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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /Externals/cg/2.2/include/Cg/cg.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'Externals/cg/2.2/include/Cg/cg.h')
-rw-r--r--Externals/cg/2.2/include/Cg/cg.h758
1 files changed, 758 insertions, 0 deletions
diff --git a/Externals/cg/2.2/include/Cg/cg.h b/Externals/cg/2.2/include/Cg/cg.h
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@@ -0,0 +1,758 @@
+/*
+ *
+ * Copyright (c) 2002-2010, NVIDIA Corporation.
+ *
+ *
+ *
+ * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
+ * of your agreement to the following terms, and your use, installation,
+ * modification or redistribution of this NVIDIA software constitutes
+ * acceptance of these terms. If you do not agree with these terms, please do
+ * not use, install, modify or redistribute this NVIDIA software.
+ *
+ *
+ *
+ * In consideration of your agreement to abide by the following terms, and
+ * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
+ * under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA
+ * Software"), to use, reproduce, modify and redistribute the NVIDIA
+ * Software, with or without modifications, in source and/or binary forms;
+ * provided that if you redistribute the NVIDIA Software, you must retain the
+ * copyright notice of NVIDIA, this notice and the following text and
+ * disclaimers in all such redistributions of the NVIDIA Software. Neither the
+ * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
+ * to endorse or promote products derived from the NVIDIA Software without
+ * specific prior written permission from NVIDIA. Except as expressly stated
+ * in this notice, no other rights or licenses express or implied, are granted
+ * by NVIDIA herein, including but not limited to any patent rights that may be
+ * infringed by your derivative works or by other works in which the NVIDIA
+ * Software may be incorporated. No hardware is licensed hereunder.
+ *
+ *
+ *
+ * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
+ * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
+ * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
+ *
+ *
+ *
+ * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
+ * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
+ * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
+ * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
+ * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
+ * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
+ * OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+
+#ifndef _cg_h
+#define _cg_h
+
+/*************************************************************************/
+/*** CG Run-Time Library API ***/
+/*************************************************************************/
+
+#define CG_VERSION_NUM 2200
+
+#ifdef _WIN32
+# ifndef APIENTRY /* From Win32's <windef.h> */
+# define CG_APIENTRY_DEFINED
+# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__)
+# define APIENTRY __stdcall
+# else
+# define APIENTRY
+# endif
+# endif
+# ifndef WINGDIAPI /* From Win32's <wingdi.h> and <winnt.h> */
+# define CG_WINGDIAPI_DEFINED
+# define WINGDIAPI __declspec(dllimport)
+# endif
+#endif /* _WIN32 */
+
+/* Set up CG_API for Win32 dllexport or gcc visibility */
+
+#ifndef CG_API
+# ifdef CG_EXPORTS
+# ifdef _WIN32
+# define CG_API __declspec(dllexport)
+# elif defined(__GNUC__) && __GNUC__>=4
+# define CG_API __attribute__ ((visibility("default")))
+# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC)
+# define CG_API __global
+# else
+# define CG_API
+# endif
+# else
+# define CG_API
+# endif
+#endif
+
+#ifndef CGENTRY
+# ifdef _WIN32
+# define CGENTRY __cdecl
+# else
+# define CGENTRY
+# endif
+#endif
+
+/*************************************************************************/
+/*** Data types and enumerants ***/
+/*************************************************************************/
+
+typedef int CGbool;
+
+#define CG_FALSE ((CGbool)0)
+#define CG_TRUE ((CGbool)1)
+
+typedef struct _CGcontext *CGcontext;
+typedef struct _CGprogram *CGprogram;
+typedef struct _CGparameter *CGparameter;
+typedef struct _CGobj *CGobj;
