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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxRevoluteJoint.h Source File</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
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+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<h1>PxRevoluteJoint.h</h1><a href="PxRevoluteJoint_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// This code contains NVIDIA Confidential Information and is disclosed to you</span>
+<a name="l00002"></a>00002 <span class="comment">// under a form of NVIDIA software license agreement provided separately to you.</span>
+<a name="l00003"></a>00003 <span class="comment">//</span>
+<a name="l00004"></a>00004 <span class="comment">// Notice</span>
+<a name="l00005"></a>00005 <span class="comment">// NVIDIA Corporation and its licensors retain all intellectual property and</span>
+<a name="l00006"></a>00006 <span class="comment">// proprietary rights in and to this software and related documentation and</span>
+<a name="l00007"></a>00007 <span class="comment">// any modifications thereto. Any use, reproduction, disclosure, or</span>
+<a name="l00008"></a>00008 <span class="comment">// distribution of this software and related documentation without an express</span>
+<a name="l00009"></a>00009 <span class="comment">// license agreement from NVIDIA Corporation is strictly prohibited.</span>
+<a name="l00010"></a>00010 <span class="comment">//</span>
+<a name="l00011"></a>00011 <span class="comment">// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES</span>
+<a name="l00012"></a>00012 <span class="comment">// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO</span>
+<a name="l00013"></a>00013 <span class="comment">// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,</span>
+<a name="l00014"></a>00014 <span class="comment">// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.</span>
+<a name="l00015"></a>00015 <span class="comment">//</span>
+<a name="l00016"></a>00016 <span class="comment">// Information and code furnished is believed to be accurate and reliable.</span>
+<a name="l00017"></a>00017 <span class="comment">// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such</span>
+<a name="l00018"></a>00018 <span class="comment">// information or for any infringement of patents or other rights of third parties that may</span>
+<a name="l00019"></a>00019 <span class="comment">// result from its use. No license is granted by implication or otherwise under any patent</span>
+<a name="l00020"></a>00020 <span class="comment">// or patent rights of NVIDIA Corporation. Details are subject to change without notice.</span>
+<a name="l00021"></a>00021 <span class="comment">// This code supersedes and replaces all information previously supplied.</span>
+<a name="l00022"></a>00022 <span class="comment">// NVIDIA Corporation products are not authorized for use as critical</span>
+<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
+<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
+<a name="l00025"></a>00025 <span class="comment">//</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
+<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. </span>
+<a name="l00029"></a>00029
+<a name="l00030"></a>00030
+<a name="l00031"></a>00031 <span class="preprocessor">#ifndef PX_REVOLUTEJOINT_H</span>
+<a name="l00032"></a>00032 <span class="preprocessor"></span><span class="preprocessor">#define PX_REVOLUTEJOINT_H</span>
+<a name="l00033"></a>00033 <span class="preprocessor"></span>
+<a name="l00037"></a>00037 <span class="preprocessor">#include "<a class="code" href="PxJoint_8h.html">extensions/PxJoint.h</a>"</span>
+<a name="l00038"></a>00038 <span class="preprocessor">#include "<a class="code" href="PxJointLimit_8h.html">extensions/PxJointLimit.h</a>"</span>
+<a name="l00039"></a>00039
+<a name="l00040"></a>00040 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="keyword">namespace </span>physx
+<a name="l00042"></a>00042 {
+<a name="l00043"></a>00043 <span class="preprocessor">#endif</span>
+<a name="l00044"></a>00044 <span class="preprocessor"></span>
+<a name="l00045"></a>00045 <span class="keyword">class </span><a class="code" href="classPxRevoluteJoint.html" title="A joint which behaves in a similar way to a hinge or axle.">PxRevoluteJoint</a>;
+<a name="l00046"></a>00046
+<a name="l00059"></a>00059 <a class="code" href="classPxRevoluteJoint.html" title="A joint which behaves in a similar way to a hinge or axle.">PxRevoluteJoint</a>* <a class="code" href="group__extensions.html#g4aa56f32cb1cb2245d1c0cde99d0af17" title="Create a revolute joint.">PxRevoluteJointCreate</a>(<a class="code" href="classPxPhysics.html" title="Abstract singleton factory class used for instancing objects in the Physics SDK.">PxPhysics</a>&amp; physics,
