diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h.html | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h.html new file mode 100644 index 00000000..7c9252d5 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxTriangleMeshGeometry_8h.html @@ -0,0 +1,66 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxTriangleMeshGeometry.h File Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxTriangleMeshGeometry.h File Reference</h1><code>#include "<a class="el" href="PxGeometry_8h-source.html">geometry/PxGeometry.h</a>"</code><br> +<code>#include "<a class="el" href="PxMeshScale_8h-source.html">geometry/PxMeshScale.h</a>"</code><br> +<code>#include "<a class="el" href="PxCoreUtilityTypes_8h-source.html">common/PxCoreUtilityTypes.h</a>"</code><br> + +<p> +<div class="dynheader"> +Include dependency graph for PxTriangleMeshGeometry.h:</div> +<div class="dynsection"> +<p><center><img src="PxTriangleMeshGeometry_8h__incl.png" border="0" usemap="#PxTriangleMeshGeometry.h_map" alt=""></center> +<map name="PxTriangleMeshGeometry.h_map"> +<area shape="rect" href="PxGeometry_8h.html" title="geometry/PxGeometry.h" alt="geometry/PxGeometry.h" coords="516,293,668,315"><area shape="rect" href="PxMeshScale_8h.html" title="geometry/PxMeshScale.h" alt="geometry/PxMeshScale.h" coords="273,85,433,107"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="7,155,191,176"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="440,363,656,384"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="680,363,808,384"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="291,363,416,384"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="576,501,675,523"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="441,571,617,592"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="297,640,473,661"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="220,501,367,523"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="108,432,244,453"><area shape="rect" href="PxMat33_8h.html" title="foundation/PxMat33.h" alt="foundation/PxMat33.h" coords="287,155,420,176"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="291,293,416,315"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="265,224,391,245"></map> +</div> + +<p> +<div class="dynheader"> +This graph shows which files directly or indirectly include this file:</div> +<div class="dynsection"> +<p><center><img src="PxTriangleMeshGeometry_8h__dep__incl.png" border="0" usemap="#PxTriangleMeshGeometry.hdep_map" alt=""></center> +<map name="PxTriangleMeshGeometry.hdep_map"> +<area shape="rect" href="PxGeometryHelpers_8h.html" title="PxGeometryHelpers.h" alt="PxGeometryHelpers.h" coords="2333,155,2472,176"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="1148,779,1247,800"><area shape="rect" href="PxHeightFieldGeometry_8h.html" title="PxHeightFieldGeometry.h" alt="PxHeightFieldGeometry.h" coords="2381,86,2539,107"><area shape="rect" href="PxShape_8h.html" title="PxShape.h" alt="PxShape.h" coords="1433,224,1505,246"><area shape="rect" href="PxVolumeCache_8h.html" title="PxVolumeCache.h" alt="PxVolumeCache.h" coords="2440,224,2557,246"><area shape="rect" href="PxRigidActor_8h.html" title="PxRigidActor.h" alt="PxRigidActor.h" coords="1311,294,1401,315"><area shape="rect" href="PxShapeExt_8h.html" title="PxShapeExt.h" alt="PxShapeExt.h" coords="1399,432,1489,454"><area shape="rect" href="PxBatchQuery_8h.html" title="PxBatchQuery.h" alt="PxBatchQuery.h" coords="2289,363,2391,384"><area shape="rect" href="PxContactModifyCallback_8h.html" title="PxContactModifyCallback.h" alt="PxContactModifyCallback.h" coords="57,571,220,592"><area shape="rect" href="PxPhysics_8h.html" title="PxPhysics.h" alt="PxPhysics.h" coords="1207,294,1287,315"><area shape="rect" href="PxRigidBody_8h.html" title="PxRigidBody.h" alt="PxRigidBody.h" coords="976,363,1069,384"><area shape="rect" href="PxRigidStatic_8h.html" title="PxRigidStatic.h" alt="PxRigidStatic.h" coords="345,502,439,523"><area shape="rect" href="PxJoint_8h.html" title="PxJoint.h" alt="PxJoint.h" coords="1764,502,1825,523"><area shape="rect" href="PxRigidActorExt_8h.html" title="PxRigidActorExt.h" alt="PxRigidActorExt.h" coords="1272,363,1381,384"><area shape="rect" href="PxArticulationLink_8h.html" title="PxArticulationLink.h" alt="PxArticulationLink.h" coords="417,432,535,454"><area shape="rect" href="PxRigidDynamic_8h.html" title="PxRigidDynamic.h" alt="PxRigidDynamic.h" coords="967,432,1079,454"><area shape="rect" href="PxRigidBodyExt_8h.html" title="PxRigidBodyExt.h" alt="PxRigidBodyExt.h" coords="1161,640,1273,662"><area shape="rect" href="PxVehicleWheels_8h.html" title="PxVehicleWheels.h" alt="PxVehicleWheels.h" coords="861,502,984,523"><area shape="rect" href="PxVehicleDrive_8h.html" title="PxVehicleDrive.h" alt="PxVehicleDrive.h" coords="719,571,825,592"><area shape="rect" href="PxVehicleDrive4W_8h.html" title="PxVehicleDrive4W.h" alt="PxVehicleDrive4W.h" coords="860,640,985,662"><area shape="rect" href="PxVehicleDriveTank_8h.html" title="PxVehicleDriveTank.h" alt="PxVehicleDriveTank.h" coords="497,640,633,662"><area shape="rect" href="PxVehicleDriveNW_8h.html" title="PxVehicleDriveNW.h" alt="PxVehicleDriveNW.h" coords="708,640,836,662"><area shape="rect" href="PxVehicleNoDrive_8h.html" title="PxVehicleNoDrive.h" alt="PxVehicleNoDrive.h" coords="961,710,1084,731"><area shape="rect" href="PxVehicleUtilControl_8h.html" title="PxVehicleUtilControl.h" alt="PxVehicleUtilControl.h" coords="751,710,887,731"><area shape="rect" href="PxExtensionsAPI_8h.html" title="PxExtensionsAPI.h" alt="PxExtensionsAPI.h" coords="1493,710,1613,731"><area shape="rect" href="PxDistanceJoint_8h.html" title="PxDistanceJoint.h" alt="PxDistanceJoint.h" coords="2012,640,2121,662"><area shape="rect" href="PxFixedJoint_8h.html" title="PxFixedJoint.h" alt="PxFixedJoint.h" coords="2145,640,2239,662"><area shape="rect" href="PxJointLimit_8h.html" title="PxJointLimit.h" alt="PxJointLimit.h" coords="1668,571,1756,592"><area shape="rect" href="PxPrismaticJoint_8h.html" title="PxPrismaticJoint.h" alt="PxPrismaticJoint.h" coords="1876,640,1988,662"><area shape="rect" href="PxRevoluteJoint_8h.html" title="PxRevoluteJoint.h" alt="PxRevoluteJoint.h" coords="1449,640,1561,662"><area shape="rect" href="PxSphericalJoint_8h.html" title="PxSphericalJoint.h" alt="PxSphericalJoint.h" coords="1737,640,1852,662"><area shape="rect" href="PxD6Joint_8h.html" title="PxD6Joint.h" alt="PxD6Joint.h" coords="1585,640,1663,662"></map> +</div> + +<p> +<a href="PxTriangleMeshGeometry_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Classes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxMeshGeometryFlag.html">PxMeshGeometryFlag</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Flags controlling the simulated behavior of the triangle mesh geometry. <a href="structPxMeshGeometryFlag.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxTriangleMeshGeometry.html">PxTriangleMeshGeometry</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Triangle mesh geometry class. <a href="classPxTriangleMeshGeometry.html#_details">More...</a><br></td></tr> +<tr><td colspan="2"><br><h2>Typedefs</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="classPxFlags.html">PxFlags</a><br class="typebreak"> +< <a class="el" href="structPxMeshGeometryFlag.html#a4f762855200599fc014b0654f7ce2c9">PxMeshGeometryFlag::Enum</a>, <br class="typebreak"> +PxU8 > </td><td class="memItemRight" valign="bottom"><a class="el" href="group__geomutils.html#gb335a00d0493a23fed5423bc3ea9e463">PxMeshGeometryFlags</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">collection of set bits defined in <a class="el" href="structPxMeshGeometryFlag.html" title="Flags controlling the simulated behavior of the triangle mesh geometry.">PxMeshGeometryFlag</a>. <a href="group__geomutils.html#gb335a00d0493a23fed5423bc3ea9e463"></a><br></td></tr> +</table> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |