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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
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PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+<html>
+ <head>
+ <title>NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxClothFabric.h Source File</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+ <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css">
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+ <hr class="first">
+ <img alt="" src="images/PhysXlogo.png" align="middle"> <br>
+ <center>
+ <a class="qindex" href="main.html">Main Page</a> &nbsp;
+ <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp;
+ <a class="qindex" href="annotated.html">Compound List</a> &nbsp;
+ <a class="qindex" href="functions.html">Compound Members</a> &nbsp;
+ </center>
+ <hr class="second">
+ </div>
+<!-- Generated by Doxygen 1.5.8 -->
+<h1>PxClothFabric.h</h1><a href="PxClothFabric_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// This code contains NVIDIA Confidential Information and is disclosed to you</span>
+<a name="l00002"></a>00002 <span class="comment">// under a form of NVIDIA software license agreement provided separately to you.</span>
+<a name="l00003"></a>00003 <span class="comment">//</span>
+<a name="l00004"></a>00004 <span class="comment">// Notice</span>
+<a name="l00005"></a>00005 <span class="comment">// NVIDIA Corporation and its licensors retain all intellectual property and</span>
+<a name="l00006"></a>00006 <span class="comment">// proprietary rights in and to this software and related documentation and</span>
+<a name="l00007"></a>00007 <span class="comment">// any modifications thereto. Any use, reproduction, disclosure, or</span>
+<a name="l00008"></a>00008 <span class="comment">// distribution of this software and related documentation without an express</span>
+<a name="l00009"></a>00009 <span class="comment">// license agreement from NVIDIA Corporation is strictly prohibited.</span>
+<a name="l00010"></a>00010 <span class="comment">//</span>
+<a name="l00011"></a>00011 <span class="comment">// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES</span>
+<a name="l00012"></a>00012 <span class="comment">// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO</span>
+<a name="l00013"></a>00013 <span class="comment">// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,</span>
+<a name="l00014"></a>00014 <span class="comment">// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.</span>
+<a name="l00015"></a>00015 <span class="comment">//</span>
+<a name="l00016"></a>00016 <span class="comment">// Information and code furnished is believed to be accurate and reliable.</span>
+<a name="l00017"></a>00017 <span class="comment">// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such</span>
+<a name="l00018"></a>00018 <span class="comment">// information or for any infringement of patents or other rights of third parties that may</span>
+<a name="l00019"></a>00019 <span class="comment">// result from its use. No license is granted by implication or otherwise under any patent</span>
+<a name="l00020"></a>00020 <span class="comment">// or patent rights of NVIDIA Corporation. Details are subject to change without notice.</span>
+<a name="l00021"></a>00021 <span class="comment">// This code supersedes and replaces all information previously supplied.</span>
+<a name="l00022"></a>00022 <span class="comment">// NVIDIA Corporation products are not authorized for use as critical</span>
+<a name="l00023"></a>00023 <span class="comment">// components in life support devices or systems without express written approval of</span>
+<a name="l00024"></a>00024 <span class="comment">// NVIDIA Corporation.</span>
+<a name="l00025"></a>00025 <span class="comment">//</span>
+<a name="l00026"></a>00026 <span class="comment">// Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved.</span>
+<a name="l00027"></a>00027 <span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span>
+<a name="l00028"></a>00028 <span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. </span>
+<a name="l00029"></a>00029
+<a name="l00030"></a>00030
+<a name="l00031"></a>00031 <span class="preprocessor">#ifndef PX_PHYSICS_NX_CLOTH_FABRIC</span>
+<a name="l00032"></a>00032 <span class="preprocessor"></span><span class="preprocessor">#define PX_PHYSICS_NX_CLOTH_FABRIC</span>
+<a name="l00033"></a>00033 <span class="preprocessor"></span>
