diff options
| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /Externals/cg/2.2/include/Cg/cg.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'Externals/cg/2.2/include/Cg/cg.h')
| -rw-r--r-- | Externals/cg/2.2/include/Cg/cg.h | 758 |
1 files changed, 758 insertions, 0 deletions
diff --git a/Externals/cg/2.2/include/Cg/cg.h b/Externals/cg/2.2/include/Cg/cg.h new file mode 100644 index 00000000..701d26e7 --- /dev/null +++ b/Externals/cg/2.2/include/Cg/cg.h @@ -0,0 +1,758 @@ +/* + * + * Copyright (c) 2002-2010, NVIDIA Corporation. + * + * + * + * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration + * of your agreement to the following terms, and your use, installation, + * modification or redistribution of this NVIDIA software constitutes + * acceptance of these terms. If you do not agree with these terms, please do + * not use, install, modify or redistribute this NVIDIA software. + * + * + * + * In consideration of your agreement to abide by the following terms, and + * subject to these terms, NVIDIA grants you a personal, non-exclusive license, + * under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA + * Software"), to use, reproduce, modify and redistribute the NVIDIA + * Software, with or without modifications, in source and/or binary forms; + * provided that if you redistribute the NVIDIA Software, you must retain the + * copyright notice of NVIDIA, this notice and the following text and + * disclaimers in all such redistributions of the NVIDIA Software. Neither the + * name, trademarks, service marks nor logos of NVIDIA Corporation may be used + * to endorse or promote products derived from the NVIDIA Software without + * specific prior written permission from NVIDIA. Except as expressly stated + * in this notice, no other rights or licenses express or implied, are granted + * by NVIDIA herein, including but not limited to any patent rights that may be + * infringed by your derivative works or by other works in which the NVIDIA + * Software may be incorporated. No hardware is licensed hereunder. + * + * + * + * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING + * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION + * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. + * + * + * + * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, + * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST + * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, + * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, + * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING + * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * + */ + + +#ifndef _cg_h +#define _cg_h + +/*************************************************************************/ +/*** CG Run-Time Library API ***/ +/*************************************************************************/ + +#define CG_VERSION_NUM 2200 + +#ifdef _WIN32 +# ifndef APIENTRY /* From Win32's <windef.h> */ +# define CG_APIENTRY_DEFINED +# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__) +# define APIENTRY __stdcall +# else +# define APIENTRY +# endif +# endif +# ifndef WINGDIAPI /* From Win32's <wingdi.h> and <winnt.h> */ +# define CG_WINGDIAPI_DEFINED +# define WINGDIAPI __declspec(dllimport) +# endif +#endif /* _WIN32 */ + +/* Set up CG_API for Win32 dllexport or gcc visibility */ + +#ifndef CG_API +# ifdef CG_EXPORTS +# ifdef _WIN32 +# define CG_API __declspec(dllexport) +# elif defined(__GNUC__) && __GNUC__>=4 +# define CG_API __attribute__ ((visibility("default"))) +# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) +# define CG_API __global +# else +# define CG_API +# endif +# else +# define CG_API +# endif +#endif + +#ifndef CGENTRY +# ifdef _WIN32 +# define CGENTRY __cdecl +# else +# define CGENTRY +# endif +#endif + +/*************************************************************************/ +/*** Data types and enumerants ***/ +/*************************************************************************/ + +typedef int CGbool; + +#define CG_FALSE ((CGbool)0) +#define CG_TRUE ((CGbool)1) + +typedef struct _CGcontext *CGcontext; +typedef struct _CGprogram *CGprogram; +typedef struct _CGparameter *CGparameter; +typedef