diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /KaplaDemo/samples/sampleViewer3/CrabManager.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'KaplaDemo/samples/sampleViewer3/CrabManager.cpp')
| -rw-r--r-- | KaplaDemo/samples/sampleViewer3/CrabManager.cpp | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/KaplaDemo/samples/sampleViewer3/CrabManager.cpp b/KaplaDemo/samples/sampleViewer3/CrabManager.cpp new file mode 100644 index 00000000..fa7649e9 --- /dev/null +++ b/KaplaDemo/samples/sampleViewer3/CrabManager.cpp @@ -0,0 +1,159 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "PxPhysicsAPI.h" +#include "extensions/PxExtensionsAPI.h" +#include "SceneCrab.h" +#include "Crab.h" +#include "CrabManager.h" +#include "SimScene.h" +#include "CompoundCreator.h" +#include <GL/glut.h> + +#include "PxTkStream.h" +#include "PxTkFile.h" +#include "CmTask.h" +using namespace PxToolkit; + + +CrabManager::CrabManager() : mSceneCrab(NULL), mCrabs(NULL), mCompletionTask(mSync) +{ + mSync.set(); +} + +CrabManager::~CrabManager() +{ + for (PxU32 i = 0; i < mCrabs.size(); ++i) + { + mCrabs[i]->~Crab(); + PX_FREE(mCrabs[i]); + } + + mCrabs.clear(); + + for (PxU32 i = 0; i < mUpdateStateTask.size(); ++i) + { + mUpdateStateTask[i]->~CrabUpdateStateTask(); + PX_FREE(mUpdateStateTask[i]); + } + + mUpdateStateTask.clear(); +} + +PxScene& CrabManager::getScene() +{ + return mSceneCrab->getScene(); +} + +PxPhysics& CrabManager::getPhysics() +{ + return mSceneCrab->getPhysics(); +} + +void CrabManager::setSceneCrab(SceneCrab* sceneCrab) +{ + mSceneCrab = sceneCrab; +} + +void CrabManager::setScene(PxScene* scene) +{ + for (PxU32 a = 0; a < mCrabs.size(); ++a) + { + mCrabs[a]->setScene(scene); + } +} + +SceneCrab* CrabManager::getSceneCrab() +{ + return mSceneCrab; +} + +Compound* CrabManager::createObject(const PxTransform &pose, const PxVec3 &vel, const PxVec3 &omega, + bool particles, const ShaderMaterial &mat, bool useSecondaryPattern, ShaderShadow* shader) +{ + return mSceneCrab->createObject(pose, vel, omega, particles, mat, useSecondaryPattern, shader,1,1); +} + +void CrabManager::initialize(const PxU32 nbCrabs) +{ + mCrabs.reserve(nbCrabs); +} + +void CrabManager::createCrab(const PxVec3& crabPos, const physx::PxReal crabDepth, const PxReal scale, const PxReal legMass, const PxU32 numLegs) +{ + PxU32 idx = mCrabs.size(); + mCrabs.pushBack(PX_PLACEMENT_NEW(PX_ALLOC(sizeof(Crab), PX_DEBUG_EXP("Crabs")), Crab)(this, idx%UPDATE_FREQUENCY_RESET)); + mCrabs[idx]->create(crabPos, crabDepth, scale, legMass, numLegs); + PxU32 taskSize = mUpdateStateTask.size(); + if (taskSize == 0 || ((mCrabs.size() - mUpdateStateTask[taskSize - 1]->mStartIndex) == 64)) + { + //Create a new task... + mUpdateStateTask.pushBack(PX_PLACEMENT_NEW(PX_ALLOC(sizeof(CrabUpdateStateTask), PX_DEBUG_EXP("CrabUpdateTask")), CrabUpdateStateTask)(this, idx, mCrabs.size())); + } + mUpdateStateTask[mUpdateStateTask.size() - 1]->mEndIndex = mCrabs.size(); +} + +void CrabManager::update(const PxReal dt) +{ + mSync.reset(); + PxSceneWriteLock scopedLock(getScene()); + PxTaskManager* manager = getScene().getTaskManager(); + + mCompletionTask.setContinuation(*manager, NULL); + + for (PxU32 i = 0; i < mCrabs.size(); ++i) + { + mCrabs[i]->update(dt); + } + + for (PxU32 i = 0; i < mUpdateStateTask.size(); ++i) + { + mUpdateStateTask[i]->setContinuation(&mCompletionTask); + mUpdateStateTask[i]->removeReference(); + } + + mCompletionTask.removeReference(); + + //mSync.wait(); +} + +void CrabManager::syncWork() +{ + mSync.wait(); +} + +void CrabUpdateStateTask::runInternal() +{ + Crab** crab = mCrabManager->getCrabs(); + + for (PxU32 i = mStartIndex; i < mEndIndex; ++i) + { + crab[i]->run(); + } +}
\ No newline at end of file |