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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxParticleSystem.h File Reference</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
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+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>PxParticleSystem.h File Reference</h1><code>#include &quot;<a class="el" href="PxParticleBase_8h-source.html">particles/PxParticleBase.h</a>&quot;</code><br>
+
+<p>
+<div class="dynheader">
+Include dependency graph for PxParticleSystem.h:</div>
+<div class="dynsection">
+<p><center><img src="PxParticleSystem_8h__incl.png" border="0" usemap="#PxParticleSystem.h_map" alt=""></center>
+<map name="PxParticleSystem.h_map">
+<area shape="rect" href="PxParticleBase_8h.html" title="particles/PxParticleBase.h" alt="particles/PxParticleBase.h" coords="419,86,579,107"><area shape="rect" href="PxPhysXConfig_8h.html" title="PxPhysXConfig.h" alt="PxPhysXConfig.h" coords="497,294,607,315"><area shape="rect" href="PxBounds3_8h.html" title="foundation/PxBounds3.h" alt="foundation/PxBounds3.h" coords="287,224,436,246"><area shape="rect" href="PxFiltering_8h.html" title="PxFiltering.h" alt="PxFiltering.h" coords="561,224,641,246"><area shape="rect" href="PxParticleBaseFlag_8h.html" title="particles/PxParticleBaseFlag.h" alt="particles/PxParticleBaseFlag.h" coords="720,155,904,176"><area shape="rect" href="PxActor_8h.html" title="PxActor.h" alt="PxActor.h" coords="561,155,623,176"><area shape="rect" href="PxParticleCreationData_8h.html" title="particles/PxParticleCreationData.h" alt="particles/PxParticleCreationData.h" coords="59,224,261,246"><area shape="rect" href="PxParticleReadData_8h.html" title="particles/PxParticleReadData.h" alt="particles/PxParticleReadData.h" coords="1000,155,1184,176"><area shape="rect" href="PxForceMode_8h.html" title="PxForceMode.h" alt="PxForceMode.h" coords="77,502,176,523"><area shape="rect" href="PxPhysXCommonConfig_8h.html" title="common/PxPhysXCommonConfig.h" alt="common/PxPhysXCommonConfig.h" coords="564,432,780,454"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="735,640,833,662"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="565,710,741,731"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="428,779,604,800"><area shape="rect" href="PxTransform_8h.html" title="foundation/PxTransform.h" alt="foundation/PxTransform.h" coords="159,294,316,315"><area shape="rect" href="PxMat33_8h.html" title="foundation/PxMat33.h" alt="foundation/PxMat33.h" coords="340,294,473,315"><area shape="rect" href="PxQuat_8h.html" title="foundation/PxQuat.h" alt="foundation/PxQuat.h" coords="319,363,444,384"><area shape="rect" href="PxPlane_8h.html" title="foundation/PxPlane.h" alt="foundation/PxPlane.h" coords="161,363,295,384"><area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="305,432,431,454"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="305,502,431,523"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="335,640,481,662"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="560,571,696,592"><area shape="rect" href="PxFlags_8h.html" title="foundation/PxFlags.h" alt="foundation/PxFlags.h" coords="919,294,1047,315"><area shape="rect" href="PxClient_8h.html" title="PxClient.h" alt="PxClient.h" coords="809,224,879,246"><area shape="rect" href="PxBase_8h.html" title="common/PxBase.h" alt="common/PxBase.h" coords="665,224,785,246"><area shape="rect" href="PxSerialFramework_8h.html" title="PxSerialFramework.h" alt="PxSerialFramework.h" coords="572,363,705,384"><area shape="rect" href="PxCollection_8h.html" title="PxCollection.h" alt="PxCollection.h" coords="681,294,772,315"><area shape="rect" href="PxTypeInfo_8h.html" title="common/PxTypeInfo.h" alt="common/PxTypeInfo.h" coords="729,363,865,384"><area shape="rect" href="PxStrideIterator_8h.html" title="foundation/PxStrideIterator.h" alt="foundation/PxStrideIterator.h" coords="560,502,731,523"><area shape="rect" href="PxLockedData_8h.html" title="PxLockedData.h" alt="PxLockedData.h" coords="953,224,1055,246"><area shape="rect" href="PxParticleFlag_8h.html" title="PxParticleFlag.h" alt="PxParticleFlag.h" coords="1180,432,1281,454"></map>
+</div>
+
+<p>
+<div class="dynheader">
+This graph shows which files directly or indirectly include this file:</div>
+<div class="dynsection">
+<p><center><img src="PxParticleSystem_8h__dep__incl.png" border="0" usemap="#PxParticleSystem.hdep_map" alt=""></center>
+<map name="PxParticleSystem.hdep_map">
+<area shape="rect" href="PxScene_8h.html" title="PxScene.h" alt="PxScene.h" coords="131,85,203,107"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="141,293,240,315"><area shape="rect" href="PxSceneLock_8h.html" title="PxSceneLock.h" alt="PxSceneLock.h" coords="57,224,153,245"><area shape="rect" href="PxVolumeCache_8h.html" title="PxVolumeCache.h" alt="PxVolumeCache.h" coords="108,155,225,176"><area shape="rect" href="PxSceneQueryExt_8h.html" title="PxSceneQueryExt.h" alt="PxSceneQueryExt.h" coords="249,155,375,176"><area shape="rect" href="PxExtensionsAPI_8h.html" title="PxExtensionsAPI.h" alt="PxExtensionsAPI.h" coords="240,224,360,245"></map>
+</div>
+
+<p>
+<a href="PxParticleSystem_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classPxParticleSystem.html">PxParticleSystem</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The particle system class represents the main module for particle based simulation. (deprecated). <a href="classPxParticleSystem.html#_details">More...</a><br></td></tr>
+</table>
+</div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
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