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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /PhysX_3.4/Documentation/PhysXAPI/files/PxContact_8h.html | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'PhysX_3.4/Documentation/PhysXAPI/files/PxContact_8h.html')
| -rw-r--r-- | PhysX_3.4/Documentation/PhysXAPI/files/PxContact_8h.html | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/PhysX_3.4/Documentation/PhysXAPI/files/PxContact_8h.html b/PhysX_3.4/Documentation/PhysXAPI/files/PxContact_8h.html new file mode 100644 index 00000000..97ebfc11 --- /dev/null +++ b/PhysX_3.4/Documentation/PhysXAPI/files/PxContact_8h.html @@ -0,0 +1,116 @@ +<html> + <head> + <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxContact.h File Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="images/PhysXlogo.png" align="middle"> <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <a class="qindex" href="hierarchy.html">Class Hierarchy</a> + <a class="qindex" href="annotated.html">Compound List</a> + <a class="qindex" href="functions.html">Compound Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>PxContact.h File Reference</h1><code>#include "<a class="el" href="PxVec3_8h-source.html">foundation/PxVec3.h</a>"</code><br> +<code>#include "<a class="el" href="PxAssert_8h-source.html">foundation/PxAssert.h</a>"</code><br> + +<p> +<div class="dynheader"> +Include dependency graph for PxContact.h:</div> +<div class="dynsection"> +<p><center><img src="PxContact_8h__incl.png" border="0" usemap="#PxContact.h_map" alt=""></center> +<map name="PxContact.h_map"> +<area shape="rect" href="PxVec3_8h.html" title="foundation/PxVec3.h" alt="foundation/PxVec3.h" coords="141,85,267,107"><area shape="rect" href="PxAssert_8h.html" title="foundation/PxAssert.h" alt="foundation/PxAssert.h" coords="285,224,421,245"><area shape="rect" href="PxMath_8h.html" title="foundation/PxMath.h" alt="foundation/PxMath.h" coords="141,155,267,176"><area shape="rect" href="PxPreprocessor_8h.html" title="foundation/PxPreprocessor.h" alt="foundation/PxPreprocessor.h" coords="7,432,183,453"><area shape="rect" href="PxIntrinsics_8h.html" title="foundation/PxIntrinsics.h" alt="foundation/PxIntrinsics.h" coords="121,293,268,315"><area shape="rect" href="Px_8h.html" title="foundation/Px.h" alt="foundation/Px.h" coords="312,293,411,315"><area shape="rect" href="PxSimpleTypes_8h.html" title="foundation/PxSimpleTypes.h" alt="foundation/PxSimpleTypes.h" coords="144,363,320,384"></map> +</div> + +<p> +<div class="dynheader"> +This graph shows which files directly or indirectly include this file:</div> +<div class="dynsection"> +<p><center><img src="PxContact_8h__dep__incl.png" border="0" usemap="#PxContact.hdep_map" alt=""></center> +<map name="PxContact.hdep_map"> +<area shape="rect" href="PxContactModifyCallback_8h.html" title="PxContactModifyCallback.h" alt="PxContactModifyCallback.h" coords="7,85,169,106"><area shape="rect" href="PxPhysicsAPI_8h.html" title="PxPhysicsAPI.h" alt="PxPhysicsAPI.h" coords="157,154,256,176"><area shape="rect" href="PxSimulationEventCallback_8h.html" title="PxSimulationEventCallback.h" alt="PxSimulationEventCallback.h" coords="244,85,420,106"></map> +</div> + +<p> +<a href="PxContact_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Classes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxMassModificationProps.html">PxMassModificationProps</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxContactPatch.html">PxContactPatch</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Header for contact patch where all points share same material and normal. <a href="structPxContactPatch.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxContact.html">PxContact</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Contact point data including face (feature) indices. <a href="structPxContact.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxExtendedContact.html">PxExtendedContact</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxModifiableContact.html">PxModifiableContact</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">A modifiable contact point. This has additional fields per-contact to permit modification by user. <a href="structPxModifiableContact.html#_details">More...</a><br></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structPxContactStreamIterator.html">PxContactStreamIterator</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">A class to iterate over a compressed contact stream. This supports read-only access to the various contact formats. <a href="structPxContactStreamIterator.html#_details">More...</a><br></td></tr> +<tr><td colspan="2"><br><h2>Defines</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">#define </td><td class="memItemRight" valign="bottom"><a class="el" href="PxContact_8h.html#d7d63e592ac0d23d42e12e10572039fe">PXC_CONTACT_NO_FACE_INDEX</a> 0xffffffff</td></tr> + +<tr><td colspan="2"><br><h2>Variables</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct <a class="el" href="structPxMassModificationProps.html">PxMassModificationProps</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="PxContact_8h.html#35f3891f04914da5498cd14c6c7332dc">PX_ALIGN_SUFFIX</a></td></tr> + +<tr><td class="mdescLeft"> </td><td class="mdescRight">Header for contact patch where all points share same material and normal. <a href="#35f3891f04914da5498cd14c6c7332dc"></a><br></td></tr> +</table> +<hr><h2>Define Documentation</h2> +<a class="anchor" name="d7d63e592ac0d23d42e12e10572039fe"></a><!-- doxytag: member="PxContact.h::PXC_CONTACT_NO_FACE_INDEX" ref="d7d63e592ac0d23d42e12e10572039fe" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">#define PXC_CONTACT_NO_FACE_INDEX 0xffffffff </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +<p>Referenced by <a class="el" href="PxContact_8h-source.html#l00451">PxContactStreamIterator::getFaceIndex0()</a>, <a class="el" href="PxContact_8h-source.html#l00460">PxContactStreamIterator::getFaceIndex1()</a>, <a class="el" href="PxContactModifyCallback_8h-source.html#l00138">PxContactSet::getInternalFaceIndex0()</a>, and <a class="el" href="PxContactModifyCallback_8h-source.html#l00145">PxContactSet::getInternalFaceIndex1()</a>.</p> + +</div> +</div><p> +<hr><h2>Variable Documentation</h2> +<a class="anchor" name="35f3891f04914da5498cd14c6c7332dc"></a><!-- doxytag: member="PxContact.h::PX_ALIGN_SUFFIX" ref="35f3891f04914da5498cd14c6c7332dc" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"> <a class="el" href="structPxModifiableContact.html">PxModifiableContact</a> + <a class="el" href="group__geomutils.html#gaad56fd2611227e004393c504092bdac">PX_ALIGN_SUFFIX</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Header for contact patch where all points share same material and normal. +<p> +A modifiable contact point. This has additional fields per-contact to permit modification by user.<p> +Contact point data including face (feature) indices.<p> +<dl class="note" compact><dt><b>Note:</b></dt><dd>Not all fields are currently exposed to the user. </dd></dl> + +</div> +</div><p> +</div> + +<hr style="width: 100%; height: 2px;"><br> +Copyright © 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</body> +</html> |