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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/PxRigidStatic_8h.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxRigidStatic_8h.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/PxRigidStatic_8h.html | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidStatic_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidStatic_8h.html new file mode 100644 index 00000000..3ddcc4a1 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidStatic_8h.html @@ -0,0 +1,56 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxRigidStatic.h File Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxRigidStatic.h File Reference</h1><code>#include "<a class="el" href="PxPhysXConfig_8h-source.html">PxPhysXConfig.h</a>"</code><br> +<code>#include "<a class="el" href="PxRigidActor_8h-source.html">PxRigidActor.h</a>"</code><br> + +<p> +<div class="dynheader"> +Include dependency graph for PxRigidStatic.h:</div> +<div class="dynsection"> +<p><center><img src="PxRigidStatic_8h__incl.png" border="0" usemap="#PxRigidStatic.h_map" alt=""></center> +<map name="PxRigidStatic.h_map"> +<area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="11,363,120,384"><area shape="rect" href="PxRigidActor_8h.html" title="PxRigidActor.h" alt="PxRigidActor.h" coords="188,86,279,107"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="417,640,633,662"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="621,848,720,870"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="792,918,968,939"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="1087,987,1263,1008"><area shape="rect" href="PxActor_8h.html" title="PxActor.h" alt="PxActor.h" coords="347,294,408,315"><area shape="rect" href="PxShape_8h.html" title="PxShape.h" alt="PxShape.h" coords="197,155,269,176"><area shape="rect" href="PxBounds3_8h.html" title="foundation/PxBounds3.h" alt="foundation/PxBounds3.h" coords="1375,363,1524,384"><area shape="rect" href="PxClient_8h.html" title="PxClient.h" alt="PxClient.h" coords="521,432,591,454"><area shape="rect" href="PxBase_8h.html" title="common/PxBase.h" alt="common/PxBase.h" coords="357,432,477,454"><area shape="rect" href="PxTransform_8h.html" title="foundation/PxTransform.h" alt="foundation/PxTransform.h" coords="1444,432,1601,454"><area shape="rect" href="PxMat33_8h.html" title="foundation/PxMat33.h" alt="foundation/PxMat33.h" coords="1147,502,1280,523"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="1183,571,1308,592"><area shape="rect" href="PxPlane_8h.html" title="foundation/PxPlane.h" alt="foundation/PxPlane.h" coords="1456,502,1589,523"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="1083,640,1208,662"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="1067,710,1192,731"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="1212,848,1359,870"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="860,779,996,800"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="556,502,684,523"><area shape="rect" href="PxSerialFramework_8h.html" title="PxSerialFramework.h" alt="PxSerialFramework.h" coords="340,571,473,592"><area shape="rect" href="PxCollection_8h.html" title="PxCollection.h" alt="PxCollection.h" coords="391,502,481,523"><area shape="rect" href="PxTypeInfo_8h.html" title="common/PxTypeInfo.h" alt="common/PxTypeInfo.h" coords="497,571,633,592"><area shape="rect" href="PxGeometry_8h.html" title="geometry/PxGeometry.h" alt="geometry/PxGeometry.h" coords="633,432,785,454"><area shape="rect" href="PxGeometryHelpers_8h.html" title="geometry/PxGeometryHelpers.h" alt="geometry/PxGeometryHelpers.h" coords="767,224,964,246"><area shape="rect" href="PxBoxGeometry_8h.html" title="PxBoxGeometry.h" alt="PxBoxGeometry.h" coords="836,363,951,384"><area shape="rect" href="PxSphereGeometry_8h.html" title="PxSphereGeometry.h" alt="PxSphereGeometry.h" coords="671,294,807,315"><area shape="rect" href="PxCapsuleGeometry_8h.html" title="PxCapsuleGeometry.h" alt="PxCapsuleGeometry.h" coords="432,294,573,315"><area shape="rect" href="PxPlaneGeometry_8h.html" title="PxPlaneGeometry.h" alt="PxPlaneGeometry.h" coords="1599,363,1727,384"><area shape="rect" href="PxConvexMeshGeometry_8h.html" title="PxConvexMeshGeometry.h" alt="PxConvexMeshGeometry.h" coords="903,294,1073,315"><area shape="rect" href="PxTriangleMeshGeometry_8h.html" title="PxTriangleMeshGeometry.h" alt="PxTriangleMeshGeometry.h" coords="1076,363,1249,384"><area shape="rect" href="PxHeightFieldGeometry_8h.html" title="PxHeightFieldGeometry.h" alt="PxHeightFieldGeometry.h" coords="1148,294,1305,315"><area shape="rect" href="PxUnionCast_8h.html" title="foundation/PxUnionCast.h" alt="foundation/PxUnionCast.h" coords="7,710,164,731"><area shape="rect" href="PxMeshScale_8h.html" title="geometry/PxMeshScale.h" alt="geometry/PxMeshScale.h" coords="961,432,1121,454"><area shape="rect" href="PxCoreUtilityTypes_8h.html" title="common/PxCoreUtilityTypes.h" alt="common/PxCoreUtilityTypes.h" coords="1169,432,1353,454"><area shape="rect" href="PxConvexMesh_8h.html" title="geometry/PxConvexMesh.h" alt="geometry/PxConvexMesh.h" coords="641,363,812,384"></map> +</div> + +<p> +<div class="dynheader"> +This graph shows which files directly or indirectly include this file:</div> +<div class="dynsection"> +<p><center><img src="PxRigidStatic_8h__dep__incl.png" border="0" usemap="#PxRigidStatic.hdep_map" alt=""></center> +<map name="PxRigidStatic.hdep_map"> +<area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="7,85,105,107"></map> +</div> + +<p> +<a href="PxRigidStatic_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Classes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classPxRigidStatic.html">PxRigidStatic</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight"><a class="el" href="classPxRigidStatic.html" title="PxRigidStatic represents a static rigid body simulation object in the physics SDK...">PxRigidStatic</a> represents a static rigid body simulation object in the physics SDK. <a href="classPxRigidStatic.html#_details">More...</a><br></td></tr> +</table> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |