +<a name="l00367"></a>00367 mEnginespeed = speed; +<a name="l00368"></a>00368 } +<a name="l00369"></a>00369 +<a name="l00375"></a><a class="code" href="classPxVehicleDriveDynData.html#f01674e16ef7ab5191da7ee30039bee9">00375</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getEngineRotationSpeed()<span class="keyword"> const</span> +<a name="l00376"></a>00376 <span class="keyword"> </span>{ +<a name="l00377"></a>00377 <span class="keywordflow">return</span> mEnginespeed; +<a name="l00378"></a>00378 } +<a name="l00379"></a>00379 +<a name="l00389"></a><a class="code" href="classPxVehicleDriveDynData.html#58fc433985580dceb7e8b2b6df825c58">00389</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getGearSwitchTime()<span class="keyword"> const</span> +<a name="l00390"></a>00390 <span class="keyword"> </span>{ +<a name="l00391"></a>00391 <span class="keywordflow">return</span> mGearSwitchTime; +<a name="l00392"></a>00392 } +<a name="l00393"></a>00393 +<a name="l00401"></a><a class="code" href="classPxVehicleDriveDynData.html#e6a6856cf2a23722629bb25bdcee3ace">00401</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getAutoBoxSwitchTime()<span class="keyword"> const</span> +<a name="l00402"></a>00402 <span class="keyword"> </span>{ +<a name="l00403"></a>00403 <span class="keywordflow">return</span> mAutoBoxSwitchTime; +<a name="l00404"></a>00404 } +<a name="l00405"></a>00405 +<a name="l00415"></a><a class="code" href="classPxVehicleDriveDynData.html#2aded5809dd204d7c681455f4d57bdb5">00415</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> mControlAnalogVals[eMAX_NB_ANALOG_INPUTS]; +<a name="l00416"></a>00416 +<a name="l00421"></a><a class="code" href="classPxVehicleDriveDynData.html#e20cb9ccb893680b788aa7021f808a48">00421</a> <span class="keywordtype">bool</span> mUseAutoGears; +<a name="l00422"></a>00422 +<a name="l00430"></a><a class="code" href="classPxVehicleDriveDynData.html#e5ce1f60c6c0d6e7e5107d5931b839ac">00430</a> <span class="keywordtype">bool</span> mGearUpPressed; +<a name="l00431"></a>00431 +<a name="l00439"></a><a class="code" href="classPxVehicleDriveDynData.html#93609be75c31dfeba70480346f97a36b">00439</a> <span class="keywordtype">bool</span> mGearDownPressed; +<a name="l00440"></a>00440 +<a name="l00445"></a><a class="code" href="classPxVehicleDriveDynData.html#f685ae907b9e9b1cb4066810187f110f">00445</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> mCurrentGear; +<a name="l00446"></a>00446 +<a name="l00451"></a><a class="code" href="classPxVehicleDriveDynData.html#13190995031df45f48937b0f8b870edf">00451</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> mTargetGear; +<a name="l00452"></a>00452 +<a name="l00457"></a><a class="code" href="classPxVehicleDriveDynData.html#fc1398312cd50ef41a8a0bed6384895f">00457</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> mEnginespeed; +<a name="l00458"></a>00458 +<a name="l00463"></a><a class="code" href="classPxVehicleDriveDynData.html#3ffacfc2c22757cd9224a32a1a9d5363">00463</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> mGearSwitchTime; +<a name="l00464"></a>00464 +<a name="l00469"></a><a class="code" href="classPxVehicleDriveDynData.html#ba3ba5fed122b50456ff96a2464ca0cc">00469</a> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> mAutoBoxSwitchTime; +<a name="l00470"></a>00470 +<a name="l00471"></a>00471 <span class="keyword">private</span>: +<a name="l00472"></a><a class="code" href="classPxVehicleDriveDynData.html#8cd3352fd2c2070c9f9593071872e42d">00472</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> <a class="code" href="classPxVehicleWheels.html#deb429d0017a644524cbc4183e3f24f6">mPad</a>[2]; +<a name="l00473"></a>00473 +<a name="l00478"></a>00478 <span class="keywordtype">bool</span> <a class="code" href="classPxVehicleDrive.html#95ec8411c57f19eeac7bf0677f00c396" title="Test that all instanced dynamics data and configuration data have legal values.">isValid</a>() <span class="keyword">const</span>; +<a name="l00479"></a>00479 +<a name="l00480"></a>00480 <span class="comment">//serialization</span> +<a name="l00481"></a>00481 <span class="keyword">public</span>: +<a name="l00482"></a>00482 <a class="code" href="classPxVehicleDriveDynData.html" title="Data structure with instanced dynamics data for vehicle with engine, clutch, gears...">PxVehicleDriveDynData</a>(); +<a name="l00483"></a><a class="code" href="classPxVehicleDriveDynData.html#5395d429ef9607844d63447c2b89c146">00483</a> <a class="code" href="classPxVehicleDriveDynData.html#5395d429ef9607844d63447c2b89c146">PxVehicleDriveDynData</a>(<span class="keyword">const</span> <a class="code" href="group__foundation.html#g0326e4ec6e9082ac70f32df5edc6eb5f">PxEMPTY</a>) {} +<a name="l00484"></a><a class="code" href="classPxVehicleDriveDynData.html#9a88502529a3ddada029d19206c4dc59">00484</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> <a