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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /KaplaDemo/samples/sampleViewer3/Crab.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'KaplaDemo/samples/sampleViewer3/Crab.h')
| -rw-r--r-- | KaplaDemo/samples/sampleViewer3/Crab.h | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/KaplaDemo/samples/sampleViewer3/Crab.h b/KaplaDemo/samples/sampleViewer3/Crab.h new file mode 100644 index 00000000..829abe8e --- /dev/null +++ b/KaplaDemo/samples/sampleViewer3/Crab.h @@ -0,0 +1,190 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#ifndef CRAB_H +#define CRAB_H + +#include "foundation/Px.h" +#include "foundation/PxSimpleTypes.h" +#include "common/PxPhysXCommonConfig.h" +#include "task/PxTask.h" +#include <vector> + +#define UPDATE_FREQUENCY_RESET 10 + + +struct CrabState +{ + enum Enum + { + eWAITING, + eMOVE_FWD, + eMOVE_BKWD, + eROTATE_LEFT, + eROTATE_RIGHT, + ePANIC, + eNUM_STATES, + }; +}; + + + +namespace physx +{ + class PxRigidDynamic; + class PxRevoluteJoint; + class PxJoint; + class PxScene; +} + +// Edge Labels for Theo Jansen's Mechanism +// _. +// ,' | m +// ,' |2b ..... +// ,' 2a | e |n +// +-------+---------+ +// | | +// | |2c +// | | +// +-------+ +// `. | +// `. |2d +// `. | +// `| + +struct LegParameters +{ + physx::PxReal a; // half x-dim leg + physx::PxReal b; // half height upper triangle + physx::PxReal c; // half height distance joints (square) + physx::PxReal d; // half height lower triangle + physx::PxReal e; // x distance from main body centre + physx::PxReal m; // half extent of the motor box + physx::PxReal n; // y offset of the motor from the main body centre +}; + +class Crab; +class CrabManager; + +struct SqRayBuffer +{ + SqRayBuffer(Crab* crab, physx::PxU32 numRays, physx::PxU32 numHits); + ~SqRayBuffer(); + + Crab* mCrab; + physx::PxBatchQuery* mBatchQuery; + + physx::PxRaycastQueryResult* mRayCastResults; + physx::PxRaycastHit* mRayCastHits; + + physx::PxU32 mQueryResultSize; + physx::PxU32 mHitSize; + void* mOrigAddresses[2]; + + void setScene(physx::PxScene* scene); +private: + SqRayBuffer& operator=(const SqRayBuffer&); +}; + +struct SqSweepBuffer +{ + SqSweepBuffer(Crab* crab, physx::PxU32 numRays, physx::PxU32 numHits); + ~SqSweepBuffer(); + + Crab* mCrab; + physx::PxBatchQuery* mBatchQuery; + + physx::PxSweepQueryResult* mSweepResults; + physx::PxSweepHit* mSweepHits; + + physx::PxU32 mQueryResultSize; + physx::PxU32 mHitSize; + void* mOrigAddresses[2]; + + void setScene(physx::PxScene* scene); +private: + SqSweepBuffer& operator=(const SqSweepBuffer&); +}; + +class Crab +{ +public: + + Crab(CrabManager* crabManager, physx::PxU32 updateFrequency); + ~Crab(); + + void update(physx::PxReal dt); + void setAcceleration(physx::PxReal leftAcc, physx::PxReal rightAcc); + void flushAccelerationBuffer(); + + PX_INLINE const physx::PxRigidDynamic* getCrabBody() const { return mCrabBody; } + PX_INLINE physx::PxRigidDynamic* getCrabBody() { return mCrabBody; } + + + void run(); + + void setScene(physx::PxScene* scene); + + + + void initMembers(); + Crab* create(const physx::PxVec3& _crabPos, const physx::PxReal crabDepth, const physx::PxReal scale, const physx::PxReal legMass, const physx::PxU32 numLegs); + + physx::PxVec3 getPlaceOnFloor(physx::PxVec3 pos); + void createLeg(physx::PxRigidDynamic* mainBody, physx::PxVec3 localPos, physx::PxReal mass, const LegParameters& params, physx::PxReal scale, physx::PxRigidDynamic* motor, physx::PxVec3 motorAttachmentPos); + void scanForObstacles(); + void updateState(); + void initState(CrabState::Enum state); + + void setManager(CrabManager* crabManager) { mManager = crabManager; } + CrabManager* getManager(){ return mManager; } + +private: + CrabManager* mManager; + physx::PxRigidDynamic* mCrabBody; + //physx::PxRevoluteJoint* mMotorJoint[2]; + physx::PxD6Joint* mMotorJoint[2]; + physx::PxMaterial* mMaterial; + + physx::PxReal mAcceleration[2]; + //SqRayBuffer* mSqRayBuffer; + SqSweepBuffer* mSqSweepBuffer; + + physx::PxReal mLegHeight; + + CrabState::Enum mCrabState; + physx::PxReal mStateTime; + physx::PxReal mDistances[10]; + physx::PxReal mAccumTime; + physx::PxReal mElapsedTime; + physx::PxReal mAccelerationBuffer[2]; + physx::PxU32 mUpdateFrequency; +}; + +#endif |