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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h-source.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h-source.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h-source.html | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h-source.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h-source.html new file mode 100644 index 00000000..88f7d6a8 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxConvexMeshGeometry_8h-source.html @@ -0,0 +1,131 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxConvexMeshGeometry.h Source File</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<h1>PxConvexMeshGeometry.h</h1><a href="PxConvexMeshGeometry_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// This code contains NVIDIA Confidential Information and is disclosed to you</span> +<a name="l00002"></a>00002 <span class="comment">// under a form of NVIDIA software license agreement provided separately to you.</span> +<a name="l00003"></a>00003 <span class="comment">//</span> +<a name="l00004"></a>00004 <span class="comment">// Notice</span> +<a name="l00005"></a>00005 <span class="comment">// NVIDIA Corporation and its licensors retain all intellectual property and</span> +<a name="l00006"></a>00006 <span class="comment">// proprietary rights in and to this software and related documentation and</span> +<a name="l00007"></a>00007 <span class="comment">// any modifications thereto. Any use, reproduction, disclosure, or</span> +<a name="l00008"></a>00008 <span class="comment">// distribution of this software and related documentation without an express</span> +<a name="l00009"></a>00009 <span class="comment">// license agreement from NVIDIA Corporation is strictly prohibited.</span> +<a name="l00010"></a>00010 <span class="comment">//</span> +<a name="l00011"></a>00011 <span class="comment">// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES</span> +<a name="l00012"></a>00012 <span class="comment">// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO</span> +<a name="l00013"></a>00013 <span class="comment">// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,</span> +<a name="l00014"></a>00014 <span class="comment">// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.</span> +<a name="l00015"></a>00015 <span class="comment">//</span> +<a name="l00016"></a>00016 <span class="comment">// Information and code furnished is believed to be accurate and reliable.</span> +<a name="l00017"></a>00017 <span class="comment">// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such</span> +<a name="l00018"></a>00018 <span class="comment">// information or for any infringement of patents or other rights of third parties that may</span> +<a name="l00019"></a>00019 <span class="comment">// result from its use. No license is granted by implication or otherwise under any patent</span> +<a name="l00020"></a>00020 <span class="comment">// or patent rights of NVIDIA Corporation. Details are subject to change without notice.</span> +<a name="l00021"></a>00021 <span class="comment">// This code supersedes and replaces all information previously supplied.</span> +<a name="l00022"></a>00022 <span class="comment">// NVIDIA Corporation products are not authorized for use as critical</span> +<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span> +<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span> +<a name="l00025"></a>00025 <span class="comment">//</span> +<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.</span> +<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span> +<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. </span> +<a name="l00029"></a>00029 +<a name="l00030"></a>00030 +<a name="l00031"></a>00031 <span class="preprocessor">#ifndef PX_PHYSICS_NX_CONVEXMESH_GEOMETRY</span> +<a name="l00032"></a>00032 <span class="preprocessor"></span><span class="preprocessor">#define PX_PHYSICS_NX_CONVEXMESH_GEOMETRY</span> +<a name="l00033"></a>00033 <span class="preprocessor"></span> +<a name="l00036"></a>00036 <span class="preprocessor">#include "<a class="code" href="PxGeometry_8h.html">geometry/PxGeometry.h</a>"</span> +<a name="l00037"></a>00037 <span class="preprocessor">#include "<a class="code" href="PxMeshScale_8h.html">geometry/PxMeshScale.h</a>"</span> +<a name="l00038"></a>00038 <span class="preprocessor">#include "<a class="code" href="PxCoreUtilityTypes_8h.html">common/PxCoreUtilityTypes.h</a>"</span> +<a name="l00039"></a>00039 <span class="preprocessor">#include "<a