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| author | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-09-15 15:41:57 -0500 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <[email protected]> | 2017-09-15 15:41:57 -0500 |
| commit | d1c812f1162e5fdb13c215792725b2591d7428f5 (patch) | |
| tree | 407056c45c7e9320c48fca6a3697d81a061c4ea0 /PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h-source.html | |
| parent | PhysX 3.4, APEX 1.4 patch release @22121272 (diff) | |
| download | physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.tar.xz physx-3.4-d1c812f1162e5fdb13c215792725b2591d7428f5.zip | |
PhysX 3.4.1, APEX 1.4.1 Release @22845541v3.4.1
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h-source.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h-source.html | 148 |
1 files changed, 74 insertions, 74 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h-source.html index a5ce2103..bb3e3011 100644 --- a/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h-source.html +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxRigidDynamic_8h-source.html @@ -76,84 +76,84 @@ <a name="l00064"></a>00064 <a class="code" href="group__foundation.html#g092f922a63fdc7a95ae4f4e24b3768c1">PX_FLAGS_OPERATORS</a>(<a class="code" href="structPxRigidDynamicLockFlag.html#e2e527a7cf32504d4b5c8c6d147280e1">PxRigidDynamicLockFlag::Enum</a>, <a class="code" href="namespacephysx.html#9caf1cbcda071b6d2a9c069faa99da23">PxU16</a>) <a name="l00065"></a>00065 <a name="l00066"></a>00066 -<a name="l00084"></a><a class="code" href="classPxRigidDynamic.html">00084</a> class <a class="code" href="classPxRigidDynamic.html" title="PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK.">PxRigidDynamic</a> : public <a class="code" href="classPxRigidBody.html" title="PxRigidBody is a base class shared between dynamic rigid body objects.">PxRigidBody</a> -<a name="l00085"></a>00085 { -<a name="l00086"></a>00086 <span class="keyword">public</span>: -<a name="l00087"></a>00087 <span class="comment">// Runtime modifications</span> +<a name="l00083"></a><a class="code" href="classPxRigidDynamic.html">00083</a> class <a class="code" href="classPxRigidDynamic.html" title="PxRigidDynamic represents a dynamic rigid simulation object in the physics SDK.">PxRigidDynamic</a> : public <a class="code" href="classPxRigidBody.html" title="PxRigidBody is a base class shared between dynamic rigid body objects.">PxRigidBody</a> +<a name="l00084"></a>00084 { +<a name="l00085"></a>00085 <span class="keyword">public</span>: +<a name="l00086"></a>00086 <span class="comment">// Runtime modifications</span> +<a name="l00087"></a>00087 <a name="l00088"></a>00088 -<a name="l00089"></a>00089 -<a name="l00090"></a>00090 <span class="comment">/************************************************************************************************/</span> -<a name="l00118"></a>00118 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setKinematicTarget(<span class="keyword">const</span> <a class="code" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a>& destination) = 0; -<a name="l00119"></a>00119 -<a name="l00128"></a>00128 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getKinematicTarget(<a class="code" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a>& target) <span class="keyword">const</span> = 0; -<a name="l00129"></a>00129 -<a name="l00130"></a>00130 <span class="comment">/************************************************************************************************/</span> -<a name="l00145"></a>00145 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setLinearDamping(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> linDamp) = 0; -<a name="l00146"></a>00146 -<a name="l00154"></a>00154 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getLinearDamping() <span class="keyword">const</span> = 0; -<a name="l00155"></a>00155 -<a name="l00169"></a>00169 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setAngularDamping(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> angDamp) = 0; -<a name="l00170"></a>00170 -<a name="l00178"></a>00178 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getAngularDamping() <span class="keyword">const</span> = 0; -<a name="l00179"></a>00179 -<a name="l00180"></a>00180 <span class="comment">/************************************************************************************************/</span> -<a name="l00202"></a>00202 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setMaxAngularVelocity(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> maxAngVel) = 0; -<a name="l00203"></a>00203 -<a name="l00211"></a>00211 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getMaxAngularVelocity() <span class="keyword">const</span> = 0; -<a name="l00212"></a>00212 -<a name="l00213"></a>00213 <span class="comment">/************************************************************************************************/</span> -<a