+typedef struct _CGbuffer *CGbuffer;
+typedef struct _CGeffect *CGeffect;
+typedef struct _CGtechnique *CGtechnique;
+typedef struct _CGpass *CGpass;
+typedef struct _CGstate *CGstate;
+typedef struct _CGstateassignment *CGstateassignment;
+typedef struct _CGannotation *CGannotation;
+typedef void *CGhandle;
+
+
+/*!!! PREPROCESS BEGIN */
+
+typedef enum
+ {
+ CG_UNKNOWN_TYPE,
+ CG_STRUCT,
+ CG_ARRAY,
+ CG_TYPELESS_STRUCT,
+
+ CG_TYPE_START_ENUM = 1024,
+#define CG_DATATYPE_MACRO(name, compiler_name, enum_name, base_name, ncols, nrows, pc) \
+ enum_name ,
+
+#include <Cg/cg_datatypes.h>
+#undef CG_DATATYPE_MACRO
+
+ CG_TYPE_MAX
+ } CGtype;
+
+typedef enum
+ {
+# define CG_BINDLOCATION_MACRO(name,enum_name,compiler_name,\
+ enum_int,addressable,param_type) \
+ enum_name = enum_int,
+
+#include <Cg/cg_bindlocations.h>
+
+ CG_UNDEFINED = 3256
+ } CGresource;
+
+typedef enum
+ {
+ CG_PROFILE_START = 6144,
+ CG_PROFILE_UNKNOWN,
+
+#define CG_PROFILE_MACRO(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) \
+ CG_PROFILE_##compiler_id_caps = int_id,
+#define CG_PROFILE_ALIAS(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile) \
+ CG_PROFILE_MACRO(name, compiler_id, compiler_id_caps, compiler_opt,int_id,vertex_profile)
+
+#include <Cg/cg_profiles.h>
+
+ CG_PROFILE_MAX = 7100
+ } CGprofile;
+
+typedef enum
+ {
+#define CG_ERROR_MACRO(code, enum_name, message) \
+ enum_name = code,
+#include <Cg/cg_errors.h>
+
+ CG_ERROR_MAX
+ } CGerror;
+
+typedef enum
+ {
+#define CG_ENUM_MACRO(enum_name, enum_val) \
+ enum_name = enum_val,
+#include <Cg/cg_enums.h>
+
+ CG_ENUM_MAX
+ } CGenum;
+
+/*!!! PREPROCESS END */
+
+typedef enum
+ {
+ CG_PARAMETERCLASS_UNKNOWN = 0,
+ CG_PARAMETERCLASS_SCALAR,
+ CG_PARAMETERCLASS_VECTOR,
+ CG_PARAMETERCLASS_MATRIX,
+ CG_PARAMETERCLASS_STRUCT,
+ CG_PARAMETERCLASS_ARRAY,
+ CG_PARAMETERCLASS_SAMPLER,
+ CG_PARAMETERCLASS_OBJECT,
+
+ CG_PARAMETERCLASS_MAX
+ } CGparameterclass;
+
+typedef enum
+{
+ CG_UNKNOWN_DOMAIN = 0,
+ CG_FIRST_DOMAIN = 1,
+ CG_VERTEX_DOMAIN = 1,
+ CG_FRAGMENT_DOMAIN,
+ CG_GEOMETRY_DOMAIN,
+ CG_NUMBER_OF_DOMAINS,
+
+ CG_DOMAIN_MAX
+} CGdomain;
+
+typedef enum
+{
+ CG_MAP_READ = 0,
+ CG_MAP_WRITE,
+ CG_MAP_READ_WRITE,
+ CG_MAP_WRITE_DISCARD,
+ CG_MAP_WRITE_NO_OVERWRITE,
+
+ CG_MAP_MAX
+} CGbufferaccess;
+
+typedef enum
+{
+ CG_BUFFER_USAGE_STREAM_DRAW = 0,
+ CG_BUFFER_USAGE_STREAM_READ,
+ CG_BUFFER_USAGE_STREAM_COPY,
+ CG_BUFFER_USAGE_STATIC_DRAW,
+ CG_BUFFER_USAGE_STATIC_READ,
+ CG_BUFFER_USAGE_STATIC_COPY,
+ CG_BUFFER_USAGE_DYNAMIC_DRAW,
+ CG_BUFFER_USAGE_DYNAMIC_READ,
+ CG_BUFFER_USAGE_DYNAMIC_COPY,
+
+ CG_BUFFER_USAGE_MAX
+} CGbufferusage;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef CGbool (CGENTRY * CGstatecallback)(CGstateassignment);
+typedef void (CGENTRY * CGerrorCallbackFunc)(void);
+typedef void (CGENTRY * CGerrorHandlerFunc)(CGcontext ctx, CGerror err, void *data);
+typedef void (CGENTRY * CGIncludeCallbackFunc)(CGcontext ctx, const char *filename);
+
+/*************************************************************************/
+/*** Functions ***/
+/*************************************************************************/
+
+#ifndef CG_EXPLICIT
+
+/*** Library policy functions ***/
+
+CG_API CGenum CGENTRY cgSetLockingPolicy(CGenum lockingPolicy);
+CG_API CGenum CGENTRY cgGetLockingPolicy(void);
+CG_API CGenum CGENTRY cgSetSemanticCasePolicy(CGenum casePolicy);
+CG_API CGenum CGENTRY cgGetSemanticCasePolicy(void);
+
+/*** Context functions ***/
+
+CG_API CGcontext CGENTRY cgCreateContext(void);
+CG_API void CGENTRY cgDestroyContext(CGcontext ctx);
+CG_API CGbool CGENTRY cgIsContext(CGcontext ctx);
+CG_API const char * CGENTRY cgGetLastListing(CGcontext ctx);
+CG_API void CGENTRY cgSetLastListing(CGhandle handle, const char *listing);
+CG_API void CGENTRY cgSetAutoCompile(CGcontext ctx, CGenum flag);
+CG_API CGenum CGENTRY cgGetAutoCompile(CGcontext ctx);
+CG_API void CGENTRY cgSetParameterSettingMode(CGcontext ctx, CGenum parameterSettingMode);
+CG_API CGenum CGENTRY cgGetParameterSettingMode(CGcontext ctx);
+
+/*** Inclusion ***/
+
+CG_API void CGENTRY cgSetCompilerIncludeString(CGcontext ctx, const char *name, const char *source);