+<a name="l00038"></a>00038 <span class="preprocessor">#include "<a class="code" href="PxBase_8h.html">common/PxBase.h</a>"</span>
+<a name="l00039"></a>00039
+<a name="l00040"></a>00040 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00041"></a>00041 <span class="preprocessor"></span><span class="keyword">namespace </span>physx
+<a name="l00042"></a>00042 {
+<a name="l00043"></a>00043 <span class="preprocessor">#endif</span>
+<a name="l00044"></a>00044 <span class="preprocessor"></span>
+<a name="l00049"></a><a class="code" href="structPxClothFabricPhaseType.html">00049</a> <span class="keyword">struct </span><a class="code" href="structPxClothFabricPhaseType.html" title="Describe type of phase in cloth fabric.">PxClothFabricPhaseType</a>
+<a name="l00050"></a>00050 {
+<a name="l00051"></a><a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562e">00051</a> <span class="keyword">enum</span> <a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562e">Enum</a>
+<a name="l00052"></a>00052 {
+<a name="l00053"></a><a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562e458cb1ccccb57776fe9b7531ceaed712">00053</a> eINVALID,
+<a name="l00054"></a><a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562ef45bf9e5126b0e9df4e38c7e981488c1">00054</a> eVERTICAL,
+<a name="l00055"></a><a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562ec903d03a646bf0b80cbf928d7750372c">00055</a> eHORIZONTAL,
+<a name="l00056"></a><a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562e89882a3811c3e5fb9389a1db15278c7e">00056</a> eBENDING,
+<a name="l00057"></a><a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562e9d645daff0203a29ac7a78b69a8a1f7d">00057</a> eSHEARING,
+<a name="l00058"></a><a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562e519faab0c14a16e5d9852250d9f92372">00058</a> eCOUNT <span class="comment">// internal use only</span>
+<a name="l00059"></a>00059 };
+<a name="l00060"></a>00060 };
+<a name="l00061"></a>00061
+<a name="l00066"></a><a class="code" href="structPxClothFabricPhase.html">00066</a> <span class="keyword">struct </span><a class="code" href="structPxClothFabricPhase.html" title="References a set of constraints that can be solved in parallel.">PxClothFabricPhase</a>
+<a name="l00067"></a>00067 {
+<a name="l00068"></a>00068 <a class="code" href="structPxClothFabricPhase.html" title="References a set of constraints that can be solved in parallel.">PxClothFabricPhase</a>(<a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562e">PxClothFabricPhaseType::Enum</a> type =
+<a name="l00069"></a>00069 <a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562e458cb1ccccb57776fe9b7531ceaed712" title="invalid type">PxClothFabricPhaseType::eINVALID</a>, <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> index = 0);
+<a name="l00070"></a>00070
+<a name="l00074"></a><a class="code" href="structPxClothFabricPhase.html#80f47e9197812e766cf921ad105c5495">00074</a> <a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562e">PxClothFabricPhaseType::Enum</a> phaseType;
+<a name="l00075"></a>00075
+<a name="l00079"></a><a class="code" href="structPxClothFabricPhase.html#60982311586b9871d20e1b230f1947fb">00079</a> <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> setIndex;
+<a name="l00080"></a>00080 };
+<a name="l00081"></a>00081
+<a name="l00082"></a><a class="code" href="group__cloth.html#ga6666ad3d3501085542b7c9ccc94a8d7">00082</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__cloth.html#ga6666ad3d3501085542b7c9ccc94a8d7">PxClothFabricPhase::PxClothFabricPhase</a>(
+<a name="l00083"></a>00083 <a class="code" href="structPxClothFabricPhaseType.html#9f876cdc99a8e874ef799592a5f5562e">PxClothFabricPhaseType::Enum</a> type, <a class="code" href="namespacephysx.html#9b7fbd746d18bf5b6545713a8d818f41">PxU32</a> index)
+<a name="l00084"></a>00084 : phaseType(type)
+<a name="l00085"></a>00085 , setIndex(index)
+<a name="l00086"></a>00086 {}
+<a name="l00087"></a>00087
+<a name="l00092"></a><a class="code" href="classPxClothFabricDesc.html">00092</a> <span class="keyword">class </span><a class="code" href="classPxClothFabricDesc.html" title="References all the data required to create a fabric.">PxClothFabricDesc</a>
+<a name="l00093"></a>00093 {
+<a name="l00094"></a>00094 <span class="keyword">public</span>:
+<a name="l00096"></a><a class="code" href="classPxClothFabricDesc.html#d8827bdd089a1aeeb533e6bbfbde8c2c">00096</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabricDesc.html#d8827bdd089a1aeeb533e6bbfbde8c2c" title="The number of particles needed when creating a PxCloth instance from the fabric.">nbParticles</a>;