class="code" href="PxConvexMesh_8h.html">geometry/PxConvexMesh.h</a>"</span> +<a name="l00040"></a>00040 +<a name="l00041"></a>00041 <span class="preprocessor">#if !PX_DOXYGEN</span> +<a name="l00042"></a>00042 <span class="preprocessor"></span><span class="keyword">namespace </span>physx +<a name="l00043"></a>00043 { +<a name="l00044"></a>00044 <span class="preprocessor">#endif</span> +<a name="l00045"></a>00045 <span class="preprocessor"></span> +<a name="l00046"></a>00046 <span class="keyword">class </span><a class="code" href="classPxConvexMesh.html" title="A convex mesh.">PxConvexMesh</a>; +<a name="l00047"></a>00047 +<a name="l00053"></a><a class="code" href="structPxConvexMeshGeometryFlag.html">00053</a> <span class="keyword">struct </span><a class="code" href="structPxConvexMeshGeometryFlag.html" title="Flags controlling the simulated behavior of the convex mesh geometry.">PxConvexMeshGeometryFlag</a> +<a name="l00054"></a>00054 { +<a name="l00055"></a><a class="code" href="structPxConvexMeshGeometryFlag.html#4d8558cca9e3f622b336550b96c25662">00055</a> <span class="keyword">enum</span> <a class="code" href="structPxConvexMeshGeometryFlag.html#4d8558cca9e3f622b336550b96c25662">Enum</a> +<a name="l00056"></a>00056 { +<a name="l00057"></a><a class="code" href="structPxConvexMeshGeometryFlag.html#4d8558cca9e3f622b336550b96c256621c9a1138420466c554df8fbe8ae892a1">00057</a> eTIGHT_BOUNDS = (1<<0) +<a name="l00058"></a>00058 }; +<a name="l00059"></a>00059 }; +<a name="l00060"></a>00060 +<a name="l00066"></a><a class="code" href="group__geomutils.html#g913cfc3a0f052fb2ea2818e1a31131c2">00066</a> <span class="keyword">typedef</span> <a class="code" href="classPxFlags.html">PxFlags<PxConvexMeshGeometryFlag::Enum,PxU8></a> <a class="code" href="classPxFlags.html">PxConvexMeshGeometryFlags</a>; +<a name="l00067"></a>00067 <a class="code" href="group__foundation.html#g092f922a63fdc7a95ae4f4e24b3768c1">PX_FLAGS_OPERATORS</a>(<a class="code" href="structPxConvexMeshGeometryFlag.html#4d8558cca9e3f622b336550b96c25662">PxConvexMeshGeometryFlag::Enum</a>,<a class="code" href="namespacephysx.html#3849f86abc21d3a58949481603fe8309">PxU8</a>) +<a name="l00068"></a>00068 +<a name="l00069"></a>00069 +<a name="l00080"></a><a class="code" href="classPxConvexMeshGeometry.html">00080</a> class <a class="code" href="classPxConvexMeshGeometry.html" title="Convex mesh geometry class.">PxConvexMeshGeometry</a> : public <a class="code" href="classPxGeometry.html" title="A geometry object.">PxGeometry</a> +<a name="l00081"></a>00081 { +<a name="l00082"></a>00082 <span class="keyword">public</span>: +<a name="l00088"></a><a class="code" href="classPxConvexMeshGeometry.html#1560beb69b5adf8d53d7dd13524438a1">00088</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxConvexMeshGeometry.html" title="Convex mesh geometry class.">PxConvexMeshGeometry</a>() : +<a name="l00089"></a>00089 PxGeometry (<a class="code" href="structPxGeometryType.html" title="A geometry type.">PxGeometryType</a>::eCONVEXMESH), +<a name="l00090"></a>00090 scale (<a class="code" href="classPxMeshScale.html" title="A class expressing a nonuniform scaling transformation.">PxMeshScale</a>(1.0f)), +<a name="l00091"></a>00091 convexMesh (NULL) +<a name="l00092"></a>00092 {} +<a name="l00093"></a>00093 +<a name="l00101"></a><a class="code" href="classPxConvexMeshGeometry.html#d0f1b4915a75013f8f9726809e8b5fd1">00101</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxConvexMeshGeometry.html" title="Convex mesh geometry class.">PxConvexMeshGeometry</a>( <a class="code" href="classPxConvexMesh.html" title="A convex mesh.">PxConvexMesh</a>* mesh, +<a name="l00102"></a>00102 <span class="keyword">const</span> <a class="code" href="classPxMeshScale.html" title="A class expressing a nonuniform scaling transformation.">PxMeshScale</a>& scaling = <a class="code" href="classPxMeshScale.html" title="A class expressing a nonuniform scaling transformation.">PxMeshScale</a>(), +<a name="l00103"></a>00103 <a class="code" href="classPxFlags.html">PxConvexMeshGeometryFlags</a> flags = <a class="code" href="group__geomutils.html#g913cfc3a0f052fb2ea2818e1a31131c2" title="collection of set bits defined in PxConvexMeshGeometryFlag.">PxConvexMeshGeometryFlags</a>()) : +<a name="l00104"></a>00104 PxGeometry (<a class="code" href="structPxGeometryType.html" title="A geometry type.">PxGeometryType</a>::eCONVEXMESH), +<a name="l00105"></a>00105 scale (scaling), +<a name="l00106"></a>00106 convexMesh (mesh), +<a name="l00107"></a>00107 meshFlags (flags) +<a