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authorSheikh Dawood <[email protected]>2018-08-13 13:37:04 -0500
committerSheikh Dawood <[email protected]>2018-08-13 13:37:04 -0500
commit3f9977d72f8a481e76b6ad643a3d312a8cf9b551 (patch)
tree8dfa563cf2a06498b56b055af133bd066f1f349c /PhysX_3.4/Documentation/PhysXAPI/files/PxSceneDesc_8h-source.html
parentPhysX 3.4, APEX 1.4 patch release @24214033 (diff)
downloadphysx-3.4-3f9977d72f8a481e76b6ad643a3d312a8cf9b551.tar.xz
physx-3.4-3f9977d72f8a481e76b6ad643a3d312a8cf9b551.zip
PhysX 3.4, APEX 1.4 patch release @24698370
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@@ -136,7 +136,7 @@
<a name="l00353"></a>00353
<a name="l00354"></a>00354 <span class="comment">/*\brief Enables the GPU dynamics pipeline</span>
<a name="l00355"></a>00355 <span class="comment"></span>
-<a name="l00356"></a>00356 <span class="comment"> When set to true, a CUDA 2.0 or above-enabled NVIDIA GPU is present and the GPU dispatcher has been configured, this will run the GPU dynamics pipelin instead of the CPU dynamics pipeline.</span>
+<a name="l00356"></a>00356 <span class="comment"> When set to true, a CUDA ARCH 3.0 or above-enabled NVIDIA GPU is present and the GPU dispatcher has been configured, this will run the GPU dynamics pipelin instead of the CPU dynamics pipeline.</span>
<a name="l00357"></a>00357 <span class="comment"></span>
<a name="l00358"></a>00358 <span class="comment"> Note that this flag is not mutable and must be set in PxSceneDesc at scene creation.</span>
<a name="l00359"></a>00359 <span class="comment"> */</span>