+CG_API void CGENTRY cgSetCompilerIncludeFile(CGcontext ctx, const char *name, const char *filename);
+CG_API void CGENTRY cgSetCompilerIncludeCallback(CGcontext ctx, CGIncludeCallbackFunc func);
+CG_API CGIncludeCallbackFunc CGENTRY cgGetCompilerIncludeCallback(CGcontext ctx);
+
+/*** Program functions ***/
+
+CG_API CGprogram CGENTRY cgCreateProgram(CGcontext ctx,
+ CGenum program_type,
+ const char *program,
+ CGprofile profile,
+ const char *entry,
+ const char **args);
+CG_API CGprogram CGENTRY cgCreateProgramFromFile(CGcontext ctx,
+ CGenum program_type,
+ const char *program_file,
+ CGprofile profile,
+ const char *entry,
+ const char **args);
+CG_API CGprogram CGENTRY cgCopyProgram(CGprogram program);
+CG_API void CGENTRY cgDestroyProgram(CGprogram program);
+
+CG_API CGprogram CGENTRY cgGetFirstProgram(CGcontext ctx);
+CG_API CGprogram CGENTRY cgGetNextProgram(CGprogram current);
+CG_API CGcontext CGENTRY cgGetProgramContext(CGprogram prog);
+CG_API CGbool CGENTRY cgIsProgram(CGprogram program);
+
+CG_API void CGENTRY cgCompileProgram(CGprogram program);
+CG_API CGbool CGENTRY cgIsProgramCompiled(CGprogram program);
+CG_API const char * CGENTRY cgGetProgramString(CGprogram prog, CGenum pname);
+CG_API CGprofile CGENTRY cgGetProgramProfile(CGprogram prog);
+CG_API char const * const * CGENTRY cgGetProgramOptions(CGprogram prog);
+CG_API void CGENTRY cgSetProgramProfile(CGprogram prog, CGprofile profile);
+CG_API CGenum CGENTRY cgGetProgramInput(CGprogram program);
+CG_API CGenum CGENTRY cgGetProgramOutput(CGprogram program);
+CG_API void CGENTRY cgSetPassProgramParameters(CGprogram);
+CG_API void CGENTRY cgUpdateProgramParameters(CGprogram program);
+CG_API void CGENTRY cgUpdatePassParameters(CGpass pass);
+
+/*** Parameter functions ***/
+
+CG_API CGparameter CGENTRY cgCreateParameter(CGcontext ctx, CGtype type);
+CG_API CGparameter CGENTRY cgCreateParameterArray(CGcontext ctx,
+ CGtype type,
+ int length);
+CG_API CGparameter CGENTRY cgCreateParameterMultiDimArray(CGcontext ctx,
+ CGtype type,
+ int dim,
+ const int *lengths);
+CG_API void CGENTRY cgDestroyParameter(CGparameter param);
+CG_API void CGENTRY cgConnectParameter(CGparameter from, CGparameter to);
+CG_API void CGENTRY cgDisconnectParameter(CGparameter param);
+CG_API CGparameter CGENTRY cgGetConnectedParameter(CGparameter param);
+
+CG_API int CGENTRY cgGetNumConnectedToParameters(CGparameter param);
+CG_API CGparameter CGENTRY cgGetConnectedToParameter(CGparameter param, int index);
+
+CG_API CGparameter CGENTRY cgGetNamedParameter(CGprogram prog, const char *name);
+CG_API CGparameter CGENTRY cgGetNamedProgramParameter(CGprogram prog,
+ CGenum name_space,
+ const char *name);
+
+CG_API CGparameter CGENTRY cgGetFirstParameter(CGprogram prog, CGenum name_space);
+CG_API CGparameter CGENTRY cgGetNextParameter(CGparameter current);
+CG_API CGparameter CGENTRY cgGetFirstLeafParameter(CGprogram prog, CGenum name_space);
+CG_API CGparameter CGENTRY cgGetNextLeafParameter(CGparameter current);
+
+CG_API CGparameter CGENTRY cgGetFirstStructParameter(CGparameter param);
+CG_API CGparameter CGENTRY cgGetNamedStructParameter(CGparameter param,
+ const char *name);
+
+CG_API CGparameter CGENTRY cgGetFirstDependentParameter(CGparameter param);
+
+CG_API CGparameter CGENTRY cgGetArrayParameter(CGparameter aparam, int index);
+CG_API int CGENTRY cgGetArrayDimension(CGparameter param);
+CG_API CGtype CGENTRY cgGetArrayType(CGparameter param);
+CG_API int CGENTRY cgGetArraySize(CGparameter param, int dimension);
+CG_API int CGENTRY cgGetArrayTotalSize(CGparameter param);
+CG_API void CGENTRY cgSetArraySize(CGparameter param, int size);
+CG_API void CGENTRY cgSetMultiDimArraySize(CGparameter param, const int *sizes);
+
+CG_API CGprogram CGENTRY cgGetParameterProgram(CGparameter param);
+CG_API CGcontext CGENTRY cgGetParameterContext(CGparameter param);
+CG_API CGbool CGENTRY cgIsParameter(CGparameter param);
+CG_API const char * CGENTRY cgGetParameterName(CGparameter param);
+CG_API CGtype CGENTRY cgGetParameterType(CGparameter param);
+CG_API CGtype CGENTRY cgGetParameterBaseType(CGparameter param);
+CG_API CGparameterclass CGENTRY cgGetParameterClass(CGparameter param);
+CG_API int CGENTRY cgGetParameterRows(CGparameter param);
+CG_API int CGENTRY cgGetParameterColumns(CGparameter param);
+CG_API CGtype CGENTRY cgGetParameterNamedType(CGparameter param);
+CG_API const char * CGENTRY cgGetParameterSemantic(CGparameter param);
+CG_API CGresource CGENTRY cgGetParameterResource(CGparameter param);
+CG_API CGresource CGENTRY cgGetParameterBaseResource(CGparameter param);
+CG_API unsigned long CGENTRY cgGetParameterResourceIndex(CGparameter param);
+CG_API CGenum CGENTRY cgGetParameterVariability(CGparameter param);
+CG_API CGenum CGENTRY cgGetParameterDirection(CGparameter param);
+CG_API CGbool CGENTRY cgIsParameterReferenced(CGparameter param);
+CG_API CGbool CGENTRY cgIsParameterUsed(CGparameter param, CGhandle handle);
+CG_API const double * CGENTRY cgGetParameterValues(CGparameter param,
+ CGenum value_type,
+ int *nvalues);
+CG_API void CGENTRY cgSetParameterValuedr(CGparameter param, int n, const double *vals);
+CG_API void CGENTRY cgSetParameterValuedc(CGparameter param, int n, const double *vals);
+CG_API void CGENTRY cgSetParameterValuefr(CGparameter param, int n, const float *vals);
+CG_API void CGENTRY cgSetParameterValuefc(CGparameter param, int n, const float *vals);
+CG_API void CGENTRY cgSetParameterValueir(CGparameter param, int n, const int *vals);
+CG_API void CGENTRY cgSetParameterValueic(CGparameter param, int n, const int *vals);
+CG_API int CGENTRY cgGetParameterValuedr(CGparameter param, int n, double *vals);
+CG_API int CGENTRY cgGetParameterValuedc(CGparameter param, int n, double *vals);
+CG_API int CGENTRY cgGetParameterValuefr(CGparameter param, int n, float *vals);
+CG_API int CGENTRY cgGetParameterValuefc(CGparameter param, int n, float *vals);
+CG_API int CGENTRY cgGetParameterValueir(CGparameter param, int n, int *vals);
+CG_API int CGENTRY cgGetParameterValueic(CGparameter param, int n, int *vals);
+CG_API int CGENTRY cgGetParameterDefaultValuedr(CGparameter param, int n, double *vals);
+CG_API int CGENTRY cgGetParameterDefaultValuedc(CGparameter param, int n, double *vals);
+CG_API int CGENTRY cgGetParameterDefaultValuefr(CGparameter param, int n, float *vals);
+CG_API int CGENTRY cgGetParameterDefaultValuefc(CGparameter param, int n, float *vals);
+CG_API int CGENTRY cgGetParameterDefaultValueir(CGparameter param, int n, int *vals);
+CG_API int CGENTRY cgGetParameterDefaultValueic(CGparameter param, int n, int *vals);
+CG_API const char * CGENTRY cgGetStringParameterValue(CGparameter param);
+CG_API void CGENTRY cgSetStringParameterValue(CGparameter param, const char *str);
+
+CG_API int CGENTRY cgGetParameterOrdinalNumber(CGparameter param);
+CG_API CGbool CGENTRY cgIsParameterGlobal(CGparameter param);
+CG_API int CGENTRY cgGetParameterIndex(CGparameter param);
+
+CG_API void CGENTRY cgSetParameterVariability(CGparameter param, CGenum vary);
+CG_API void CGENTRY cgSetParameterSemantic(CGparameter param, const char *semantic);
+
+CG_API void CGENTRY cgSetParameter1f(CGparameter param, float x);
+CG_API void CGENTRY cgSetParameter2f(CGparameter param, float x, float y);
+CG_API void CGENTRY cgSetParameter3f(CGparameter param, float x, float y, float z);
+CG_API void CGENTRY cgSetParameter4f(CGparameter param,
+ float x,
+ float y,
+ float z,
+ float w);
+CG_API void CGENTRY cgSetParameter1d(CGparameter param, double x);
+CG_API void CGENTRY cgSetParameter2d(CGparameter param, double x, double y);
+CG_API void CGENTRY cgSetParameter3d(CGparameter param,
+ double x,
+ double y,
+ double z);
+CG_API void CGENTRY cgSetParameter4d(CGparameter param,
+ double x,
+ double y,
+ double z,
+ double w);
+CG_API void CGENTRY cgSetParameter1i(CGparameter param, int x);
+CG_API void CGENTRY cgSetParameter2i(CGparameter param, int x, int y);
+CG_API void CGENTRY cgSetParameter3i(CGparameter param, int x, int y, int z);
+CG_API void CGENTRY cgSetParameter4i(CGparameter param,
+ int x,
+ int y,
+ int z,
+ int w);
+
+CG_API void CGENTRY cgSetParameter1iv(CGparameter param, const int *v);
+CG_API void CGENTRY cgSetParameter2iv(CGparameter param, const int *v);
+CG_API void CGENTRY cgSetParameter3iv(CGparameter param, const int *v);
+CG_API void CGENTRY cgSetParameter4iv(CGparameter param, const int *v);