struct _CGobj *CGobj; +typedef struct _CGbuffer *CGbuffer; +typedef struct _CGeffect *CGeffect; +typedef struct _CGtechnique *CGtechnique; +typedef struct _CGpass *CGpass; +typedef struct _CGstate *CGstate; +typedef struct _CGstateassignment *CGstateassignment; +typedef struct _CGannotation *CGannotation; +typedef void *CGhandle; + + +/*!!! PREPROCESS BEGIN */ + +typedef enum + { + CG_UNKNOWN_TYPE, + CG_STRUCT, + CG_ARRAY, + CG_TYPELESS_STRUCT, + + CG_TYPE_START_ENUM = 1024, +#define CG_DATATYPE_MACRO(name, compiler_name, enum_name, base_name, ncols, nrows, pc) \ + enum_name , + +#include <Cg/cg_datatypes.h> +#undef CG_DATATYPE_MACRO + + CG_TYPE_MAX + } CGtype; + +typedef enum + { +# define CG_BINDLOCATION_MACRO(name,enum_name,compiler_name,\ + enum_int,addressable,param_type) \ + enum_name = enum_int, + +#include <Cg/cg_bindlocations.h> + + CG_UNDEFINED = 3256 + } CGresource; + +typedef enum + { + CG_PROFILE_START = 6144, + CG_PROFILE_UNKNOWN, + +#define CG_PROFILE_MACRO(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) \ + CG_PROFILE_##compiler_id_caps = int_id, +#define CG_PROFILE_ALIAS(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) \ + CG_PROFILE_MACRO(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) + +#include <Cg/cg_profiles.h> + + CG_PROFILE_MAX = 7100 + } CGprofile; + +typedef enum + { +#define CG_ERROR_MACRO(code, enum_name, message) \ + enum_name = code, +#include <Cg/cg_errors.h> + + CG_ERROR_MAX + } CGerror; + +typedef enum + { +#define CG_ENUM_MACRO(enum_name, enum_val) \ + enum_name = enum_val, +#include <Cg/cg_enums.h> + + CG_ENUM_MAX + } CGenum; + +/*!!! PREPROCESS END */ + +typedef enum + { + CG_PARAMETERCLASS_UNKNOWN = 0, + CG_PARAMETERCLASS_SCALAR, + CG_PARAMETERCLASS_VECTOR, + CG_PARAMETERCLASS_MATRIX, + CG_PARAMETERCLASS_STRUCT, + CG_PARAMETERCLASS_ARRAY, + CG_PARAMETERCLASS_SAMPLER, + CG_PARAMETERCLASS_OBJECT, + + CG_PARAMETERCLASS_MAX + } CGparameterclass; + +typedef enum +{ + CG_UNKNOWN_DOMAIN = 0, + CG_FIRST_DOMAIN = 1, + CG_VERTEX_DOMAIN = 1, + CG_FRAGMENT_DOMAIN, + CG_GEOMETRY_DOMAIN, + CG_NUMBER_OF_DOMAINS, + + CG_DOMAIN_MAX +} CGdomain; + +typedef enum +{ + CG_MAP_READ = 0, + CG_MAP_WRITE, + CG_MAP_READ_WRITE, + CG_MAP_WRITE_DISCARD, + CG_MAP_WRITE_NO_OVERWRITE, + + CG_MAP_MAX +} CGbufferaccess; + +typedef enum +{ + CG_BUFFER_USAGE_STREAM_DRAW = 0, + CG_BUFFER_USAGE_STREAM_READ, + CG_BUFFER_USAGE_STREAM_COPY, + CG_BUFFER_USAGE_STATIC_DRAW, + CG_BUFFER_USAGE_STATIC_READ, + CG_BUFFER_USAGE_STATIC_COPY, + CG_BUFFER_USAGE_DYNAMIC_DRAW, + CG_BUFFER_USAGE_DYNAMIC_READ, + CG_BUFFER_USAGE_DYNAMIC_COPY, + + CG_BUFFER_USAGE_MAX +} CGbufferusage; + +#ifdef __cplusplus +extern "C" { +#endif + +typedef CGbool (CGENTRY * CGstatecallback)(CGstateassignment); +typedef void (CGENTRY * CGerrorCallbackFunc)(void); +typedef void (CGENTRY * CGerrorHandlerFunc)(CGcontext ctx, CGerror err, void *data); +typedef void (CGENTRY * CGIncludeCallbackFunc)(CGcontext ctx, const char *filename); + +/*************************************************************************/ +/*** Functions ***/ +/*************************************************************************/ + +#ifndef CG_EXPLICIT + +/*** Library policy functions ***/ + +CG_API CGenum CGENTRY cgSetLockingPolicy(CGenum lockingPolicy); +CG_API CGenum CGENTRY cgGetLockingPolicy(void); +CG_API CGenum CGENTRY cgSetSemanticCasePolicy(CGenum casePolicy); +CG_API CGenum CGENTRY cgGetSemanticCasePolicy(void); + +/*** Context functions ***/ + +CG_API CGcontext CGENTRY cgCreateContext(void); +CG_API void CGENTRY cgDestroyContext(CGcontext ctx); +CG_API CGbool CGENTRY cgIsContext(CGcontext ctx); +CG_API const char * CGENTRY cgGetLastListing(CGcontext ctx); +CG_API void CGENTRY cgSetLastListing(CGhandle handle, const char *listing); +CG_API void CGENTRY cgSetAutoCompile(CGcontext ctx, CGenum flag); +CG_API CGenum CGENTRY cgGetAutoCompile(CGcontext ctx); +CG_API void CGENTRY cgSetParameterSettingMode(CGcontext ctx, CGenum parameterSettingMode); +CG_API CGenum CGENTRY cgGetParameterSettingMode(CGcontext ctx); + +/*** Inclusion ***/ + +CG_API void CGENTRY cgSetCompilerIncludeString(CGcontext ctx, const char *name, const char *source); +CG_API