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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxCpuDispatcher.h File Reference</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
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+<!-- Generated by Doxygen 1.5.8 -->
+<div class="contents">
+<h1>PxCpuDispatcher.h File Reference</h1><code>#include &quot;<a class="el" href="PxTaskDefine_8h-source.html">task/PxTaskDefine.h</a>&quot;</code><br>
+<code>#include &quot;<a class="el" href="PxSimpleTypes_8h-source.html">foundation/PxSimpleTypes.h</a>&quot;</code><br>
+
+<p>
+<div class="dynheader">
+Include dependency graph for PxCpuDispatcher.h:</div>
+<div class="dynsection">
+<p><center><img src="PxCpuDispatcher_8h__incl.png" border="0" usemap="#PxCpuDispatcher.h_map" alt=""></center>
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+</div>
+
+<p>
+<div class="dynheader">
+This graph shows which files directly or indirectly include this file:</div>
+<div class="dynsection">
+<p><center><img src="PxCpuDispatcher_8h__dep__incl.png" border="0" usemap="#PxCpuDispatcher.hdep_map" alt=""></center>
+<map name="PxCpuDispatcher.hdep_map">
+<area shape="rect" href="PxDefaultCpuDispatcher_8h.html" title="PxDefaultCpuDispatcher.h" alt="PxDefaultCpuDispatcher.h" coords="115,86,275,107"><area shape="rect" href="PxTask_8h.html" title="PxTask.h" alt="PxTask.h" coords="415,86,479,107"><area shape="rect" href="PxExtensionsAPI_8h.html" title="PxExtensionsAPI.h" alt="PxExtensionsAPI.h" coords="7,363,127,384"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="349,432,448,454"><area shape="rect" href="PxSceneDesc_8h.html" title="PxSceneDesc.h" alt="PxSceneDesc.h" coords="211,155,312,176"><area shape="rect" href="PxScene_8h.html" title="PxScene.h" alt="PxScene.h" coords="315,224,387,246"><area shape="rect" href="PxGpuDispatcher_8h.html" title="PxGpuDispatcher.h" alt="PxGpuDispatcher.h" coords="387,155,507,176"><area shape="rect" href="PxGpuTask_8h.html" title="PxGpuTask.h" alt="PxGpuTask.h" coords="440,224,528,246"><area shape="rect" href="PxSceneLock_8h.html" title="PxSceneLock.h" alt="PxSceneLock.h" coords="307,363,403,384"><area shape="rect" href="PxVolumeCache_8h.html" title="PxVolumeCache.h" alt="PxVolumeCache.h" coords="389,294,507,315"><area shape="rect" href="PxSceneQueryExt_8h.html" title="PxSceneQueryExt.h" alt="PxSceneQueryExt.h" coords="189,294,315,315"></map>
+</div>
+
+<p>
+<a href="PxCpuDispatcher_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
+<tr><td></td></tr>
+<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classphysx_1_1PxCpuDispatcher.html">physx::PxCpuDispatcher</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A CpuDispatcher is responsible for scheduling the execution of tasks passed to it by the SDK. <a href="classphysx_1_1PxCpuDispatcher.html#_details">More...</a><br></td></tr>
+<tr><td colspan="2"><br><h2>Namespaces</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacephysx.html">physx</a></td></tr>
+
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