name="l00108"></a>00108 { +<a name="l00109"></a>00109 } +<a name="l00110"></a>00110 +<a name="l00121"></a>00121 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> isValid() <span class="keyword">const</span>; +<a name="l00122"></a>00122 +<a name="l00123"></a>00123 <span class="keyword">public</span>: +<a name="l00124"></a><a class="code" href="classPxConvexMeshGeometry.html#777f625bb1fd49fabf03eb4be02ed581">00124</a> <a class="code" href="classPxMeshScale.html" title="A class expressing a nonuniform scaling transformation.">PxMeshScale</a> scale; +<a name="l00125"></a><a class="code" href="classPxConvexMeshGeometry.html#2fdc589d347de81e55c8b45b7c133feb">00125</a> <a class="code" href="classPxConvexMesh.html" title="A convex mesh.">PxConvexMesh</a>* convexMesh; +<a name="l00126"></a><a class="code" href="classPxConvexMeshGeometry.html#6b2561b421c602ca110e6870a3037d49">00126</a> <a class="code" href="classPxFlags.html">PxConvexMeshGeometryFlags</a> meshFlags; +<a name="l00127"></a><a class="code" href="classPxConvexMeshGeometry.html#d2bed15287e31918b5ca0051f0604eeb">00127</a> <a class="code" href="structPxPadding.html">PxPadding<3></a> paddingFromFlags; +<a name="l00128"></a>00128 }; +<a name="l00129"></a>00129 +<a name="l00130"></a>00130 +<a name="l00131"></a><a class="code" href="group__geomutils.html#geb9f7427fef44fef543098cb347b59e6">00131</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> <a class="code" href="group__geomutils.html#geb9f7427fef44fef543098cb347b59e6" title="Returns true if the geometry is valid.">PxConvexMeshGeometry::isValid</a>()<span class="keyword"> const</span> +<a name="l00132"></a>00132 <span class="keyword"></span>{ +<a name="l00133"></a>00133 <span class="keywordflow">if</span>(<a class="code" href="classPxGeometry.html#f24eeb8078fbd12e17206029b52a45b6">mType</a> != <a class="code" href="structPxGeometryType.html#efc79f72c4c479192ac19d41a6f30ed59f3d57b4f0e71ce2a6cf29bee36162ed">PxGeometryType::eCONVEXMESH</a>) +<a name="l00134"></a>00134 <span class="keywordflow">return</span> <span class="keyword">false</span>; +<a name="l00135"></a>00135 <span class="keywordflow">if</span>(!<a class="code" href="classPxConvexMeshGeometry.html#777f625bb1fd49fabf03eb4be02ed581" title="The scaling transformation (from vertex space to shape space).">scale</a>.<a class="code" href="classPxMeshScale.html#12f2dbcf5214c4c5956dab0e75831449" title="A nonuniform scaling.">scale</a>.<a class="code" href="classPxVec3.html#65b6f42ac7654a7d79590a2f1d00e160" title="returns true if all 3 elems of the vector are finite (not NAN or INF, etc.)">isFinite</a>() || !<a class="code" href="classPxConvexMeshGeometry.html#777f625bb1fd49fabf03eb4be02ed581" title="The scaling transformation (from vertex space to shape space).">scale</a>.<a class="code" href="classPxMeshScale.html#63902c04c9a3f326b5f969fa931e53fd" title="The orientation of the scaling axes.">rotation</a>.<a class="code" href="classPxQuat.html#3890ca4efba038ab0fc84bb39c5267db" title="returns true if finite and magnitude is close to unit">isUnit</a>()) +<a name="l00136"></a>00136 <span class="keywordflow">return</span> <span class="keyword">false</span>; +<a name="l00137"></a>00137 <span class="keywordflow">if</span>(!<a class="code" href="classPxConvexMeshGeometry.html#777f625bb1fd49fabf03eb4be02ed581" title="The scaling transformation (from vertex space to shape space).">scale</a>.<a class="code" href="classPxMeshScale.html#4101dcecd21337bd95b3ca1fb52d1e1d">isValidForConvexMesh</a>()) +<a name="l00138"></a>00138 <span class="keywordflow">return</span> <span class="keyword">false</span>; +<a name="l00139"></a>00139 <span class="keywordflow">if</span>(!<a class="code" href="classPxConvexMeshGeometry.html#2fdc589d347de81e55c8b45b7c133feb" title="A reference to the convex mesh object.">convexMesh</a>) +<a name="l00140"></a>00140 <span class="keywordflow">return</span> <span class="keyword">false</span>; +<a name="l00141"></a>00141 +<a name="l00142"></a>00142 <span class="keywordflow">return</span> <span class="keyword">true</span>; +<a name="l00143"></a>00143 } +<a name="l00144"></a>00144 +<a name="l00145"></a>00145 <span class="preprocessor">#if !PX_DOXYGEN</span> +<a name="l00146"></a>00146 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span> +<a name="l00147"></a>00147 <span class="preprocessor">#endif</span> +<a name="l00148"></a>00148 <span class="preprocessor"></span> +<a name="l00150"></a>00150 <span class="preprocessor">#endif</span> +</pre></div></div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |