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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxGpuDispatcher.h File Reference</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
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+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
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+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>PxGpuDispatcher.h File Reference</h1><code>#include &quot;<a class="el" href="PxTaskDefine_8h-source.html">task/PxTaskDefine.h</a>&quot;</code><br>
+<code>#include &quot;<a class="el" href="PxTask_8h-source.html">task/PxTask.h</a>&quot;</code><br>
+
+<p>
+<div class="dynheader">
+Include dependency graph for PxGpuDispatcher.h:</div>
+<div class="dynsection">
+<p><center><img src="PxGpuDispatcher_8h__incl.png" border="0" usemap="#PxGpuDispatcher.h_map" alt=""></center>
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+</div>
+
+<p>
+<div class="dynheader">
+This graph shows which files directly or indirectly include this file:</div>
+<div class="dynsection">
+<p><center><img src="PxGpuDispatcher_8h__dep__incl.png" border="0" usemap="#PxGpuDispatcher.hdep_map" alt=""></center>
+<map name="PxGpuDispatcher.hdep_map">
+<area shape="rect" href="PxGpuTask_8h.html" title="PxGpuTask.h" alt="PxGpuTask.h" coords="7,155,95,176"><area shape="rect" href="PxTask_8h.html" title="PxTask.h" alt="PxTask.h" coords="100,86,164,107"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="239,432,337,454"><area shape="rect" href="PxSceneDesc_8h.html" title="PxSceneDesc.h" alt="PxSceneDesc.h" coords="169,155,271,176"><area shape="rect" href="PxScene_8h.html" title="PxScene.h" alt="PxScene.h" coords="268,224,340,246"><area shape="rect" href="PxSceneLock_8h.html" title="PxSceneLock.h" alt="PxSceneLock.h" coords="283,363,379,384"><area shape="rect" href="PxVolumeCache_8h.html" title="PxVolumeCache.h" alt="PxVolumeCache.h" coords="339,294,456,315"><area shape="rect" href="PxSceneQueryExt_8h.html" title="PxSceneQueryExt.h" alt="PxSceneQueryExt.h" coords="480,294,605,315"><area shape="rect" href="PxExtensionsAPI_8h.html" title="PxExtensionsAPI.h" alt="PxExtensionsAPI.h" coords="468,363,588,384"></map>
+</div>
+
+<p>
+<a href="PxGpuDispatcher_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classphysx_1_1PxGpuDispatcher.html">physx::PxGpuDispatcher</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A GpuTask dispatcher. <a href="classphysx_1_1PxGpuDispatcher.html#_details">More...</a><br></td></tr>
+<tr><td colspan="2"><br><h2>Namespaces</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacephysx.html">physx</a></td></tr>
+
+<tr><td colspan="2"><br><h2>Typedefs</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">typedef struct CUstream_st *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="PxGpuDispatcher_8h.html#b946c7f02e09efd788a204718015d88a">CUstream</a></td></tr>
+
+</table>
+<hr><h2>Typedef Documentation</h2>
+<a class="anchor" name="b946c7f02e09efd788a204718015d88a"></a><!-- doxytag: member="PxGpuDispatcher.h::CUstream" ref="b946c7f02e09efd788a204718015d88a" args="" -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">typedef struct CUstream_st* <a class="el" href="PxGpuDispatcher_8h.html#b946c7f02e09efd788a204718015d88a">CUstream</a> </td>
+ </tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+
+</div>
+</div><p>
+</div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
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