diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /KaplaDemo/samples/sampleViewer3/SceneCrab.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'KaplaDemo/samples/sampleViewer3/SceneCrab.cpp')
| -rw-r--r-- | KaplaDemo/samples/sampleViewer3/SceneCrab.cpp | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/KaplaDemo/samples/sampleViewer3/SceneCrab.cpp b/KaplaDemo/samples/sampleViewer3/SceneCrab.cpp new file mode 100644 index 00000000..0b6370cc --- /dev/null +++ b/KaplaDemo/samples/sampleViewer3/SceneCrab.cpp @@ -0,0 +1,189 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "PxPhysicsAPI.h" +#include "extensions/PxExtensionsAPI.h" +#include "SceneCrab.h" +#include "SimScene.h" +#include "CompoundCreator.h" +#include <GL/glut.h> + +#include "PxTkStream.h" +#include "PxTkFile.h" +using namespace PxToolkit; +// if enabled: runs the crab AI in sync, not as a parallel task to physx. +#define DEBUG_RENDERING 0 + +bool mSpawnActive = false; + + +SceneCrab::SceneCrab(PxPhysics* pxPhysics, PxCooking *pxCooking, bool isGrb, + Shader *defaultShader, const char *resourcePath, float slowMotionFactor) : + SceneKapla(pxPhysics, pxCooking, isGrb, defaultShader, resourcePath, slowMotionFactor) +{ + + mNbCrabsX = 20; + mNbCrabsZ = 20; + mNbSuperCrabs = 2; +} + +void SceneCrab::onInit(PxScene* pxScene) +{ + SceneKapla::onInit(pxScene); + + mCrabManager.setSceneCrab(this); + mCrabManager.initialize(mNbCrabsX*mNbCrabsZ + mNbSuperCrabs); + createTerrain("terrain_ll2.bmp", "", 60.f, true); + const PxVec3 dims(0.08f, 0.25f, 1.0f); + PxMaterial* towerMaterial = mPxPhysics->createMaterial(0.5f, 0.25f, 0.1f); + ShaderMaterial mat; + mat.init(); + + PxFilterData queryData; + queryData.word0 = 128; + + createCrabs(); + + createCylindricalTower(48, 3.6f, 3.6f, 15, dims, PxVec3(-25.f, -30.5f, -85.f), towerMaterial, mat, PxFilterData(), queryData, 0.2f); + createCylindricalTower(48, 3.6f, 3.6f, 15, dims, PxVec3(-5.f, -30.5f, -85.f), towerMaterial, mat, PxFilterData(), queryData, 0.2f); + createCylindricalTower(48, 3.6f, 3.6f, 15, dims, PxVec3(15.f, -30.5f, -85.f), towerMaterial, mat, PxFilterData(), queryData, 0.2f); + createCylindricalTower(48, 3.6f, 3.6f, 15, dims, PxVec3(35.f, -30.5f, -85.f), towerMaterial, mat, PxFilterData(), queryData, 0.2f); + createCylindricalTower(48, 3.6f, 3.6f, 15, dims, PxVec3(55.f, -30.5f, -85.f), towerMaterial, mat, PxFilterData(), queryData, 0.2f); + //createCylindricalTower(64, 3.6f, 3.6f, 15, dims, PxVec3(-75.f, -30.65f, -95.f), towerMaterial, mat, PxFilterData(), queryData, 0.2f); + //createCylindricalTower(64, 3.6f, 3.6f, 15, dims, PxVec3(-55.f, -30.65f, -95.f), towerMaterial, mat, PxFilterData(), queryData, 0.2f); + //createCylindricalTower(64, 3.6f, 3.6f, 15, dims, PxVec3(-35.f, -30.65f, -95.f), towerMaterial, mat, PxFilterData(), queryData, 0.2f); + /*createCylindricalTower(64, 3.6f, 3.6f, 15, dims, PxVec3(55.f, -1.10f, 55.f), towerMaterial, mat, PxFilterData(), queryData, 0.2f);*/ + +} + +SceneCrab::~SceneCrab() +{ + +} + +void SceneCrab::setScene(PxScene* scene) +{ + SceneKapla::setScene(scene); + mCrabManager.setScene(scene); +} + +void SceneCrab::createCrabs() +{ + PxVec3 startCrabPos(-75.f, 1.f, -75.f); + + PxReal scale = 0.8f; + PxReal crabDepth = 2.0f; + PxReal legMass = 0.03f; + + for (PxU32 i = 0; i < mNbCrabsX; ++i) + { + PxVec3 crabPos = startCrabPos + PxVec3(10.f*i, 0, 0); + for (PxU32 j = 0; j < mNbCrabsZ; ++j) + { + //const PxU32 index = i*mNbCrabsX + j; + crabPos.z += 10.f; + mCrabManager.createCrab(crabPos, crabDepth, scale, legMass, 4); + } + + } + + startCrabPos = PxVec3(-20.f, 1.f, -20.f); + crabDepth = 8.f; + legMass = 0.3f; + scale = 2.f; + for (PxU32 i = 0; i < mNbSuperCrabs; ++i) + { + PxVec3 crabPos = startCrabPos + PxVec3(-20.f*i, 0, -20.f*i); + //super crabs + mCrabManager.createCrab(crabPos, crabDepth, scale, legMass, 8); + } +} + +// ---------------------------------------------------------------------------------------------- +void SceneCrab::duringSim(float dt) +{ + PxSceneWriteLock scopedLock(getScene()); + mCrabManager.update(dt); +} + +void SceneCrab::syncAsynchronousWork() +{ + mCrabManager.syncWork(); +} + +void SceneCrab::handleKeyDown(unsigned char key, int x, int y) +{ + + if (key == 'k' || key == 'K') + { + + if (!mSpawnActive) + { + mSpawnActive = true; + PxReal scale = 0.8f; + PxReal crabDepth = 2.0f; + PxReal legMass = 0.03f; + + //Raycast against the static world to get a spawn position.... + + PxRaycastBuffer hit; + + PxQueryFilterData fd; fd.flags |= PxQueryFlag::eSTATIC; + + PxVec3 orig, dir; + getMouseRay(mMouseX, mMouseY, orig, dir); + + if (mSimScene->getScene()->raycast(mCameraPos, dir, 1000.f, hit, PxHitFlags(PxHitFlag::eDEFAULT), fd)) + { + //Spawn a walker... + for (PxU32 a = 0; a < 1; ++a) + { + for (PxU32 b = 0; b < 1; ++b) + { + mCrabManager.createCrab(hit.block.position + PxVec3(a*10.f, 0.f, b * 10.f), crabDepth, scale, legMass, 4); + } + } + + } + } + } + + SceneKapla::handleKeyDown(key, x, y); +} + +void SceneCrab::handleKeyUp(unsigned char key, int x, int y) +{ + if (key == 'k' || key == 'K') + { + mSpawnActive = false; + } + + + SceneKapla::handleKeyUp(key, x, y); +} |