void CGENTRY cgSetCompilerIncludeFile(CGcontext ctx, const char *name, const char *filename); +CG_API void CGENTRY cgSetCompilerIncludeCallback(CGcontext ctx, CGIncludeCallbackFunc func); +CG_API CGIncludeCallbackFunc CGENTRY cgGetCompilerIncludeCallback(CGcontext ctx); + +/*** Program functions ***/ + +CG_API CGprogram CGENTRY cgCreateProgram(CGcontext ctx, + CGenum program_type, + const char *program, + CGprofile profile, + const char *entry, + const char **args); +CG_API CGprogram CGENTRY cgCreateProgramFromFile(CGcontext ctx, + CGenum program_type, + const char *program_file, + CGprofile profile, + const char *entry, + const char **args); +CG_API CGprogram CGENTRY cgCopyProgram(CGprogram program); +CG_API void CGENTRY cgDestroyProgram(CGprogram program); + +CG_API CGprogram CGENTRY cgGetFirstProgram(CGcontext ctx); +CG_API CGprogram CGENTRY cgGetNextProgram(CGprogram current); +CG_API CGcontext CGENTRY cgGetProgramContext(CGprogram prog); +CG_API CGbool CGENTRY cgIsProgram(CGprogram program); + +CG_API void CGENTRY cgCompileProgram(CGprogram program); +CG_API CGbool CGENTRY cgIsProgramCompiled(CGprogram program); +CG_API const char * CGENTRY cgGetProgramString(CGprogram prog, CGenum pname); +CG_API CGprofile CGENTRY cgGetProgramProfile(CGprogram prog); +CG_API char const * const * CGENTRY cgGetProgramOptions(CGprogram prog); +CG_API void CGENTRY cgSetProgramProfile(CGprogram prog, CGprofile profile); +CG_API CGenum CGENTRY cgGetProgramInput(CGprogram program); +CG_API CGenum CGENTRY cgGetProgramOutput(CGprogram program); +CG_API void CGENTRY cgSetPassProgramParameters(CGprogram); +CG_API void CGENTRY cgUpdateProgramParameters(CGprogram program); +CG_API void CGENTRY cgUpdatePassParameters(CGpass pass); + +/*** Parameter functions ***/ + +CG_API CGparameter CGENTRY cgCreateParameter(CGcontext ctx, CGtype type); +CG_API CGparameter CGENTRY cgCreateParameterArray(CGcontext ctx, + CGtype type, + int length); +CG_API CGparameter CGENTRY cgCreateParameterMultiDimArray(CGcontext ctx, + CGtype type, + int dim, + const int *lengths); +CG_API void CGENTRY cgDestroyParameter(CGparameter param); +CG_API void CGENTRY cgConnectParameter(CGparameter from, CGparameter to); +CG_API void CGENTRY cgDisconnectParameter(CGparameter param); +CG_API CGparameter CGENTRY cgGetConnectedParameter(CGparameter param); + +CG_API int CGENTRY cgGetNumConnectedToParameters(CGparameter param); +CG_API CGparameter CGENTRY cgGetConnectedToParameter(CGparameter param, int index); + +CG_API CGparameter CGENTRY cgGetNamedParameter(CGprogram prog, const char *name); +CG_API CGparameter CGENTRY cgGetNamedProgramParameter(CGprogram prog, + CGenum name_space, + const char *name); + +CG_API CGparameter CGENTRY cgGetFirstParameter(CGprogram prog, CGenum name_space); +CG_API CGparameter CGENTRY cgGetNextParameter(CGparameter current); +CG_API CGparameter CGENTRY cgGetFirstLeafParameter(CGprogram prog, CGenum name_space); +CG_API CGparameter CGENTRY cgGetNextLeafParameter(CGparameter current); + +CG_API CGparameter CGENTRY cgGetFirstStructParameter(CGparameter param); +CG_API CGparameter CGENTRY cgGetNamedStructParameter(CGparameter param, + const char *name); + +CG_API CGparameter CGENTRY cgGetFirstDependentParameter(CGparameter param); + +CG_API CGparameter CGENTRY cgGetArrayParameter(CGparameter aparam, int index); +CG_API int CGENTRY cgGetArrayDimension(CGparameter param); +CG_API CGtype CGENTRY cgGetArrayType(CGparameter param); +CG_API int CGENTRY cgGetArraySize(CGparameter param, int dimension); +CG_API int CGENTRY cgGetArrayTotalSize(CGparameter param); +CG_API void CGENTRY cgSetArraySize(CGparameter param, int size); +CG_API void CGENTRY cgSetMultiDimArraySize(CGparameter param, const int *sizes); + +CG_API CGprogram CGENTRY cgGetParameterProgram(CGparameter param); +CG_API CGcontext CGENTRY cgGetParameterContext(CGparameter param); +CG_API CGbool CGENTRY cgIsParameter(CGparameter param); +CG_API const char * CGENTRY cgGetParameterName(CGparameter param); +CG_API CGtype CGENTRY cgGetParameterType(CGparameter param); +CG_API CGtype CGENTRY cgGetParameterBaseType(CGparameter param); +CG_API CGparameterclass CGENTRY cgGetParameterClass(CGparameter param); +CG_API int CGENTRY cgGetParameterRows(CGparameter param); +CG_API int CGENTRY cgGetParameterColumns(CGparameter param); +CG_API CGtype CGENTRY cgGetParameterNamedType(CGparameter param); +CG_API const char * CGENTRY cgGetParameterSemantic(CGparameter param); +CG_API CGresource CGENTRY cgGetParameterResource(CGparameter param); +CG_API CGresource CGENTRY cgGetParameterBaseResource(CGparameter param); +CG_API unsigned long CGENTRY cgGetParameterResourceIndex(CGparameter param); +CG_API CGenum CGENTRY cgGetParameterVariability(CGparameter param); +CG_API CGenum CGENTRY cgGetParameterDirection(CGparameter param); +CG_API CGbool CGENTRY cgIsParameterReferenced(CGparameter param); +CG_API CGbool CGENTRY cgIsParameterUsed(CGparameter param, CGhandle handle); +CG_API const double * CGENTRY cgGetParameterValues(CGparameter param, + CGenum value_type, + int *nvalues); +CG_API void CGENTRY cgSetParameterValuedr(CGparameter param, int n, const double *vals); +CG_API void CGENTRY cgSetParameterValuedc(CGparameter param, int n, const double *vals); +CG_API void CGENTRY cgSetParameterValuefr(CGparameter param, int n, const float *vals); +CG_API void CGENTRY cgSetParameterValuefc(CGparameter param, int n, const float *vals); +CG_API void CGENTRY cgSetParameterValueir(CGparameter param, int n, const int *vals); +CG_API void CGENTRY cgSetParameterValueic(CGparameter param, int n, const int *vals); +CG_API int CGENTRY cgGetParameterValuedr(CGparameter param, int n, double *vals); +CG_API int CGENTRY cgGetParameterValuedc(CGparameter param, int n, double *vals); +CG_API int CGENTRY cgGetParameterValuefr(CGparameter param, int n, float *vals); +CG_API int CGENTRY cgGetParameterValuefc(CGparameter param, int n, float *vals); +CG_API int CGENTRY cgGetParameterValueir(CGparameter param, int n, int *vals); +CG_API int CGENTRY cgGetParameterValueic(CGparameter param, int n, int *vals); +CG_API int CGENTRY cgGetParameterDefaultValuedr(CGparameter param, int n, double *vals); +CG_API int CGENTRY cgGetParameterDefaultValuedc(CGparameter param, int n, double *vals); +CG_API int CGENTRY cgGetParameterDefaultValuefr(CGparameter param, int n, float *vals); +CG_API int CGENTRY cgGetParameterDefaultValuefc(CGparameter param, int n, float *vals); +CG_API int CGENTRY cgGetParameterDefaultValueir(CGparameter param, int n, int *vals); +CG_API int CGENTRY cgGetParameterDefaultValueic(CGparameter param, int n, int *vals); +CG_API const char * CGENTRY cgGetStringParameterValue(CGparameter param); +CG_API void CGENTRY cgSetStringParameterValue(CGparameter param, const char *str); + +CG_API int CGENTRY cgGetParameterOrdinalNumber(CGparameter param); +CG_API CGbool CGENTRY cgIsParameterGlobal(CGparameter param); +CG_API int CGENTRY cgGetParameterIndex(CGparameter param); + +CG_API void CGENTRY cgSetParameterVariability(CGparameter param, CGenum vary); +CG_API void CGENTRY cgSetParameterSemantic(CGparameter param, const char *semantic); + +CG_API void CGENTRY cgSetParameter1f(CGparameter param, float x); +CG_API void CGENTRY cgSetParameter2f(CGparameter param, float x, float y); +CG_API void CGENTRY cgSetParameter3f(CGparameter param, float x, float y, float z); +CG_API void CGENTRY cgSetParameter4f(CGparameter param, + float x, + float y, + float z, + float w); +CG_API void CGENTRY cgSetParameter1d(CGparameter param, double x); +CG_API void CGENTRY cgSetParameter2d(CGparameter param, double x, double y); +CG_API void CGENTRY cgSetParameter3d(CGparameter param, + double x, + double y, + double z); +CG_API void CGENTRY cgSetParameter4d(CGparameter param, + double x, + double y, + double z, + double w); +CG_API void CGENTRY cgSetParameter1i(CGparameter param, int x); +CG_API void CGENTRY cgSetParameter2i(CGparameter param, int x, int y); +CG_API void CGENTRY cgSetParameter3i(CGparameter param, int x, int y, int z); +CG_API void CGENTRY cgSetParameter4i(CGparameter param, + int x, + int y, + int z, + int w); + +CG_API void CGENTRY cgSetParameter1iv(CGparameter param, const int *v); +CG_API void CGENTRY cgSetParameter2iv(CGparameter param, const int *v); +CG_API void CGENTRY cgSetParameter3iv(CGparameter param, const int *v); +CG_API void CGENTRY cgSetParameter4iv(CGparameter param, const int *v); +CG_API void CGENTRY cgSetParameter1fv(CGparameter param, const float *v); +CG_API void CGENTRY cgSetParameter2fv(CGparameter param, const float *v); +CG_API void CGENTRY cgSetParameter3fv(CGparameter param, const float *v); +CG_API void CGENTRY cgSetParameter4fv(CGparameter param, const float *v); +CG_API void CGENTRY cgSetParameter1dv(CGparameter param, const double *v); +CG_API void CGENTRY cgSetParameter2dv(CGparameter param, const double *v); +CG_API void CGENTRY cgSetParameter3dv(CGparameter param, const double *v); +CG_API void CGENTRY cgSetParameter4dv(CGparameter param, const double *v); + +CG_API void CGENTRY cgSetMatrixParameterir(CGparameter param, const int *matrix); +CG_API void CGENTRY cgSetMatrixParameterdr(CGparameter param, const double *matrix); +CG_API void CGENTRY cgSetMatrixParameterfr(CGparameter param, const float *matrix); +CG_API void CGENTRY cgSetMatrixParameteric(CGparameter param, const int *matrix); +CG_API void CGENTRY cgSetMatrixParameterdc(CGparameter param, const double *matrix); +CG_API void CGENTRY cgSetMatrixParameterfc(CGparameter param, const float *matrix); + +CG_API void CGENTRY cgGetMatrixParameterir(CGparameter param, int *matrix); +CG_API void CGENTRY cgGetMatrixParameterdr(CGparameter param, double *matrix); +CG_API void CGENTRY cgGetMatrixParameterfr(CGparameter param, float *matrix); +CG_API void CGENTRY cgGetMatrixParameteric(CGparameter param, int *matrix); +CG_API void CGENTRY cgGetMatrixParameterdc(CGparameter param, double *matrix); +CG_API void CGENTRY cgGetMatrixParameterfc(CGparameter param, float *matrix); + +CG_API CGenum CGENTRY cgGetMatrixParameterOrder(CGparameter param); + +CG_API CGparameter CGENTRY cgGetNamedSubParameter(CGparameter param, const char *name); + +/*** Type Functions ***/ + +CG_API const char * CGENTRY cgGetTypeString(CGtype type); +CG_API CGtype CGENTRY cgGetType(const char *type_string); + +CG_API CGtype CGENTRY cgGetNamedUserType(CGhandle handle, const char *name); + +CG_API int CGENTRY cgGetNumUserTypes(CGhandle handle); +CG_API CGtype CGENTRY cgGetUserType(CGhandle handle, int index); + +CG_API int CGENTRY cgGetNumParentTypes(CGtype type); +CG_API CGtype CGENTRY cgGetParentType(CGtype type, int index); + +CG_API CGbool CGENTRY cgIsParentType(CGtype parent, CGtype child); +CG_API CGbool CGENTRY cgIsInterfaceType(CGtype type); + +/*** Resource Functions ***/ + +CG_API const char * CGENTRY cgGetResourceString(CGresource resource); +CG_API CGresource CGENTRY cgGetResource(const char *resource_string); + +/*** Enum Functions ***/ + +CG_API const char * CGENTRY cgGetEnumString(CGenum en); +CG_API CGenum CGENTRY cgGetEnum(const char *enum_string); + +/*** Profile Functions ***/ + +CG_API const char * CGENTRY cgGetProfileString(CGprofile profile); +CG_API CGprofile CGENTRY cgGetProfile(const char *profile_string); +CG_API int CGENTRY cgGetNumSupportedProfiles(void); +CG_API CGprofile CGENTRY cgGetSupportedProfile(int index); +CG_API CGbool CGENTRY cgIsProfileSupported(CGprofile profile); +CG_API CGbool CGENTRY cgGetProfileProperty(CGprofile profile, CGenum query); + +/*** ParameterClass Functions ***/ + +CG_API const char * CGENTRY cgGetParameterClassString(CGparameterclass pc); +CG_API CGparameterclass CGENTRY cgGetParameterClassEnum(const char * pString); + +/*** Domain Functions ***/ + +CG_API const char * CGENTRY cgGetDomainString(CGdomain domain); +CG_API CGdomain CGENTRY cgGetDomain(const char *domain_string); +CG_API CGdomain CGENTRY cgGetProgramDomain(CGprogram program); + +/*** Error Functions ***/ + +CG_API CGerror CGENTRY cgGetError(void); +CG_API CGerror CGENTRY cgGetFirstError(void); +CG_API const char * CGENTRY cgGetErrorString(CGerror error); +CG_API const char * CGENTRY cgGetLastErrorString(CGerror *error); +CG_API void CGENTRY cgSetErrorCallback(CGerrorCallbackFunc func); +CG_API CGerrorCallbackFunc CGENTRY cgGetErrorCallback(void); +CG_API void CGENTRY cgSetErrorHandler(CGerrorHandlerFunc func, void *data); +CG_API CGerrorHandlerFunc CGENTRY cgGetErrorHandler(void **data); + +/*** Misc Functions ***/ + +CG_API const char * CGENTRY cgGetString(CGenum sname); + + +/*** CgFX Functions ***/ + +CG_API CGeffect CGENTRY cgCreateEffect(CGcontext, const char *code, const char **args); +CG_API CGeffect CGENTRY cgCreateEffectFromFile(CGcontext, const char *filename, + const char **args); +CG_API CGeffect CGENTRY cgCopyEffect(CGeffect effect); +CG_API void CGENTRY cgDestroyEffect(CGeffect); +CG_API CGcontext CGENTRY cgGetEffectContext(CGeffect); +CG_API CGbool CGENTRY cgIsEffect(CGeffect effect); + +CG_API CGeffect CGENTRY cgGetFirstEffect(CGcontext); +CG_API CGeffect CGENTRY cgGetNextEffect(CGeffect); + +CG_API CGprogram CGENTRY cgCreateProgramFromEffect(CGeffect effect, + CGprofile profile, + const char *entry, + const char **args); + +CG_API CGtechnique CGENTRY cgGetFirstTechnique(CGeffect); +CG_API CGtechnique CGENTRY cgGetNextTechnique(CGtechnique); +CG_API CGtechnique CGENTRY cgGetNamedTechnique(CGeffect, const char *name); +CG_API const char * CGENTRY cgGetTechniqueName(CGtechnique); +CG_API CGbool CGENTRY cgIsTechnique(CGtechnique); +CG_API CGbool CGENTRY cgValidateTechnique(CGtechnique); +CG_API CGbool CGENTRY cgIsTechniqueValidated(CGtechnique); +CG_API CGeffect CGENTRY cgGetTechniqueEffect(CGtechnique); + +CG_API CGpass CGENTRY cgGetFirstPass(CGtechnique); +CG_API CGpass CGENTRY cgGetNamedPass(CGtechnique, const char *name); +CG_API CGpass CGENTRY cgGetNextPass(CGpass); +CG_API CGbool CGENTRY cgIsPass(CGpass); +CG_API const char * CGENTRY cgGetPassName(CGpass); +CG_API CGtechnique CGENTRY cgGetPassTechnique(CGpass); +CG_API CGprogram CGENTRY cgGetPassProgram(CGpass pass, CGdomain domain); + +CG_API void CGENTRY cgSetPassState(CGpass); +CG_API void CGENTRY cgResetPassState(CGpass); + +CG_API CGstateassignment CGENTRY cgGetFirstStateAssignment(CGpass); +CG_API CGstateassignment CGENTRY cgGetNamedStateAssignment(CGpass, const char *name); +CG_API CGstateassignment CGENTRY cgGetNextStateAssignment(CGstateassignment); +CG_API CGbool CGENTRY cgIsStateAssignment(CGstateassignment); +CG_API CGbool CGENTRY cgCallStateSetCallback(CGstateassignment); +CG_API CGbool CGENTRY cgCallStateValidateCallback(CGstateassignment); +CG_API CGbool CGENTRY cgCallStateResetCallback(CGstateassignment); +CG_API CGpass CGENTRY cgGetStateAssignmentPass(CGstateassignment); +CG_API CGparameter CGENTRY cgGetSamplerStateAssignmentParameter(CGstateassignment); + +CG_API const float * CGENTRY cgGetFloatStateAssignmentValues(CGstateassignment, int *nVals); +CG_API const int * CGENTRY cgGetIntStateAssignmentValues(CGstateassignment, int *nVals); +CG_API const CGbool * CGENTRY cgGetBoolStateAssignmentValues(CGstateassignment, int *nVals); +CG_API const char * CGENTRY cgGetStringStateAssignmentValue(CGstateassignment); +CG_API CGprogram CGENTRY cgGetProgramStateAssignmentValue(CGstateassignment); +CG_API CGparameter CGENTRY cgGetTextureStateAssignmentValue(CGstateassignment); +CG_API CGparameter CGENTRY cgGetSamplerStateAssignmentValue(CGstateassignment); +CG_API int CGENTRY cgGetStateAssignmentIndex(CGstateassignment); + +CG_API int CGENTRY cgGetNumDependentStateAssignmentParameters(CGstateassignment); +CG_API CGparameter CGENTRY cgGetDependentStateAssignmentParameter(CGstateassignment, int index); + +CG_API CGparameter CGENTRY cgGetConnectedStateAssignmentParameter(CGstateassignment); + +CG_API CGstate CGENTRY cgGetStateAssignmentState(CGstateassignment); +CG_API CGstate CGENTRY cgGetSamplerStateAssignmentState(CGstateassignment); + +CG_API CGstate CGENTRY cgCreateState(CGcontext, const char *name, CGtype); +CG_API CGstate CGENTRY cgCreateArrayState(CGcontext, const char *name, CGtype, int nelems); +CG_API void CGENTRY cgSetStateCallbacks(CGstate, CGstatecallback set, CGstatecallback reset, + CGstatecallback validate); +CG_API void CGENTRY cgSetStateLatestProfile(CGstate, CGprofile); +CG_API CGstatecallback CGENTRY cgGetStateSetCallback(CGstate); +CG_API CGstatecallback CGENTRY cgGetStateResetCallback(CGstate); +CG_API CGstatecallback CGENTRY cgGetStateValidateCallback(CGstate); +CG_API CGprofile CGENTRY cgGetStateLatestProfile(CGstate); +CG_API CGcontext CGENTRY cgGetStateContext(CGstate); +CG_API CGtype CGENTRY cgGetStateType(CGstate); +CG_API const char * CGENTRY cgGetStateName(CGstate); +CG_API CGstate CGENTRY