+CG_API void CGENTRY cgSetParameter1fv(CGparameter param, const float *v);
+CG_API void CGENTRY cgSetParameter2fv(CGparameter param, const float *v);
+CG_API void CGENTRY cgSetParameter3fv(CGparameter param, const float *v);
+CG_API void CGENTRY cgSetParameter4fv(CGparameter param, const float *v);
+CG_API void CGENTRY cgSetParameter1dv(CGparameter param, const double *v);
+CG_API void CGENTRY cgSetParameter2dv(CGparameter param, const double *v);
+CG_API void CGENTRY cgSetParameter3dv(CGparameter param, const double *v);
+CG_API void CGENTRY cgSetParameter4dv(CGparameter param, const double *v);
+
+CG_API void CGENTRY cgSetMatrixParameterir(CGparameter param, const int *matrix);
+CG_API void CGENTRY cgSetMatrixParameterdr(CGparameter param, const double *matrix);
+CG_API void CGENTRY cgSetMatrixParameterfr(CGparameter param, const float *matrix);
+CG_API void CGENTRY cgSetMatrixParameteric(CGparameter param, const int *matrix);
+CG_API void CGENTRY cgSetMatrixParameterdc(CGparameter param, const double *matrix);
+CG_API void CGENTRY cgSetMatrixParameterfc(CGparameter param, const float *matrix);
+
+CG_API void CGENTRY cgGetMatrixParameterir(CGparameter param, int *matrix);
+CG_API void CGENTRY cgGetMatrixParameterdr(CGparameter param, double *matrix);
+CG_API void CGENTRY cgGetMatrixParameterfr(CGparameter param, float *matrix);
+CG_API void CGENTRY cgGetMatrixParameteric(CGparameter param, int *matrix);
+CG_API void CGENTRY cgGetMatrixParameterdc(CGparameter param, double *matrix);
+CG_API void CGENTRY cgGetMatrixParameterfc(CGparameter param, float *matrix);
+
+CG_API CGenum CGENTRY cgGetMatrixParameterOrder(CGparameter param);
+
+CG_API CGparameter CGENTRY cgGetNamedSubParameter(CGparameter param, const char *name);
+
+/*** Type Functions ***/
+
+CG_API const char * CGENTRY cgGetTypeString(CGtype type);
+CG_API CGtype CGENTRY cgGetType(const char *type_string);
+
+CG_API CGtype CGENTRY cgGetNamedUserType(CGhandle handle, const char *name);
+
+CG_API int CGENTRY cgGetNumUserTypes(CGhandle handle);
+CG_API CGtype CGENTRY cgGetUserType(CGhandle handle, int index);
+
+CG_API int CGENTRY cgGetNumParentTypes(CGtype type);
+CG_API CGtype CGENTRY cgGetParentType(CGtype type, int index);
+
+CG_API CGbool CGENTRY cgIsParentType(CGtype parent, CGtype child);
+CG_API CGbool CGENTRY cgIsInterfaceType(CGtype type);
+
+/*** Resource Functions ***/
+
+CG_API const char * CGENTRY cgGetResourceString(CGresource resource);
+CG_API CGresource CGENTRY cgGetResource(const char *resource_string);
+
+/*** Enum Functions ***/
+
+CG_API const char * CGENTRY cgGetEnumString(CGenum en);
+CG_API CGenum CGENTRY cgGetEnum(const char *enum_string);
+
+/*** Profile Functions ***/
+
+CG_API const char * CGENTRY cgGetProfileString(CGprofile profile);
+CG_API CGprofile CGENTRY cgGetProfile(const char *profile_string);
+CG_API int CGENTRY cgGetNumSupportedProfiles(void);
+CG_API CGprofile CGENTRY cgGetSupportedProfile(int index);
+CG_API CGbool CGENTRY cgIsProfileSupported(CGprofile profile);
+CG_API CGbool CGENTRY cgGetProfileProperty(CGprofile profile, CGenum query);
+
+/*** ParameterClass Functions ***/
+
+CG_API const char * CGENTRY cgGetParameterClassString(CGparameterclass pc);
+CG_API CGparameterclass CGENTRY cgGetParameterClassEnum(const char * pString);
+
+/*** Domain Functions ***/
+
+CG_API const char * CGENTRY cgGetDomainString(CGdomain domain);
+CG_API CGdomain CGENTRY cgGetDomain(const char *domain_string);
+CG_API CGdomain CGENTRY cgGetProgramDomain(CGprogram program);
+
+/*** Error Functions ***/
+
+CG_API CGerror CGENTRY cgGetError(void);
+CG_API CGerror CGENTRY cgGetFirstError(void);
+CG_API const char * CGENTRY cgGetErrorString(CGerror error);
+CG_API const char * CGENTRY cgGetLastErrorString(CGerror *error);
+CG_API void CGENTRY cgSetErrorCallback(CGerrorCallbackFunc func);
+CG_API CGerrorCallbackFunc CGENTRY cgGetErrorCallback(void);
+CG_API void CGENTRY cgSetErrorHandler(CGerrorHandlerFunc func, void *data);
+CG_API CGerrorHandlerFunc CGENTRY cgGetErrorHandler(void **data);
+
+/*** Misc Functions ***/
+
+CG_API const char * CGENTRY cgGetString(CGenum sname);
+
+
+/*** CgFX Functions ***/