name="l00251"></a>00251 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isSleeping() <span class="keyword">const</span> = 0; +<a name="l00089"></a>00089 <span class="comment">/************************************************************************************************/</span> +<a name="l00117"></a>00117 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setKinematicTarget(<span class="keyword">const</span> <a class="code" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a>& destination) = 0; +<a name="l00118"></a>00118 +<a name="l00127"></a>00127 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> getKinematicTarget(<a class="code" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a>& target) <span class="keyword">const</span> = 0; +<a name="l00128"></a>00128 +<a name="l00129"></a>00129 <span class="comment">/************************************************************************************************/</span> +<a name="l00144"></a>00144 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setLinearDamping(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> linDamp) = 0; +<a name="l00145"></a>00145 +<a name="l00153"></a>00153 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getLinearDamping() <span class="keyword">const</span> = 0; +<a name="l00154"></a>00154 +<a name="l00168"></a>00168 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setAngularDamping(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> angDamp) = 0; +<a name="l00169"></a>00169 +<a name="l00177"></a>00177 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getAngularDamping() <span class="keyword">const</span> = 0; +<a name="l00178"></a>00178 +<a name="l00179"></a>00179 <span class="comment">/************************************************************************************************/</span> +<a name="l00201"></a>00201 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setMaxAngularVelocity(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> maxAngVel) = 0; +<a name="l00202"></a>00202 +<a name="l00210"></a>00210 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getMaxAngularVelocity() <span class="keyword">const</span> = 0; +<a name="l00211"></a>00211 +<a name="l00212"></a>00212 <span class="comment">/************************************************************************************************/</span> +<a name="l00250"></a>00250 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isSleeping() <span class="keyword">const</span> = 0; +<a name="l00251"></a>00251 <a name="l00252"></a>00252 -<a name="l00253"></a>00253 -<a name="l00265"></a>00265 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setSleepThreshold(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> threshold) = 0; -<a name="l00266"></a>00266 -<a name="l00274"></a>00274 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getSleepThreshold() <span class="keyword">const</span> = 0; -<a name="l00275"></a>00275 -<a name="l00289"></a>00289 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setStabilizationThreshold(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> threshold) = 0; -<a name="l00290"></a>00290 -<a name="l00300"></a>00300 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getStabilizationThreshold() <span class="keyword">const</span> = 0; +<a name="l00264"></a>00264 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setSleepThreshold(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> threshold) = 0; +<a name="l00265"></a>00265 +<a name="l00273"></a>00273 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getSleepThreshold() <span class="keyword">const</span> = 0; +<a name="l00274"></a>00274 +<a name="l00288"></a>00288 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setStabilizationThreshold(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> threshold) = 0; +<a name="l00289"></a>00289 +<a name="l00299"></a>00299 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getStabilizationThreshold() <span class="keyword">const</span> = 0; +<a name="l00300"></a>00300 <a name="l00301"></a>00301 -<a name="l00302"></a>00302 -<a name="l00312"></a>00312 <span class="keyword">virtual</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxRigidDynamicLockFlags</a> getRigidDynamicLockFlags() <span class="keyword">const</span> = 0; -<a name="l00313"></a>00313 -<a name="l00327"></a>00327 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setRigidDynamicLockFlag(<a class="code" href="structPxRigidDynamicLockFlag.html#e2e527a7cf32504d4b5c8c6d147280e1">PxRigidDynamicLockFlag::Enum</a> flag, <span class="keywordtype">bool</span> value) = 0; -<a name="l00328"></a>00328 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setRigidDynamicLockFlags(<a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxRigidDynamicLockFlags</a> flags) = 0; -<a name="l00329"></a>00329 +<a name="l00311"></a>00311 <span class="keyword">virtual</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxRigidDynamicLockFlags</a> getRigidDynamicLockFlags() <span class="keyword">const</span> = 0; +<a name="l00312"></a>00312 +<a name="l00326"></a>00326 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setRigidDynamicLockFlag(<a class="code" href="structPxRigidDynamicLockFlag.html#e2e527a7cf32504d4b5c8c6d147280e1">PxRigidDynamicLockFlag::Enum</a> flag, <span class="keywordtype">bool</span> value) = 0; +<a name="l00327"></a>00327 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setRigidDynamicLockFlags(<a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxRigidDynamicLockFlags</a> flags) = 0; +<a name="l00328"></a>00328 +<a name="l00329"></a>00329 <a name="l00330"></a>00330 -<a name="l00331"></a>00331 -<a name="l00352"></a>00352 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setWakeCounter(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> wakeCounterValue) = 0; -<a name="l00353"></a>00353 -<a name="l00361"></a>00361 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getWakeCounter() <span class="keyword">const</span> = 0; -<a name="l00362"></a>00362 -<a name="l00377"></a>00377 <span class="keyword">virtual</span> <span class="keywordtype">void</span> wakeUp() = 0; -<a name="l00378"></a>00378 -<a name="l00393"></a>00393 <span class="keyword">virtual</span> <span class="keywordtype">void</span> putToSleep() = 0; -<a name="l00394"></a>00394 -<a name="l00395"></a>00395 <span class="comment">/************************************************************************************************/</span> -<a name="l00396"></a>00396 -<a name="l00415"></a>00415 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setSolverIterationCounts(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> minPositionIters, <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> minVelocityIters = 1) = 0; -<a name="l00416"></a>00416 -<a name="l00422"></a>00422 <span class="keyword">virtual</span> <span class="keywordtype">void</span> getSolverIterationCounts(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a>& minPositionIters, <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a>& minVelocityIters) <span class="keyword">const</span> = 0; -<a name="l00423"></a>00423 -<a name="l00443"></a>00443 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getContactReportThreshold() <span class="keyword">const</span> = 0; -<a name="l00444"></a>00444 -<a name="l00454"></a>00454 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setContactReportThreshold(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> threshold) = 0; -<a name="l00455"></a>00455 -<a name="l00456"></a><a class="code" href="classPxRigidDynamic.html#8402fd801e4ce9f6ee2a1fb3e80721dc">00456</a> <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="classPxRigidDynamic.html#8402fd801e4ce9f6ee2a1fb3e80721dc" title="Returns string name of dynamic type.">getConcreteTypeName</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="stringliteral">"PxRigidDynamic"</span>; } -<a name="l00457"></a>00457 -<a name="l00458"></a>00458 <span class="keyword">protected</span>: -<a name="l00459"></a><a class="code" href="classPxRigidDynamic.html#b21ed0e4e1be20fc975fcd3ceeb4e064">00459</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxRigidDynamic.html#b21ed0e4e1be20fc975fcd3ceeb4e064">PxRigidDynamic</a>(<a class="code" href="group__common.html#gc1fb4b256a5d900d394e89db170a2b79">PxType</a> concreteType, <a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : PxRigidBody(concreteType, baseFlags) {} -<a name="l00460"></a><a class="code" href="classPxRigidDynamic.html#9e63c1ec6872048e16f7d6b744ec3eef">00460</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxRigidDynamic.html#9e63c1ec6872048e16f7d6b744ec3eef">PxRigidDynamic</a>(<a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : PxRigidBody(baseFlags) {} -<a name="l00461"></a><a class="code" href="classPxRigidDynamic.html#9380b2f317161026b39c6a296ba9e273">00461</a> <span class="keyword">virtual</span> <a class="code" href="classPxRigidDynamic.html#9380b2f317161026b39c6a296ba9e273">~PxRigidDynamic</a>() {} -<a name="l00462"></a><a class="code" href="classPxRigidDynamic.html#0ed60c0a05771d8679069a46b778f8f8">00462</a> <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classPxRigidDynamic.html#0ed60c0a05771d8679069a46b778f8f8" title="Returns whether a given type name matches with the type of this instance.">isKindOf</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> !::strcmp(<span class="stringliteral">"PxRigidDynamic"</span>, name) || <a class="code" href="classPxRigidBody.html#d2e17e08871d8a2f492aee495550a0a0" title="Returns whether a given type name matches with the type of this instance.">PxRigidBody::isKindOf</a>(name); } -<a name="l00463"></a>00463 -<a name="l00464"></a>00464 }; -<a