cgGetNamedState(CGcontext, const char *name); +CG_API CGstate CGENTRY cgGetFirstState(CGcontext); +CG_API CGstate CGENTRY cgGetNextState(CGstate); +CG_API CGbool CGENTRY cgIsState(CGstate); +CG_API void CGENTRY cgAddStateEnumerant(CGstate, const char *name, int value); + +CG_API CGstate CGENTRY cgCreateSamplerState(CGcontext, const char *name, CGtype); +CG_API CGstate CGENTRY cgCreateArraySamplerState(CGcontext, const char *name, CGtype, int nelems); +CG_API CGstate CGENTRY cgGetNamedSamplerState(CGcontext, const char *name); +CG_API CGstate CGENTRY cgGetFirstSamplerState(CGcontext); + +CG_API CGstateassignment CGENTRY cgGetFirstSamplerStateAssignment(CGparameter); +CG_API CGstateassignment CGENTRY cgGetNamedSamplerStateAssignment(CGparameter, const char *); +CG_API void CGENTRY cgSetSamplerState(CGparameter); + +CG_API CGparameter CGENTRY cgGetNamedEffectParameter(CGeffect, const char *); +CG_API CGparameter CGENTRY cgGetFirstLeafEffectParameter(CGeffect); +CG_API CGparameter CGENTRY cgGetFirstEffectParameter(CGeffect); +CG_API CGparameter CGENTRY cgGetEffectParameterBySemantic(CGeffect, const char *); + +CG_API CGannotation CGENTRY cgGetFirstTechniqueAnnotation(CGtechnique); +CG_API CGannotation CGENTRY cgGetFirstPassAnnotation(CGpass); +CG_API CGannotation CGENTRY cgGetFirstParameterAnnotation(CGparameter); +CG_API CGannotation CGENTRY cgGetFirstProgramAnnotation(CGprogram); +CG_API CGannotation CGENTRY cgGetFirstEffectAnnotation(CGeffect); +CG_API CGannotation CGENTRY cgGetNextAnnotation(CGannotation); + +CG_API CGannotation CGENTRY cgGetNamedTechniqueAnnotation(CGtechnique, const char *); +CG_API CGannotation CGENTRY cgGetNamedPassAnnotation(CGpass, const char *); +CG_API CGannotation CGENTRY cgGetNamedParameterAnnotation(CGparameter, const char *); +CG_API CGannotation CGENTRY cgGetNamedProgramAnnotation(CGprogram, const char *); +CG_API CGannotation CGENTRY cgGetNamedEffectAnnotation(CGeffect, const char *); + +CG_API CGbool CGENTRY cgIsAnnotation(CGannotation); + +CG_API const char * CGENTRY cgGetAnnotationName(CGannotation); +CG_API CGtype CGENTRY cgGetAnnotationType(CGannotation); + +CG_API const float * CGENTRY cgGetFloatAnnotationValues(CGannotation, int *nvalues); +CG_API const int * CGENTRY cgGetIntAnnotationValues(CGannotation, int *nvalues); +CG_API const char * CGENTRY cgGetStringAnnotationValue(CGannotation); +CG_API const char * const * CGENTRY cgGetStringAnnotationValues(CGannotation, int *nvalues); +CG_API const CGbool * CGENTRY cgGetBoolAnnotationValues(CGannotation, int *nvalues); +CG_API const int * CGENTRY cgGetBooleanAnnotationValues(CGannotation, int *nvalues); + +CG_API int CGENTRY cgGetNumDependentAnnotationParameters(CGannotation); +CG_API CGparameter CGENTRY cgGetDependentAnnotationParameter(CGannotation, int index); + +CG_API void CGENTRY cgEvaluateProgram(CGprogram, float *, int ncomps, int nx, int ny, int nz); + +/*** Cg 1.5 Additions ***/ + +CG_API CGbool CGENTRY cgSetEffectName(CGeffect, const char *name); +CG_API const char * CGENTRY cgGetEffectName(CGeffect); +CG_API CGeffect CGENTRY cgGetNamedEffect(CGcontext, const char *name); +CG_API CGparameter CGENTRY cgCreateEffectParameter(CGeffect, const char *name, CGtype); + +CG_API CGtechnique CGENTRY cgCreateTechnique(CGeffect, const char *name); + +CG_API CGparameter CGENTRY cgCreateEffectParameterArray(CGeffect, const char *name, CGtype type, int length); +CG_API CGparameter CGENTRY cgCreateEffectParameterMultiDimArray(CGeffect, const char *name, CGtype type, int dim, const int *lengths); + +CG_API CGpass CGENTRY cgCreatePass(CGtechnique, const char *name); + +CG_API CGstateassignment CGENTRY cgCreateStateAssignment(CGpass, CGstate); +CG_API CGstateassignment CGENTRY cgCreateStateAssignmentIndex(CGpass, CGstate, int index); +CG_API CGstateassignment CGENTRY cgCreateSamplerStateAssignment(CGparameter, CGstate); + +CG_API CGbool CGENTRY cgSetFloatStateAssignment(CGstateassignment, float); +CG_API CGbool CGENTRY cgSetIntStateAssignment(CGstateassignment, int); +CG_API CGbool CGENTRY cgSetBoolStateAssignment(CGstateassignment, CGbool); +CG_API CGbool CGENTRY cgSetStringStateAssignment(CGstateassignment, const char *); +CG_API CGbool CGENTRY cgSetProgramStateAssignment(CGstateassignment, CGprogram); +CG_API CGbool CGENTRY cgSetSamplerStateAssignment(CGstateassignment, CGparameter); +CG_API CGbool CGENTRY cgSetTextureStateAssignment(CGstateassignment, CGparameter); + +CG_API CGbool CGENTRY cgSetFloatArrayStateAssignment(CGstateassignment, const float *vals); +CG_API CGbool CGENTRY cgSetIntArrayStateAssignment(CGstateassignment, const int *vals); +CG_API CGbool CGENTRY cgSetBoolArrayStateAssignment(CGstateassignment, const CGbool *vals); + +CG_API CGannotation CGENTRY cgCreateTechniqueAnnotation(CGtechnique, const char *name, CGtype); +CG_API CGannotation CGENTRY cgCreatePassAnnotation(CGpass, const char *name, CGtype); +CG_API CGannotation CGENTRY cgCreateParameterAnnotation(CGparameter, const char *name, CGtype); +CG_API CGannotation CGENTRY cgCreateProgramAnnotation(CGprogram, const char *name, CGtype); +CG_API CGannotation CGENTRY cgCreateEffectAnnotation(CGeffect, const char *name, CGtype); + +CG_API CGbool CGENTRY cgSetIntAnnotation(CGannotation, int value); +CG_API CGbool CGENTRY cgSetFloatAnnotation(CGannotation, float value); +CG_API CGbool CGENTRY cgSetBoolAnnotation(CGannotation, CGbool value); +CG_API CGbool CGENTRY cgSetStringAnnotation(CGannotation, const char *value); + +CG_API int CGENTRY cgGetNumStateEnumerants(CGstate); +CG_API const char * CGENTRY cgGetStateEnumerant(CGstate, int index, int* value); +CG_API const char * CGENTRY cgGetStateEnumerantName(CGstate, int value); +CG_API int CGENTRY cgGetStateEnumerantValue(CGstate, const char *name); + +CG_API CGeffect CGENTRY cgGetParameterEffect(CGparameter param); + +CG_API CGparameterclass CGENTRY cgGetTypeClass(CGtype type); +CG_API CGtype CGENTRY cgGetTypeBase(CGtype type); +CG_API CGbool CGENTRY cgGetTypeSizes(CGtype type, int *nrows, int *ncols); +CG_API void CGENTRY cgGetMatrixSize(CGtype type, int *nrows, int *ncols); + +CG_API int CGENTRY cgGetNumProgramDomains( CGprogram program ); +CG_API CGdomain CGENTRY cgGetProfileDomain( CGprofile profile ); +CG_API CGprogram CGENTRY cgCombinePrograms( int n, const CGprogram *exeList ); +CG_API CGprogram CGENTRY cgCombinePrograms2( const CGprogram exe1, const CGprogram exe2 ); +CG_API CGprogram CGENTRY cgCombinePrograms3( const CGprogram exe1, const CGprogram exe2, const CGprogram exe3 ); +CG_API CGprofile CGENTRY cgGetProgramDomainProfile(CGprogram program, int index); +CG_API CGprogram CGENTRY cgGetProgramDomainProgram(CGprogram program, int index); + +/*** CGobj Functions ***/ +CG_API CGobj CGENTRY cgCreateObj( CGcontext context, CGenum program_type, const char *source, CGprofile profile, const char **args ); +CG_API CGobj CGENTRY cgCreateObjFromFile( CGcontext context, CGenum program_type, const char *source_file, CGprofile profile, const char **args ); +CG_API void CGENTRY cgDestroyObj( CGobj obj ); + +CG_API long CGENTRY cgGetParameterResourceSize(CGparameter); +CG_API CGtype CGENTRY cgGetParameterResourceType(CGparameter); +CG_API const char* CGENTRY cgGetParameterResourceName(CGparameter param); +CG_API int CGENTRY cgGetParameterBufferIndex(CGparameter); +CG_API int CGENTRY cgGetParameterBufferOffset(CGparameter); + +CG_API CGbuffer CGENTRY cgCreateBuffer(CGcontext, int size, const void *data, CGbufferusage bufferUsage); +CG_API void CGENTRY cgSetBufferData(CGbuffer, int size, const void *data); +CG_API void CGENTRY cgSetBufferSubData(CGbuffer, int offset, int size, const void *data); +CG_API void CGENTRY cgSetProgramBuffer(CGprogram program, int bufferIndex, CGbuffer buffer); + +CG_API void * CGENTRY cgMapBuffer(CGbuffer buffer, CGbufferaccess access); +CG_API void CGENTRY cgUnmapBuffer(CGbuffer buffer); +CG_API void CGENTRY cgDestroyBuffer(CGbuffer buffer); +CG_API CGbuffer CGENTRY cgGetProgramBuffer(CGprogram, int bufferIndex); +CG_API int CGENTRY cgGetBufferSize(CGbuffer); +CG_API int CGENTRY cgGetProgramBufferMaxSize(CGprofile profile); +CG_API int CGENTRY cgGetProgramBufferMaxIndex(CGprofile profile); + +#endif + +#ifdef __cplusplus +} +#endif + +#ifdef CG_APIENTRY_DEFINED +# undef CG_APIENTRY_DEFINED +# undef APIENTRY +#endif + +#ifdef CG_WINGDIAPI_DEFINED +# undef CG_WINGDIAPI_DEFINED +# undef WINGDIAPI +#endif + +#endif |