+<a name="l00060"></a>00060 <a class="code" href="classPxRigidActor.html" title="PxRigidActor represents a base class shared between dynamic and static rigid bodies...">PxRigidActor</a>* actor0, <span class="keyword">const</span> <a class="code" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a>&amp; localFrame0,
+<a name="l00061"></a>00061 <a class="code" href="classPxRigidActor.html" title="PxRigidActor represents a base class shared between dynamic and static rigid bodies...">PxRigidActor</a>* actor1, <span class="keyword">const</span> <a class="code" href="classPxTransform.html" title="class representing a rigid euclidean transform as a quaternion and a vector">PxTransform</a>&amp; localFrame1);
+<a name="l00062"></a>00062
+<a name="l00063"></a>00063
+<a name="l00070"></a><a class="code" href="structPxRevoluteJointFlag.html">00070</a> <span class="keyword">struct </span><a class="code" href="structPxRevoluteJointFlag.html" title="Flags specific to the Revolute Joint.">PxRevoluteJointFlag</a>
+<a name="l00071"></a>00071 {
+<a name="l00072"></a><a class="code" href="structPxRevoluteJointFlag.html#da2c678da47fe6828e338052480a40c8">00072</a> <span class="keyword">enum</span> <a class="code" href="structPxRevoluteJointFlag.html#da2c678da47fe6828e338052480a40c8">Enum</a>
+<a name="l00073"></a>00073 {
+<a name="l00074"></a><a class="code" href="structPxRevoluteJointFlag.html#da2c678da47fe6828e338052480a40c8a285947133025bc7958602b33c6251c2">00074</a> eLIMIT_ENABLED = 1&lt;&lt;0,
+<a name="l00075"></a><a class="code" href="structPxRevoluteJointFlag.html#da2c678da47fe6828e338052480a40c8d387b53d77257448f9da1e59904dae0a">00075</a> eDRIVE_ENABLED = 1&lt;&lt;1,
+<a name="l00076"></a><a class="code" href="structPxRevoluteJointFlag.html#da2c678da47fe6828e338052480a40c8e4cc26353809ad046c7f6d1be7ac8f8e">00076</a> eDRIVE_FREESPIN = 1&lt;&lt;2
+<a name="l00077"></a>00077 };
+<a name="l00078"></a>00078 };
+<a name="l00079"></a>00079
+<a name="l00080"></a><a class="code" href="group__extensions.html#g064759e7f7a48b93670218bb400355e8">00080</a> <span class="keyword">typedef</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxFlags&lt;PxRevoluteJointFlag::Enum, PxU16&gt;</a> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxRevoluteJointFlags</a>;
+<a name="l00081"></a>00081 <a class="code" href="group__foundation.html#g092f922a63fdc7a95ae4f4e24b3768c1">PX_FLAGS_OPERATORS</a>(<a class="code" href="structPxRevoluteJointFlag.html#da2c678da47fe6828e338052480a40c8">PxRevoluteJointFlag::Enum</a>, <a class="code" href="namespacephysx.html#9caf1cbcda071b6d2a9c069faa99da23">PxU16</a>)
+<a name="l00082"></a>00082
+<a name="l00083"></a>00083
+<a name="l00084"></a>00084
+<a name="l00107"></a><a class="code" href="classPxRevoluteJoint.html">00107</a> class <a class="code" href="classPxRevoluteJoint.html" title="A joint which behaves in a similar way to a hinge or axle.">PxRevoluteJoint</a> : public <a class="code" href="classPxJoint.html" title="a base interface providing common functionality for PhysX joints">PxJoint</a>
+<a name="l00108"></a>00108 {
+<a name="l00109"></a>00109 <span class="keyword">public</span>:
+<a name="l00110"></a>00110
+<a name="l00114"></a>00114 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getAngle() <span class="keyword">const</span> = 0;
+<a name="l00115"></a>00115
+<a name="l00116"></a>00116
+<a name="l00120"></a>00120 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getVelocity() <span class="keyword">const</span> = 0;
+<a name="l00121"></a>00121
+<a name="l00135"></a>00135 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setLimit(<span class="keyword">const</span> <a class="code" href="classPxJointAngularLimitPair.html">PxJointAngularLimitPair</a>&amp; limits) = 0;
+<a name="l00136"></a>00136
+<a name="l00144"></a>00144 <span class="keyword">virtual</span> <a class="code" href="classPxJointAngularLimitPair.html">PxJointAngularLimitPair</a> getLimit() <span class="keyword">const</span> = 0;
+<a name="l00145"></a>00145
+<a name="l00146"></a>00146
+<a name="l00147"></a>00147
+<a name="l00167"></a>00167 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setDriveVelocity(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> velocity) = 0;
+<a name="l00168"></a>00168
+<a name="l00176"></a>00176 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getDriveVelocity() <span class="keyword">const</span> = 0;
+<a name="l00177"></a>00177
+<a name="l00178"></a>00178
+<a name="l00191"></a>00191 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setDriveForceLimit(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> limit) = 0;
+<a name="l00192"></a>00192
+<a name="l00200"></a>00200 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getDriveForceLimit() <span class="keyword">const</span> = 0;
+<a name="l00201"></a>00201
+<a name="l00202"></a>00202