class="code" href="classPxVehicleDriveDynData.html#9a88502529a3ddada029d19206c4dc59">getNbAnalogInput</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> eMAX_NB_ANALOG_INPUTS; } +<a name="l00485"></a><a class="code" href="classPxVehicleDriveDynData.html#ea22183763d8431279917949fb5be912">00485</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="classPxVehicleDriveDynData.html#ea22183763d8431279917949fb5be912">setGearChange</a>(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> gearChange) { mTargetGear= gearChange; } +<a name="l00486"></a><a class="code" href="classPxVehicleDriveDynData.html#3f11bc29a393ef9ff3afe79b6996479c">00486</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> <a class="code" href="classPxVehicleDriveDynData.html#3f11bc29a393ef9ff3afe79b6996479c">getGearChange</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mTargetGear; } +<a name="l00487"></a><a class="code" href="classPxVehicleDriveDynData.html#8a42ae9182f4e9375b94a19787dafa30">00487</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="classPxVehicleDriveDynData.html#8a42ae9182f4e9375b94a19787dafa30">setGearSwitchTime</a>(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> switchTime) { mGearSwitchTime = switchTime; } +<a name="l00488"></a><a class="code" href="classPxVehicleDriveDynData.html#0de28a83d795f037d4042f0a5601087b">00488</a> <a class="code" href="group__foundation.html#g6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="classPxVehicleDriveDynData.html#0de28a83d795f037d4042f0a5601087b">setAutoBoxSwitchTime</a>(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> autoBoxSwitchTime) { mAutoBoxSwitchTime = autoBoxSwitchTime; } +<a name="l00489"></a>00489 <span class="comment">//~serialization</span> +<a name="l00490"></a>00490 }; +<a name="l00491"></a>00491 <a class="code" href="group__foundation.html#gb12cc8cbd08c9c19ab0d40b7f789012e">PX_COMPILE_TIME_ASSERT</a>(0==(<span class="keyword">sizeof</span>(<a class="code" href="classPxVehicleDriveDynData.html" title="Data structure with instanced dynamics data for vehicle with engine, clutch, gears...">PxVehicleDriveDynData</a>) & 15)); +<a name="l00492"></a>00492 +<a name="l00497"></a><a class="code" href="classPxVehicleDrive.html">00497</a> <span class="keyword">class </span><a class="code" href="classPxVehicleDrive.html" title="A complete vehicle with instance dynamics data and configuration data for wheels...">PxVehicleDrive</a> : <span class="keyword">public</span> <a class="code" href="classPxVehicleWheels.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with...">PxVehicleWheels</a> +<a name="l00498"></a>00498 { +<a name="l00499"></a>00499 <span class="comment">//= ATTENTION! =====================================================================================</span> +<a name="l00500"></a>00500 <span class="comment">// Changing the data layout of this class breaks the binary serialization format. See comments for </span> +<a name="l00501"></a>00501 <span class="comment">// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData </span> +<a name="l00502"></a>00502 <span class="comment">// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION</span> +<a name="l00503"></a>00503 <span class="comment">// accordingly.</span> +<a name="l00504"></a>00504 <span class="comment">//==================================================================================================</span> +<a name="l00505"></a>00505 <span class="keyword">public</span>: +<a name="l00506"></a>00506 +<a name="l00507"></a><a class="code" href="classPxVehicleDrive.html#a960a335429c764ff7e258a0ec3ab5f0">00507</a> <span class="keyword">friend</span> <span class="keyword">class </span>PxVehicleUpdate; +<a name="l00508"></a>00508 +<a name="l00513"></a><a class="code" href="classPxVehicleDrive.html#2d655bfda0d779fd6ede50fb25b2093e">00513</a> <a class="code" href="classPxVehicleDriveDynData.html" title="Data structure with instanced dynamics data for vehicle with engine, clutch, gears...">PxVehicleDriveDynData</a> mDriveDynData; +<a name="l00514"></a>00514 +<a name="l00515"></a>00515 <span class="keyword">protected</span>: +<a name="l00516"></a>00516 +<a name="l00520"></a>00520 <span class="keywordtype">bool</span> isValid() <span class="keyword">const</span>; +<a name="l00521"></a>00521 +<a name="l00525"></a>00525 <span class="keywordtype">void</span> setToRestState(); +<a name="l00526"></a>00526 +<a name="l00530"></a>00530 <span class="keyword">static</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> computeByteSize(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> numWheels); +<a name="l00531"></a>00531 <span class="keyword">static</span> <a class="code" href="namespacephysx.html#3849f86abc21d3a58949481603fe8309">PxU8</a>* patchupPointers(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> nbWheels, <a class="code" href="classPxVehicleDrive.html" title="A complete vehicle with instance dynamics data and configuration data for wheels...">PxVehicleDrive</a>* vehDrive, <a