+
+CG_API CGeffect CGENTRY cgCreateEffect(CGcontext, const char *code, const char **args);
+CG_API CGeffect CGENTRY cgCreateEffectFromFile(CGcontext, const char *filename,
+ const char **args);
+CG_API CGeffect CGENTRY cgCopyEffect(CGeffect effect);
+CG_API void CGENTRY cgDestroyEffect(CGeffect);
+CG_API CGcontext CGENTRY cgGetEffectContext(CGeffect);
+CG_API CGbool CGENTRY cgIsEffect(CGeffect effect);
+
+CG_API CGeffect CGENTRY cgGetFirstEffect(CGcontext);
+CG_API CGeffect CGENTRY cgGetNextEffect(CGeffect);
+
+CG_API CGprogram CGENTRY cgCreateProgramFromEffect(CGeffect effect,
+ CGprofile profile,
+ const char *entry,
+ const char **args);
+
+CG_API CGtechnique CGENTRY cgGetFirstTechnique(CGeffect);
+CG_API CGtechnique CGENTRY cgGetNextTechnique(CGtechnique);
+CG_API CGtechnique CGENTRY cgGetNamedTechnique(CGeffect, const char *name);
+CG_API const char * CGENTRY cgGetTechniqueName(CGtechnique);
+CG_API CGbool CGENTRY cgIsTechnique(CGtechnique);
+CG_API CGbool CGENTRY cgValidateTechnique(CGtechnique);
+CG_API CGbool CGENTRY cgIsTechniqueValidated(CGtechnique);
+CG_API CGeffect CGENTRY cgGetTechniqueEffect(CGtechnique);
+
+CG_API CGpass CGENTRY cgGetFirstPass(CGtechnique);
+CG_API CGpass CGENTRY cgGetNamedPass(CGtechnique, const char *name);
+CG_API CGpass CGENTRY cgGetNextPass(CGpass);
+CG_API CGbool CGENTRY cgIsPass(CGpass);
+CG_API const char * CGENTRY cgGetPassName(CGpass);
+CG_API CGtechnique CGENTRY cgGetPassTechnique(CGpass);
+CG_API CGprogram CGENTRY cgGetPassProgram(CGpass pass, CGdomain domain);
+
+CG_API void CGENTRY cgSetPassState(CGpass);
+CG_API void CGENTRY cgResetPassState(CGpass);
+
+CG_API CGstateassignment CGENTRY cgGetFirstStateAssignment(CGpass);
+CG_API CGstateassignment CGENTRY cgGetNamedStateAssignment(CGpass, const char *name);
+CG_API CGstateassignment CGENTRY cgGetNextStateAssignment(CGstateassignment);
+CG_API CGbool CGENTRY cgIsStateAssignment(CGstateassignment);
+CG_API CGbool CGENTRY cgCallStateSetCallback(CGstateassignment);
+CG_API CGbool CGENTRY cgCallStateValidateCallback(CGstateassignment);
+CG_API CGbool CGENTRY cgCallStateResetCallback(CGstateassignment);
+CG_API CGpass CGENTRY cgGetStateAssignmentPass(CGstateassignment);
+CG_API CGparameter CGENTRY cgGetSamplerStateAssignmentParameter(CGstateassignment);
+
+CG_API const float * CGENTRY cgGetFloatStateAssignmentValues(CGstateassignment, int *nVals);
+CG_API const int * CGENTRY cgGetIntStateAssignmentValues(CGstateassignment, int *nVals);
+CG_API const CGbool * CGENTRY cgGetBoolStateAssignmentValues(CGstateassignment, int *nVals);
+CG_API const char * CGENTRY cgGetStringStateAssignmentValue(CGstateassignment);
+CG_API CGprogram CGENTRY cgGetProgramStateAssignmentValue(CGstateassignment);
+CG_API CGparameter CGENTRY cgGetTextureStateAssignmentValue(CGstateassignment);
+CG_API CGparameter CGENTRY cgGetSamplerStateAssignmentValue(CGstateassignment);
+CG_API int CGENTRY cgGetStateAssignmentIndex(CGstateassignment);
+
+CG_API int CGENTRY cgGetNumDependentStateAssignmentParameters(CGstateassignment);
+CG_API CGparameter CGENTRY cgGetDependentStateAssignmentParameter(CGstateassignment, int index);
+
+CG_API CGparameter CGENTRY cgGetConnectedStateAssignmentParameter(CGstateassignment);
+
+CG_API CGstate CGENTRY cgGetStateAssignmentState(CGstateassignment);
+CG_API CGstate CGENTRY cgGetSamplerStateAssignmentState(CGstateassignment);
+
+CG_API CGstate CGENTRY cgCreateState(CGcontext, const char *name, CGtype);
+CG_API CGstate CGENTRY cgCreateArrayState(CGcontext, const char *name, CGtype, int nelems);
+CG_API void CGENTRY cgSetStateCallbacks(CGstate, CGstatecallback set, CGstatecallback reset,
+ CGstatecallback validate);
+CG_API void CGENTRY cgSetStateLatestProfile(CGstate, CGprofile);
+CG_API CGstatecallback CGENTRY cgGetStateSetCallback(CGstate);
+CG_API CGstatecallback CGENTRY cgGetStateResetCallback(CGstate);
+CG_API CGstatecallback CGENTRY cgGetStateValidateCallback(CGstate);
+CG_API CGprofile CGENTRY cgGetStateLatestProfile(CGstate);
+CG_API CGcontext CGENTRY cgGetStateContext(CGstate);
+CG_API CGtype CGENTRY cgGetStateType(CGstate);
+CG_API const char * CGENTRY cgGetStateName(CGstate);
+CG_API CGstate CGENTRY cgGetNamedState(CGcontext, const char *name);