name="l00465"></a>00465 -<a name="l00466"></a>00466 <span class="preprocessor">#if !PX_DOXYGEN</span> -<a name="l00467"></a>00467 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span> -<a name="l00468"></a>00468 <span class="preprocessor">#endif</span> -<a name="l00469"></a>00469 <span class="preprocessor"></span> -<a name="l00471"></a>00471 <span class="preprocessor">#endif</span> +<a name="l00351"></a>00351 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setWakeCounter(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> wakeCounterValue) = 0; +<a name="l00352"></a>00352 +<a name="l00360"></a>00360 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getWakeCounter() <span class="keyword">const</span> = 0; +<a name="l00361"></a>00361 +<a name="l00376"></a>00376 <span class="keyword">virtual</span> <span class="keywordtype">void</span> wakeUp() = 0; +<a name="l00377"></a>00377 +<a name="l00392"></a>00392 <span class="keyword">virtual</span> <span class="keywordtype">void</span> putToSleep() = 0; +<a name="l00393"></a>00393 +<a name="l00394"></a>00394 <span class="comment">/************************************************************************************************/</span> +<a name="l00395"></a>00395 +<a name="l00414"></a>00414 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setSolverIterationCounts(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> minPositionIters, <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> minVelocityIters = 1) = 0; +<a name="l00415"></a>00415 +<a name="l00421"></a>00421 <span class="keyword">virtual</span> <span class="keywordtype">void</span> getSolverIterationCounts(<a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a>& minPositionIters, <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a>& minVelocityIters) <span class="keyword">const</span> = 0; +<a name="l00422"></a>00422 +<a name="l00442"></a>00442 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getContactReportThreshold() <span class="keyword">const</span> = 0; +<a name="l00443"></a>00443 +<a name="l00453"></a>00453 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setContactReportThreshold(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> threshold) = 0; +<a name="l00454"></a>00454 +<a name="l00455"></a><a class="code" href="classPxRigidDynamic.html#8402fd801e4ce9f6ee2a1fb3e80721dc">00455</a> <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="classPxRigidDynamic.html#8402fd801e4ce9f6ee2a1fb3e80721dc" title="Returns string name of dynamic type.">getConcreteTypeName</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="stringliteral">"PxRigidDynamic"</span>; } +<a name="l00456"></a>00456 +<a name="l00457"></a>00457 <span class="keyword">protected</span>: +<a name="l00458"></a><a class="code" href="classPxRigidDynamic.html#b21ed0e4e1be20fc975fcd3ceeb4e064">00458</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxRigidDynamic.html#b21ed0e4e1be20fc975fcd3ceeb4e064">PxRigidDynamic</a>(<a class="code" href="group__common.html#gc1fb4b256a5d900d394e89db170a2b79">PxType</a> concreteType, <a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : PxRigidBody(concreteType, baseFlags) {} +<a name="l00459"></a><a class="code" href="classPxRigidDynamic.html#9e63c1ec6872048e16f7d6b744ec3eef">00459</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxRigidDynamic.html#9e63c1ec6872048e16f7d6b744ec3eef">PxRigidDynamic</a>(<a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : PxRigidBody(baseFlags) {} +<a name="l00460"></a><a class="code" href="classPxRigidDynamic.html#9380b2f317161026b39c6a296ba9e273">00460</a> <span class="keyword">virtual</span> <a class="code" href="classPxRigidDynamic.html#9380b2f317161026b39c6a296ba9e273">~PxRigidDynamic</a>() {} +<a name="l00461"></a><a class="code" href="classPxRigidDynamic.html#0ed60c0a05771d8679069a46b778f8f8">00461</a> <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classPxRigidDynamic.html#0ed60c0a05771d8679069a46b778f8f8" title="Returns whether a given type name matches with the type of this instance.">isKindOf</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> !::strcmp(<span class="stringliteral">"PxRigidDynamic"</span>, name) || <a class="code" href="classPxRigidBody.html#d2e17e08871d8a2f492aee495550a0a0" title="Returns whether a given type name matches with the type of this instance.">PxRigidBody::isKindOf</a>(name); } +<a name="l00462"></a>00462 +<a name="l00463"></a>00463 }; +<a name="l00464"></a>00464 +<a name="l00465"></a>00465 <span class="preprocessor">#if !PX_DOXYGEN</span> +<a name="l00466"></a>00466 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span> +<a name="l00467"></a>00467 <span class="preprocessor">#endif</span> +<a name="l00468"></a>00468 <span class="preprocessor"></span> +<a name="l00470"></a>00470 <span class="preprocessor">#endif</span> </pre></div></div> <hr style="width: 100%; height: 2px;"><br> |