+<a name="l00216"></a>00216 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setDriveGearRatio(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> ratio) = 0;
+<a name="l00217"></a>00217
+<a name="l00225"></a>00225 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getDriveGearRatio() <span class="keyword">const</span> = 0;
+<a name="l00226"></a>00226
+<a name="l00227"></a>00227
+<a name="l00238"></a>00238 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setRevoluteJointFlags(<a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxRevoluteJointFlags</a> flags) = 0;
+<a name="l00239"></a>00239
+<a name="l00249"></a>00249 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setRevoluteJointFlag(<a class="code" href="structPxRevoluteJointFlag.html#da2c678da47fe6828e338052480a40c8">PxRevoluteJointFlag::Enum</a> flag, <span class="keywordtype">bool</span> value) = 0;
+<a name="l00250"></a>00250
+<a name="l00259"></a>00259 <span class="keyword">virtual</span> <a class="code" href="classPxFlags.html" title="Container for bitfield flag variables associated with a specific enum type.">PxRevoluteJointFlags</a> getRevoluteJointFlags(<span class="keywordtype">void</span>) <span class="keyword">const</span> = 0;
+<a name="l00260"></a>00260
+<a name="l00280"></a>00280 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setProjectionLinearTolerance(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> tolerance) = 0;
+<a name="l00281"></a>00281
+<a name="l00282"></a>00282
+<a name="l00291"></a>00291 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getProjectionLinearTolerance() <span class="keyword">const</span> = 0;
+<a name="l00292"></a>00292
+<a name="l00312"></a>00312 <span class="keyword">virtual</span> <span class="keywordtype">void</span> setProjectionAngularTolerance(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> tolerance) = 0;
+<a name="l00313"></a>00313
+<a name="l00322"></a>00322 <span class="keyword">virtual</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> getProjectionAngularTolerance() <span class="keyword">const</span> = 0;
+<a name="l00323"></a>00323
+<a name="l00327"></a><a class="code" href="classPxRevoluteJoint.html#bfa1e969227e5e8cebccf9d5acb103ca">00327</a> <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="classPxRevoluteJoint.html#bfa1e969227e5e8cebccf9d5acb103ca" title="Returns string name of PxRevoluteJoint, used for serialization.">getConcreteTypeName</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="stringliteral">"PxRevoluteJoint"</span>; }
+<a name="l00328"></a>00328
+<a name="l00329"></a>00329 <span class="keyword">protected</span>:
+<a name="l00330"></a>00330
+<a name="l00331"></a>00331 <span class="comment">//serialization</span>
+<a name="l00332"></a>00332
+<a name="l00336"></a><a class="code" href="classPxRevoluteJoint.html#298f032a11365475f16d6d2b42c5dc61">00336</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxRevoluteJoint.html#298f032a11365475f16d6d2b42c5dc61" title="Constructor.">PxRevoluteJoint</a>(<a class="code" href="group__common.html#gc1fb4b256a5d900d394e89db170a2b79">PxType</a> concreteType, <a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : PxJoint(concreteType, baseFlags) {}
+<a name="l00337"></a>00337
+<a name="l00341"></a><a class="code" href="classPxRevoluteJoint.html#738a0a094358001c58c9c3ea070730a2">00341</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxRevoluteJoint.html#738a0a094358001c58c9c3ea070730a2" title="Deserialization constructor.">PxRevoluteJoint</a>(<a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : PxJoint(baseFlags) {}
+<a name="l00342"></a>00342
+<a name="l00346"></a><a class="code" href="classPxRevoluteJoint.html#572ee73d78d99e09f6e7a2eb3dcb15f0">00346</a> <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classPxRevoluteJoint.html#572ee73d78d99e09f6e7a2eb3dcb15f0" title="Returns whether a given type name matches with the type of this instance.">isKindOf</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> !::strcmp(<span class="stringliteral">"PxRevoluteJoint"</span>, name) || <a class="code" href="classPxJoint.html#bf37afb8ce63b5402cf69ab6e9344b28" title="Returns whether a given type name matches with the type of this instance.">PxJoint::isKindOf</a>(name); }
+<a name="l00347"></a>00347
+<a name="l00348"></a>00348 <span class="comment">//~serialization</span>
+<a name="l00349"></a>00349 };
+<a name="l00350"></a>00350
+<a name="l00351"></a>00351 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00352"></a>00352 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
+<a name="l00353"></a>00353 <span class="preprocessor">#endif</span>
+<a name="l00354"></a>00354 <span class="preprocessor"></span>
+<a name="l00356"></a>00356 <span class="preprocessor">#endif</span>
+</pre></div></div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
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