+CG_API CGstate CGENTRY cgGetFirstState(CGcontext);
+CG_API CGstate CGENTRY cgGetNextState(CGstate);
+CG_API CGbool CGENTRY cgIsState(CGstate);
+CG_API void CGENTRY cgAddStateEnumerant(CGstate, const char *name, int value);
+
+CG_API CGstate CGENTRY cgCreateSamplerState(CGcontext, const char *name, CGtype);
+CG_API CGstate CGENTRY cgCreateArraySamplerState(CGcontext, const char *name, CGtype, int nelems);
+CG_API CGstate CGENTRY cgGetNamedSamplerState(CGcontext, const char *name);
+CG_API CGstate CGENTRY cgGetFirstSamplerState(CGcontext);
+
+CG_API CGstateassignment CGENTRY cgGetFirstSamplerStateAssignment(CGparameter);
+CG_API CGstateassignment CGENTRY cgGetNamedSamplerStateAssignment(CGparameter, const char *);
+CG_API void CGENTRY cgSetSamplerState(CGparameter);
+
+CG_API CGparameter CGENTRY cgGetNamedEffectParameter(CGeffect, const char *);
+CG_API CGparameter CGENTRY cgGetFirstLeafEffectParameter(CGeffect);
+CG_API CGparameter CGENTRY cgGetFirstEffectParameter(CGeffect);
+CG_API CGparameter CGENTRY cgGetEffectParameterBySemantic(CGeffect, const char *);
+
+CG_API CGannotation CGENTRY cgGetFirstTechniqueAnnotation(CGtechnique);
+CG_API CGannotation CGENTRY cgGetFirstPassAnnotation(CGpass);
+CG_API CGannotation CGENTRY cgGetFirstParameterAnnotation(CGparameter);
+CG_API CGannotation CGENTRY cgGetFirstProgramAnnotation(CGprogram);
+CG_API CGannotation CGENTRY cgGetFirstEffectAnnotation(CGeffect);
+CG_API CGannotation CGENTRY cgGetNextAnnotation(CGannotation);
+
+CG_API CGannotation CGENTRY cgGetNamedTechniqueAnnotation(CGtechnique, const char *);
+CG_API CGannotation CGENTRY cgGetNamedPassAnnotation(CGpass, const char *);
+CG_API CGannotation CGENTRY cgGetNamedParameterAnnotation(CGparameter, const char *);
+CG_API CGannotation CGENTRY cgGetNamedProgramAnnotation(CGprogram, const char *);
+CG_API CGannotation CGENTRY cgGetNamedEffectAnnotation(CGeffect, const char *);
+
+CG_API CGbool CGENTRY cgIsAnnotation(CGannotation);
+
+CG_API const char * CGENTRY cgGetAnnotationName(CGannotation);
+CG_API CGtype CGENTRY cgGetAnnotationType(CGannotation);
+
+CG_API const float * CGENTRY cgGetFloatAnnotationValues(CGannotation, int *nvalues);
+CG_API const int * CGENTRY cgGetIntAnnotationValues(CGannotation, int *nvalues);
+CG_API const char * CGENTRY cgGetStringAnnotationValue(CGannotation);
+CG_API const char * const * CGENTRY cgGetStringAnnotationValues(CGannotation, int *nvalues);
+CG_API const CGbool * CGENTRY cgGetBoolAnnotationValues(CGannotation, int *nvalues);
+CG_API const int * CGENTRY cgGetBooleanAnnotationValues(CGannotation, int *nvalues);
+
+CG_API int CGENTRY cgGetNumDependentAnnotationParameters(CGannotation);
+CG_API CGparameter CGENTRY cgGetDependentAnnotationParameter(CGannotation, int index);
+
+CG_API void CGENTRY cgEvaluateProgram(CGprogram, float *, int ncomps, int nx, int ny, int nz);
+
+/*** Cg 1.5 Additions ***/
+
+CG_API CGbool CGENTRY cgSetEffectName(CGeffect, const char *name);
+CG_API const char * CGENTRY cgGetEffectName(CGeffect);
+CG_API CGeffect CGENTRY cgGetNamedEffect(CGcontext, const char *name);
+CG_API CGparameter CGENTRY cgCreateEffectParameter(CGeffect, const char *name, CGtype);
+
+CG_API CGtechnique CGENTRY cgCreateTechnique(CGeffect, const char *name);
+
+CG_API CGparameter CGENTRY cgCreateEffectParameterArray(CGeffect, const char *name, CGtype type, int length);
+CG_API CGparameter CGENTRY cgCreateEffectParameterMultiDimArray(CGeffect, const char *name, CGtype type, int dim, const int *lengths);
+
+CG_API CGpass CGENTRY cgCreatePass(CGtechnique, const char *name);
+
+CG_API CGstateassignment CGENTRY cgCreateStateAssignment(CGpass, CGstate);
+CG_API CGstateassignment CGENTRY cgCreateStateAssignmentIndex(CGpass, CGstate, int index);
+CG_API CGstateassignment CGENTRY cgCreateSamplerStateAssignment(CGparameter, CGstate);
+
+CG_API CGbool CGENTRY cgSetFloatStateAssignment(CGstateassignment, float);
+CG_API CGbool CGENTRY cgSetIntStateAssignment(CGstateassignment, int);
+CG_API CGbool CGENTRY cgSetBoolStateAssignment(CGstateassignment, CGbool);
+CG_API CGbool CGENTRY cgSetStringStateAssignment(CGstateassignment, const char *);
