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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxPvdTransport.h Source File</title>
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+<!-- Generated by Doxygen 1.5.8 -->
+<h1>PxPvdTransport.h</h1><a href="PxPvdTransport_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// This code contains NVIDIA Confidential Information and is disclosed to you</span>
+<a name="l00002"></a>00002 <span class="comment">// under a form of NVIDIA software license agreement provided separately to you.</span>
+<a name="l00003"></a>00003 <span class="comment">//</span>
+<a name="l00004"></a>00004 <span class="comment">// Notice</span>
+<a name="l00005"></a>00005 <span class="comment">// NVIDIA Corporation and its licensors retain all intellectual property and</span>
+<a name="l00006"></a>00006 <span class="comment">// proprietary rights in and to this software and related documentation and</span>
+<a name="l00007"></a>00007 <span class="comment">// any modifications thereto. Any use, reproduction, disclosure, or</span>
+<a name="l00008"></a>00008 <span class="comment">// distribution of this software and related documentation without an express</span>
+<a name="l00009"></a>00009 <span class="comment">// license agreement from NVIDIA Corporation is strictly prohibited.</span>
+<a name="l00010"></a>00010 <span class="comment">//</span>
+<a name="l00011"></a>00011 <span class="comment">// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES</span>
+<a name="l00012"></a>00012 <span class="comment">// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO</span>
+<a name="l00013"></a>00013 <span class="comment">// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,</span>
+<a name="l00014"></a>00014 <span class="comment">// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.</span>
+<a name="l00015"></a>00015 <span class="comment">//</span>
+<a name="l00016"></a>00016 <span class="comment">// Information and code furnished is believed to be accurate and reliable.</span>
+<a name="l00017"></a>00017 <span class="comment">// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such</span>
+<a name="l00018"></a>00018 <span class="comment">// information or for any infringement of patents or other rights of third parties that may</span>
+<a name="l00019"></a>00019 <span class="comment">// result from its use. No license is granted by implication or otherwise under any patent</span>
+<a name="l00020"></a>00020 <span class="comment">// or patent rights of NVIDIA Corporation. Details are subject to change without notice.</span>
+<a name="l00021"></a>00021 <span class="comment">// This code supersedes and replaces all information previously supplied.</span>
+<a name="l00022"></a>00022 <span class="comment">// NVIDIA Corporation products are not authorized for use as critical</span>
+<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
+<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
+<a name="l00025"></a>00025 <span class="comment">//</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
+<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.</span>
+<a name="l00029"></a>00029
+<a name="l00030"></a>00030 <span class="preprocessor">#ifndef PXPVDSDK_PXPVDTRANSPORT_H</span>
+<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#define PXPVDSDK_PXPVDTRANSPORT_H</span>
+<a name="l00032"></a>00032 <span class="preprocessor"></span>
+<a name="l00036"></a>00036 <span class="preprocessor">#include "<a class="code" href="PxErrors_8h.html">foundation/PxErrors.h</a>"</span>
+<a name="l00037"></a>00037 <span class="preprocessor">#include "<a class="code" href="PxFlags_8h.html">foundation/PxFlags.h</a>"</span>
+<a name="l00038"></a>00038 <span class="preprocessor">#include "<a class="code" href="PxPvd_8h.html">pvd/PxPvd.h</a>"</span>
+<a name="l00039"></a>00039
+<a name="l00040"></a>00040 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="keyword">namespace </span>physx
+<a name="l00042"></a>00042 {
+<a name="l00043"></a>00043 <span class="preprocessor">#endif</span>
+<a name="l00044"></a>00044 <span class="preprocessor"></span>
+<a name="l00053"></a><a class="code" href="classPxPvdTransport.html">00053</a> <span class="keyword">class </span><a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>
+<a name="l00054"></a>00054 {
+<a name="l00055"></a>00055 <span class="keyword">public</span>:
+<a name="l00056"></a>00056 <span class="comment">// connect, isConnected, disconnect, read, write, flush</span>
+<a name="l00057"></a>00057
+<a name="l00062"></a>00062 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> connect() = 0;
+<a name="l00063"></a>00063
+<a name="l00068"></a>00068 <span class="keyword">virtual</span> <span class="keywordtype">void</span> disconnect() = 0;
+<a name="l00069"></a>00069
+<a name="l00073"></a>00073 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isConnected() = 0;
+<a name="l00074"></a>00074
+<a name="l00079"></a>00079 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> write(<span class="keyword">const</span> uint8_t* inBytes, uint32_t inLength) = 0;
+<a name="l00080"></a>00080
+<a name="l00081"></a>00081 <span class="comment">/*</span>
+<a name="l00082"></a>00082 <span class="comment"> lock this transport and return it</span>
+<a name="l00083"></a>00083 <span class="comment"> */</span>
+<a name="l00084"></a>00084 <span class="keyword">virtual</span> <a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>&amp; lock() = 0;
+<a name="l00085"></a>00085
+<a name="l00086"></a>00086 <span class="comment">/*</span>
+<a name="l00087"></a>00087 <span class="comment"> unlock this transport</span>
+<a name="l00088"></a>00088 <span class="comment"> */</span>
+<a name="l00089"></a>00089 <span class="keyword">virtual</span> <span class="keywordtype">void</span> unlock() = 0;
+<a name="l00090"></a>00090
+<a name="l00094"></a>00094 <span class="keyword">virtual</span> <span class="keywordtype">void</span> flush() = 0;
+<a name="l00095"></a>00095
+<a name="l00099"></a>00099 <span class="keyword">virtual</span> uint64_t getWrittenDataSize() = 0;
+<a name="l00100"></a>00100
+<a name="l00101"></a>00101 <span class="keyword">virtual</span> <span class="keywordtype">void</span> release() = 0;
+<a name="l00102"></a>00102
+<a name="l00103"></a>00103 <span class="keyword">protected</span>:
+<a name="l00104"></a><a class="code" href="classPxPvdTransport.html#969df5be18683a8805a24a6fa4699bc9">00104</a> <span class="keyword">virtual</span> ~<a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>()
+<a name="l00105"></a>00105 {
+<a name="l00106"></a>00106 }
+<a name="l00107"></a>00107 };
+<a name="l00108"></a>00108
+<a name="l00115"></a>00115 PX_PVDSDK_API <a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>* PX_CALL_CONV
+<a name="l00116"></a>00116 <a class="code" href="group__pvd.html#g919e770f1d871366dd095c94d9613314" title="Create a default socket transport.">PxDefaultPvdSocketTransportCreate</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* host, <span class="keywordtype">int</span> port, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> timeoutInMilliseconds);
+<a name="l00117"></a>00117
+<a name="l00122"></a>00122 PX_PVDSDK_API <a class="code" href="classPxPvdTransport.html" title="PxPvdTransport is an interface representing the data transport mechanism. This class...">PxPvdTransport</a>* PX_CALL_CONV <a class="code" href="group__pvd.html#g1a107a94b25a6bce053c3549908b8103" title="Create a default file transport.">PxDefaultPvdFileTransportCreate</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name);
+<a name="l00123"></a>00123
+<a name="l00124"></a>00124 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00125"></a>00125 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
+<a name="l00126"></a>00126 <span class="preprocessor">#endif</span>
+<a name="l00127"></a>00127 <span class="preprocessor"></span>
+<a name="l00129"></a>00129 <span class="preprocessor">#endif // PXPVDSDK_PXPVDTRANSPORT_H</span>
+</pre></div></div>
+
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