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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /KaplaDemo/samples/sampleViewer3/SceneCrab.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'KaplaDemo/samples/sampleViewer3/SceneCrab.h')
| -rw-r--r-- | KaplaDemo/samples/sampleViewer3/SceneCrab.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/KaplaDemo/samples/sampleViewer3/SceneCrab.h b/KaplaDemo/samples/sampleViewer3/SceneCrab.h new file mode 100644 index 00000000..cbe00d94 --- /dev/null +++ b/KaplaDemo/samples/sampleViewer3/SceneCrab.h @@ -0,0 +1,80 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef SCENE_CRAB_H +#define SCENE_CRAB_H + +#include "SceneKapla.h" +#include "foundation/Px.h" +#include "foundation/PxSimpleTypes.h" +#include "common/PxPhysXCommonConfig.h" +#include "task/PxTask.h" +#include "CrabManager.h" +#include <vector> + + +namespace physx +{ + class PxRigidDynamic; + class PxRevoluteJoint; + class PxJoint; +} + +class SceneCrab : public SceneKapla +{ +public: + SceneCrab(PxPhysics* pxPhysics, PxCooking *pxCooking, bool isGrb, Shader *defaultShader, const char *resourcePath, float slowMotionFactor); + ~SceneCrab(); + + + + virtual void onInit(PxScene* pxScene); + + virtual void setScene(PxScene* scene); + + virtual void duringSim(float dt); + virtual void syncAsynchronousWork(); + + virtual void getInitialCamera(PxVec3& pos, PxVec3& dir) { pos = PxVec3(-70.f, -5.f, -70.f); dir = PxVec3(1.f, -0.3f, 1.f).getNormalized(); } + + virtual void handleKeyDown(unsigned char key, int x, int y); + virtual void handleKeyUp(unsigned char key, int x, int y); + +private: + void createCrabs(); + +private: + + CrabManager mCrabManager; + PxU32 mNbCrabsX; + PxU32 mNbCrabsZ; + PxU32 mNbSuperCrabs; +}; + +#endif |