+CG_API CGbool CGENTRY cgSetProgramStateAssignment(CGstateassignment, CGprogram);
+CG_API CGbool CGENTRY cgSetSamplerStateAssignment(CGstateassignment, CGparameter);
+CG_API CGbool CGENTRY cgSetTextureStateAssignment(CGstateassignment, CGparameter);
+
+CG_API CGbool CGENTRY cgSetFloatArrayStateAssignment(CGstateassignment, const float *vals);
+CG_API CGbool CGENTRY cgSetIntArrayStateAssignment(CGstateassignment, const int *vals);
+CG_API CGbool CGENTRY cgSetBoolArrayStateAssignment(CGstateassignment, const CGbool *vals);
+
+CG_API CGannotation CGENTRY cgCreateTechniqueAnnotation(CGtechnique, const char *name, CGtype);
+CG_API CGannotation CGENTRY cgCreatePassAnnotation(CGpass, const char *name, CGtype);
+CG_API CGannotation CGENTRY cgCreateParameterAnnotation(CGparameter, const char *name, CGtype);
+CG_API CGannotation CGENTRY cgCreateProgramAnnotation(CGprogram, const char *name, CGtype);
+CG_API CGannotation CGENTRY cgCreateEffectAnnotation(CGeffect, const char *name, CGtype);
+
+CG_API CGbool CGENTRY cgSetIntAnnotation(CGannotation, int value);
+CG_API CGbool CGENTRY cgSetFloatAnnotation(CGannotation, float value);
+CG_API CGbool CGENTRY cgSetBoolAnnotation(CGannotation, CGbool value);
+CG_API CGbool CGENTRY cgSetStringAnnotation(CGannotation, const char *value);
+
+CG_API int CGENTRY cgGetNumStateEnumerants(CGstate);
+CG_API const char * CGENTRY cgGetStateEnumerant(CGstate, int index, int* value);
+CG_API const char * CGENTRY cgGetStateEnumerantName(CGstate, int value);
+CG_API int CGENTRY cgGetStateEnumerantValue(CGstate, const char *name);
+
+CG_API CGeffect CGENTRY cgGetParameterEffect(CGparameter param);
+
+CG_API CGparameterclass CGENTRY cgGetTypeClass(CGtype type);
+CG_API CGtype CGENTRY cgGetTypeBase(CGtype type);
+CG_API CGbool CGENTRY cgGetTypeSizes(CGtype type, int *nrows, int *ncols);
+CG_API void CGENTRY cgGetMatrixSize(CGtype type, int *nrows, int *ncols);
+
+CG_API int CGENTRY cgGetNumProgramDomains( CGprogram program );
+CG_API CGdomain CGENTRY cgGetProfileDomain( CGprofile profile );
+CG_API CGprogram CGENTRY cgCombinePrograms( int n, const CGprogram *exeList );
+CG_API CGprogram CGENTRY cgCombinePrograms2( const CGprogram exe1, const CGprogram exe2 );
+CG_API CGprogram CGENTRY cgCombinePrograms3( const CGprogram exe1, const CGprogram exe2, const CGprogram exe3 );
+CG_API CGprofile CGENTRY cgGetProgramDomainProfile(CGprogram program, int index);
+CG_API CGprogram CGENTRY cgGetProgramDomainProgram(CGprogram program, int index);
+
+/*** CGobj Functions ***/
+CG_API CGobj CGENTRY cgCreateObj( CGcontext context, CGenum program_type, const char *source, CGprofile profile, const char **args );
+CG_API CGobj CGENTRY cgCreateObjFromFile( CGcontext context, CGenum program_type, const char *source_file, CGprofile profile, const char **args );
+CG_API void CGENTRY cgDestroyObj( CGobj obj );
+
+CG_API long CGENTRY cgGetParameterResourceSize(CGparameter);
+CG_API CGtype CGENTRY cgGetParameterResourceType(CGparameter);
+CG_API const char* CGENTRY cgGetParameterResourceName(CGparameter param);
+CG_API int CGENTRY cgGetParameterBufferIndex(CGparameter);
+CG_API int CGENTRY cgGetParameterBufferOffset(CGparameter);
+
+CG_API CGbuffer CGENTRY cgCreateBuffer(CGcontext, int size, const void *data, CGbufferusage bufferUsage);
+CG_API void CGENTRY cgSetBufferData(CGbuffer, int size, const void *data);
+CG_API void CGENTRY cgSetBufferSubData(CGbuffer, int offset, int size, const void *data);
+CG_API void CGENTRY cgSetProgramBuffer(CGprogram program, int bufferIndex, CGbuffer buffer);
+
+CG_API void * CGENTRY cgMapBuffer(CGbuffer buffer, CGbufferaccess access);
+CG_API void CGENTRY cgUnmapBuffer(CGbuffer buffer);
+CG_API void CGENTRY cgDestroyBuffer(CGbuffer buffer);
+CG_API CGbuffer CGENTRY cgGetProgramBuffer(CGprogram, int bufferIndex);
+CG_API int CGENTRY cgGetBufferSize(CGbuffer);
+CG_API int CGENTRY cgGetProgramBufferMaxSize(CGprofile profile);
+CG_API int CGENTRY cgGetProgramBufferMaxIndex(CGprofile profile);
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#ifdef CG_APIENTRY_DEFINED
+# undef CG_APIENTRY_DEFINED
+# undef APIENTRY
+#endif
+
+#ifdef CG_WINGDIAPI_DEFINED
+# undef CG_WINGDIAPI_DEFINED
+# undef WINGDIAPI
+#endif
+
+#endif