+<a name="l00097"></a>00097
+<a name="l00099"></a><a class="code" href="classPxClothFabricDesc.html#811cbbf4c812c1f7c2c8e999b82bec64">00099</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabricDesc.html#811cbbf4c812c1f7c2c8e999b82bec64" title="The number of solver phases.">nbPhases</a>;
+<a name="l00101"></a><a class="code" href="classPxClothFabricDesc.html#d090ce0ebe787d103d52101e228a3b27">00101</a> <span class="keyword">const</span> <a class="code" href="structPxClothFabricPhase.html" title="References a set of constraints that can be solved in parallel.">PxClothFabricPhase</a>* <a class="code" href="classPxClothFabricDesc.html#d090ce0ebe787d103d52101e228a3b27" title="Array defining which constraints to solve each phase. See PxClothFabric.getPhases()...">phases</a>;
+<a name="l00102"></a>00102
+<a name="l00104"></a><a class="code" href="classPxClothFabricDesc.html#1083fed2a1180d1e0c498548c48f3b6c">00104</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabricDesc.html#1083fed2a1180d1e0c498548c48f3b6c" title="The number of sets in the fabric.">nbSets</a>;
+<a name="l00106"></a><a class="code" href="classPxClothFabricDesc.html#86a8ef8fecc1a21009a70bbeb72bb8ef">00106</a> <span class="keyword">const</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>* <a class="code" href="classPxClothFabricDesc.html#86a8ef8fecc1a21009a70bbeb72bb8ef" title="Array with an index per set which points one entry beyond the last constraint of...">sets</a>;
+<a name="l00107"></a>00107
+<a name="l00109"></a><a class="code" href="classPxClothFabricDesc.html#2b88e1f9a84616b513fd5ad6b7ad17e1">00109</a> <span class="keyword">const</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>* <a class="code" href="classPxClothFabricDesc.html#2b88e1f9a84616b513fd5ad6b7ad17e1" title="Array of particle indices which specifies the pair of constrained vertices. See PxClothFabric...">indices</a>;
+<a name="l00111"></a><a class="code" href="classPxClothFabricDesc.html#4fbc70cbf88e6b5b2a4ab5eb24a9a4aa">00111</a> <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>* <a class="code" href="classPxClothFabricDesc.html#4fbc70cbf88e6b5b2a4ab5eb24a9a4aa" title="Array of rest values for each constraint. See PxClothFabric.getRestvalues().">restvalues</a>;
+<a name="l00112"></a>00112
+<a name="l00114"></a><a class="code" href="classPxClothFabricDesc.html#ae997dbea2afb26cd88e9972c8067ba1">00114</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabricDesc.html#ae997dbea2afb26cd88e9972c8067ba1" title="Size of tetherAnchors and tetherLengths arrays, needs to be multiple of nbParticles...">nbTethers</a>;
+<a name="l00116"></a><a class="code" href="classPxClothFabricDesc.html#28d716008dcbd2a6ef96e0c05869fec4">00116</a> <span class="keyword">const</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>* <a class="code" href="classPxClothFabricDesc.html#28d716008dcbd2a6ef96e0c05869fec4" title="Array of particle indices specifying the tether anchors. See PxClothFabric.getTetherAnchors()...">tetherAnchors</a>;
+<a name="l00118"></a><a class="code" href="classPxClothFabricDesc.html#da218e875d64e649d243f6966f563cba">00118</a> <span class="keyword">const</span> <a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>* <a class="code" href="classPxClothFabricDesc.html#da218e875d64e649d243f6966f563cba" title="Array of rest distance between tethered particle pairs. See PxClothFabric.getTetherLengths()...">tetherLengths</a>;
+<a name="l00119"></a>00119
+<a name="l00121"></a><a class="code" href="classPxClothFabricDesc.html#1a026bd7c41da86813d4330f7292f945">00121</a> <span class="keyword">const</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>* <a class="code" href="classPxClothFabricDesc.html#1a026bd7c41da86813d4330f7292f945" title="Array of triangle indices used to calculate air friction.">triangles</a>;
+<a name="l00123"></a><a class="code" href="classPxClothFabricDesc.html#debd78f5adb99d2bc700859c6ba61e82">00123</a> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabricDesc.html#debd78f5adb99d2bc700859c6ba61e82" title="The number of triangles in the triangles array. (1 triangle means 3 indices in the...">nbTriangles</a>;
+<a name="l00124"></a>00124
+<a name="l00128"></a>00128 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__cloth.html#g67e57148524e0336ebc001c5dc9f345f" title="constructor sets to default.">PxClothFabricDesc</a>();
+<a name="l00129"></a>00129
+<a name="l00133"></a>00133 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="group__cloth.html#g2a75f18d35312c00faeacf1e144af741" title="(re)sets the structure to the default.">setToDefault</a>();
+<a name="l00134"></a>00134
+<a name="l00139"></a>00139 <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> <a class="code" href="group__cloth.html#g9da16e662b3e661e129cb7cb8726b8dd" title="Returns true if the descriptor is valid.">isValid</a>() <span class="keyword">const</span>;
+<a name="l00140"></a>00140 };
+<a name="l00141"></a>00141
+<a name="l00142"></a><a class="code" href="group__cloth.html#g67e57148524e0336ebc001c5dc9f345f">00142</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__cloth.html#g67e57148524e0336ebc001c5dc9f345f" title="constructor sets to default.">PxClothFabricDesc::PxClothFabricDesc</a>()
+<a name="l00143"></a>00143 {
+<a name="l00144"></a>00144 <a class="code" href="group__cloth.html#g2a75f18d35312c00faeacf1e144af741" title="(re)sets the structure to the default.">setToDefault</a>();
+<a name="l00145"></a>00145 }
+<a name="l00146"></a>00146
+<a name="l00147"></a><a class="code" href="group__cloth.html#g2a75f18d35312c00faeacf1e144af741">00147</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">void</span> <a class="code" href="group__cloth.html#g2a75f18d35312c00faeacf1e144af741" title="(re)sets the structure to the default.">PxClothFabricDesc::setToDefault</a>()
+<a name="l00148"></a>00148 {
+<a name="l00149"></a>00149 memset(<span class="keyword">this</span>, 0, <span class="keyword">sizeof</span>(<a class="code" href="classPxClothFabricDesc.html" title="References all the data required to create a fabric.">PxClothFabricDesc</a>));
+<a name="l00150"></a>00150 }
+<a name="l00151"></a>00151
+<a name="l00152"></a><a class="code" href="group__cloth.html#g9da16e662b3e661e129cb7cb8726b8dd">00152</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <span class="keywordtype">bool</span> <a class="code" href="group__cloth.html#g9da16e662b3e661e129cb7cb8726b8dd" title="Returns true if the descriptor is valid.">PxClothFabricDesc::isValid</a>()<span class="keyword"> const</span>
+<a name="l00153"></a>00153 <span class="keyword"></span>{
+<a name="l00154"></a>00154 <span class="keywordflow">return</span> <a class="code" href="classPxClothFabricDesc.html#d8827bdd089a1aeeb533e6bbfbde8c2c" title="The number of particles needed when creating a PxCloth instance from the fabric.">nbParticles</a> &amp;&amp; <a class="code" href="classPxClothFabricDesc.html#811cbbf4c812c1f7c2c8e999b82bec64" title="The number of solver phases.">nbPhases</a> &amp;&amp; <a class="code" href="classPxClothFabricDesc.html#d090ce0ebe787d103d52101e228a3b27" title="Array defining which constraints to solve each phase. See PxClothFabric.getPhases()...">phases</a> &amp;&amp; <a class="code" href="classPxClothFabricDesc.html#4fbc70cbf88e6b5b2a4ab5eb24a9a4aa" title="Array of rest values for each constraint. See PxClothFabric.getRestvalues().">restvalues</a> &amp;&amp; <a class="code" href="classPxClothFabricDesc.html#1083fed2a1180d1e0c498548c48f3b6c" title="The number of sets in the fabric.">nbSets</a>
+<a name="l00155"></a>00155 &amp;&amp; <a class="code" href="classPxClothFabricDesc.html#86a8ef8fecc1a21009a70bbeb72bb8ef" title="Array with an index per set which points one entry beyond the last constraint of...">sets</a> &amp;&amp; <a class="code" href="classPxClothFabricDesc.html#2b88e1f9a84616b513fd5ad6b7ad17e1" title="Array of particle indices which specifies the pair of constrained vertices. See PxClothFabric...">indices</a> &amp;&amp; (!<a class="code" href="classPxClothFabricDesc.html#ae997dbea2afb26cd88e9972c8067ba1" title="Size of tetherAnchors and tetherLengths arrays, needs to be multiple of nbParticles...">nbTethers</a> || (<a class="code" href="classPxClothFabricDesc.html#28d716008dcbd2a6ef96e0c05869fec4" title="Array of particle indices specifying the tether anchors. See PxClothFabric.getTetherAnchors()...">tetherAnchors</a> &amp;&amp; <a class="code" href="classPxClothFabricDesc.html#da218e875d64e649d243f6966f563cba" title="Array of rest distance between tethered particle pairs. See PxClothFabric.getTetherLengths()...">tetherLengths</a>))
+<a name="l00156"></a>00156 &amp;&amp; (!<a class="code" href="classPxClothFabricDesc.html#debd78f5adb99d2bc700859c6ba61e82" title="The number of triangles in the triangles array. (1 triangle means 3 indices in the...">nbTriangles</a> || <a class="code" href="classPxClothFabricDesc.html#1a026bd7c41da86813d4330f7292f945" title="Array of triangle indices used to calculate air friction.">triangles</a>);
+<a name="l00157"></a>00157 }
+<a name="l00158"></a>00158
+<a name="l00159"></a>00159
+<a name="l00180"></a><a class="code" href="classPxClothFabric.html">00180</a> <span class="keyword">class </span><a class="code" href="classPxClothFabric.html" title="A cloth fabric is a structure that contains all the internal solver constraints of...">PxClothFabric</a> : <span class="keyword">public</span> <a class="code" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection.">PxBase</a>
+<a name="l00181"></a>00181 {
+<a name="l00182"></a>00182 <span class="keyword">public</span>:
+<a name="l00188"></a>00188 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classPxClothFabric.html#7e8a7516cc7cb1777c790bc82cab2eac" title="Decrements the cloth fabric&amp;#39;s reference count, and releases it if the new reference...">release</a>() = 0;
+<a name="l00189"></a>00189
+<a name="l00194"></a>00194 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#441e4b99664bdfe22fc6d25f9d0439de" title="Returns number of particles.">getNbParticles</a>() <span class="keyword">const</span> = 0;
+<a name="l00195"></a>00195
+<a name="l00200"></a>00200 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#9daea96052a76964c2abf9a6af11cd56" title="Returns number of phases.">getNbPhases</a>() <span class="keyword">const</span> = 0;
+<a name="l00201"></a>00201
+<a name="l00206"></a>00206 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#e087a3ff38ef40785f869f590c1e3800" title="Returns number of rest values.">getNbRestvalues</a>() <span class="keyword">const</span> = 0;
+<a name="l00207"></a>00207
+<a name="l00212"></a>00212 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#de41283cadbec5647b02ca63c798f469" title="Returns number of sets.">getNbSets</a>() <span class="keyword">const</span> = 0;
+<a name="l00213"></a>00213
+<a name="l00218"></a>00218 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#df154f8b203da1e1147d676ce62f0c14" title="Get number of particle indices.">getNbParticleIndices</a>() <span class="keyword">const</span> = 0;
+<a name="l00219"></a>00219
+<a name="l00224"></a>00224 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#edfc6788bd1efead9bf6eb40733e566f" title="Get number of tether constraints.">getNbTethers</a>() <span class="keyword">const</span> = 0;
+<a name="l00225"></a>00225
+<a name="l00236"></a>00236 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#9f9bcc2229fc09f89f5c4819dbbd6d33" title="Copies the phase array to a user specified buffer.">getPhases</a>(<a class="code" href="structPxClothFabricPhase.html" title="References a set of constraints that can be solved in parallel.">PxClothFabricPhase</a>* userPhaseBuffer, <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> bufferSize) <span class="keyword">const</span> = 0;
+<a name="l00237"></a>00237
+<a name="l00249"></a>00249 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#f45bfae66b62c892245fac4dbc099f71" title="Copies the set array to a user specified buffer.">getSets</a>(<a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>* userSetBuffer, <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> bufferSize) <span class="keyword">const</span> = 0;
+<a name="l00250"></a>00250
+<a name="l00261"></a>00261 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#085f09b26d28b5d071fc3476fb76753e" title="Copies the particle indices array to a user specified buffer.">getParticleIndices</a>(<a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>* userParticleIndexBuffer, <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> bufferSize) <span class="keyword">const</span> = 0;
+<a name="l00262"></a>00262
+<a name="l00276"></a>00276 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#fb53563992c3181c6f2b6c826deea2b0" title="Copies the rest values array to a user specified buffer.">getRestvalues</a>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>* userRestvalueBuffer, <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> bufferSize) <span class="keyword">const</span> = 0;
+<a name="l00277"></a>00277
+<a name="l00290"></a>00290 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#868c8ede0e185dbf6bff4ca17fec4a8a" title="Copies the tether anchors array to a user specified buffer.">getTetherAnchors</a>(<a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a>* userAnchorBuffer, <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> bufferSize) <span class="keyword">const</span> = 0;
+<a name="l00291"></a>00291
+<a name="l00303"></a>00303 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#8dde7c6c2105602237ded25f44c4eeee" title="Copies the tether lengths array to a user specified buffer.">getTetherLengths</a>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>* userLengthBuffer, <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> bufferSize) <span class="keyword">const</span> = 0;
+<a name="l00304"></a>00304
+<a name="l00305"></a>00305
+<a name="l00310"></a>00310 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classPxClothFabric.html#56084286b66bf374e3fe37fbd097a83b" title="Scale all rest values of length dependent constraints.">scaleRestlengths</a>(<a class="code" href="namespacephysx.html#727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a> scale) = 0;
+<a name="l00311"></a>00311
+<a name="l00318"></a>00318 <span class="keyword">virtual</span> <a class="code" href="group__foundation.html#gcce5749db3dcfb916e98c253374264ed">PxU32</a> <a class="code" href="classPxClothFabric.html#63cecd759a2d741c895371dc8d97db85" title="Reference count of the cloth instance.">getReferenceCount</a>() <span class="keyword">const</span> = 0;
+<a name="l00319"></a>00319
+<a name="l00325"></a>00325 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classPxClothFabric.html#247caa708dca4651233cb6d48dfdc694" title="Acquires a counted reference to a cloth fabric.">acquireReference</a>() = 0;
+<a name="l00326"></a>00326
+<a name="l00327"></a>00327
+<a name="l00328"></a><a class="code" href="classPxClothFabric.html#c20c77d7608c6834056d8e5ae16f87e9">00328</a> <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="classPxClothFabric.html#c20c77d7608c6834056d8e5ae16f87e9" title="Returns string name of dynamic type.">getConcreteTypeName</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="stringliteral">"PxClothFabric"</span>; }
+<a name="l00329"></a>00329
+<a name="l00330"></a>00330 <span class="keyword">protected</span>:
+<a name="l00331"></a>00331
+<a name="l00332"></a><a class="code" href="classPxClothFabric.html#57fdb4cae7066205298f234ff7e5c15d">00332</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxClothFabric.html#57fdb4cae7066205298f234ff7e5c15d">PxClothFabric</a>(<a class="code" href="group__common.html#gc1fb4b256a5d900d394e89db170a2b79">PxType</a> concreteType, <a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : <a class="code" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection.">PxBase</a>(concreteType, baseFlags) {}
+<a name="l00333"></a><a class="code" href="classPxClothFabric.html#f9f72afdafef5a2bd195448e9a4dc79d">00333</a> <a class="code" href="group__foundation.html#gcb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="classPxClothFabric.html#f9f72afdafef5a2bd195448e9a4dc79d">PxClothFabric</a>(<a class="code" href="classPxFlags.html">PxBaseFlags</a> baseFlags) : <a class="code" href="classPxBase.html" title="Base class for objects that can be members of a PxCollection.">PxBase</a>(baseFlags) {}
+<a name="l00334"></a><a class="code" href="classPxClothFabric.html#01d4cf1d83d8e959bb2fe918857e2470">00334</a> <span class="keyword">virtual</span> <a class="code" href="classPxClothFabric.html#01d4cf1d83d8e959bb2fe918857e2470">~PxClothFabric</a>() {}
+<a name="l00335"></a><a class="code" href="classPxClothFabric.html#be572798a8088bf4712bc9dc9a65001f">00335</a> <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="classPxClothFabric.html#be572798a8088bf4712bc9dc9a65001f" title="Returns whether a given type name matches with the type of this instance.">isKindOf</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* name)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> !::strcmp(<span class="stringliteral">"PxClothFabric"</span>, name) || <a class="code" href="classPxBase.html#ae9d444c7cfd1715a101350a1b1226ef" title="Returns whether a given type name matches with the type of this instance.">PxBase::isKindOf</a>(name); }
+<a name="l00336"></a>00336 };
+<a name="l00337"></a>00337
+<a name="l00338"></a>00338 <span class="preprocessor">#if !PX_DOXYGEN</span>
+<a name="l00339"></a>00339 <span class="preprocessor"></span>} <span class="comment">// namespace physx</span>
+<a name="l00340"></a>00340 <span class="preprocessor">#endif</span>
+<a name="l00341"></a>00341 <span class="preprocessor"></span>
+<a name="l00343"></a>00343 <span class="preprocessor">#endif</span>
+</pre></div></div>
+
+<hr style="width: 100%; height: 2px;"><br>
+Copyright &copy; 2008-2016 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a>
+</body>
+</html>