class="code" href="namespacephysx.html#3849f86abc21d3a58949481603fe8309">PxU8</a>* ptr); +<a name="l00532"></a>00532 <span class="keyword">virtual</span> <span class="keywordtype">void</span> init(<span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> numWheels); +<a name="l00533"></a>00533 +<a name="l00538"></a>00538 <span class="keywordtype">void</span> free(); +<a name="l00539"></a>00539 +<a name="l00543"></a>00543 <span class="keywordtype">void</span> setup +<a name="l00544"></a>00544 (<a class="code" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a>* physics, <a class="code" href="classPxRigidDynamic.html" title="PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK.">PxRigidDynamic</a>* vehActor, +<a name="l00545"></a>00545 <span class="keyword">const</span> <a class="code" href="classPxVehicleWheelsSimData.html" title="Data structure describing configuration data of a vehicle with up to 20 wheels.">PxVehicleWheelsSimData</a>& wheelsData, +<a name="l00546"></a>00546 <span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> nbDrivenWheels, <span class="keyword">const</span> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> nbNonDrivenWheels); +<a name="l00547"></a>00547 +<a name="l00548"></a>00548 <span class="comment">//serialization</span> +<a name="l00549"></a>00549 <span class="keyword">public</span>: +<a name="l00550"></a>00550 <span class="keyword">static</span> <span class="keywordtype">void</span> getBinaryMetaData(<a class="code" href="classPxOutputStream.html" title="Output stream class for I/O.">PxOutputStream</a>& stream); +<a name="l00551"></a><a class="code" href="classPxVehicleDrive.html#fc560f3fed1fb50c39eed8bdb1d12204">00551</a> <a class="code" href="classPxVehicleDrive.html#fc560f3fed1fb50c39eed8bdb1d12204">PxVehicleDrive</a>(<a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : <a class="code" href="classPxVehicleWheels.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with...">PxVehicleWheels</a>(baseFlags), mDriveDynData(<a class="code" href="group__foundation.html#gg0326e4ec6e9082ac70f32df5edc6eb5fc1f59d4e552bf7b85ed37efecfd8b8e6">PxEmpty</a>) {} +<a name="l00552"></a><a class="code" href="classPxVehicleDrive.html#17195d04ae142a150f66d4b8fdee87ed">00552</a> <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="classPxVehicleDrive.html#17195d04ae142a150f66d4b8fdee87ed" title="Returns string name of dynamic type.">getConcreteTypeName</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="stringliteral">"PxVehicleDrive"</span>; } +<a name="l00553"></a>00553 <span class="keyword">protected</span>: +<a name="l00554"></a><a class="code" href="classPxVehicleDrive.html#3a56bc3261c7d0b1b0f974226fda4790">00554</a> <a class="code" href="classPxVehicleDrive.html#3a56bc3261c7d0b1b0f974226fda4790">PxVehicleDrive</a>(<a class="code" href="group__common.html#gc1fb4b256a5d900d394e89db170a2b79">PxType</a> concreteType, <a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : <a class="code" href="classPxVehicleWheels.html" title="Data structure with instanced dynamics data and configuration data of a vehicle with...">PxVehicleWheels</a>(concreteType, baseFlags) {} +<a name="l00555"></a><a class="code" href="classPxVehicleDrive.html#36c21a889ee14e4221a1493a9ea5e9a3">00555</a> <a class="code" href="classPxVehicleDrive.html#36c21a889ee14e4221a1493a9ea5e9a3">~PxVehicleDrive</a>() {} +<a name="l00556"></a><a class="code" href="classPxVehicleDrive.html#19c6167aadc9202fcb1bc59c376409c1">00556</a> <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classPxVehicleDrive.html#19c6167aadc9202fcb1bc59c376409c1" title="Returns whether a given type name matches with the type of this instance.">isKindOf</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> !::strcmp(<span class="stringliteral">"PxVehicleDrive"</span>, name) || <a class="code" href="classPxBase.html#ae9d444c7cfd1715a101350a1b1226ef" title="Returns whether a given type name matches with the type of this instance.">PxBase::isKindOf</a>(name); } +<a name="l00557"></a>00557 <span class="comment">//~serialization</span> +<a name="l00558"></a>00558 }; +<a name="l00559"></a>00559 <a class="code" href="group__foundation.html#gb12cc8cbd08c9c19ab0d40b7f789012e">PX_COMPILE_TIME_ASSERT</a>(0==(<span class="keyword">sizeof</span>(<a class="code" href="classPxVehicleDrive.html" title="A complete vehicle with instance dynamics data and configuration data for wheels...">PxVehicleDrive</a>) & 15)); +<a name="l00560"></a>00560 +<a name="l00561"></a>00561 <span class="preprocessor">#if !PX_DOXYGEN</span> +<a name="l00562"></a>00562 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span> +<a name="l00563"></a>00563 <span class="preprocessor">#endif</span> +<a name="l00564"></a>00564 <span class="preprocessor"></span> +<a name="l00566"></a>00566 <span class="preprocessor">#endif //PX_VEHICLE_DRIVE_H</span> +</pre></div></div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |