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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/shared/general/meshutils/include/RemoveTjunctions.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/shared/general/meshutils/include/RemoveTjunctions.h')
| -rw-r--r-- | APEX_1.4/shared/general/meshutils/include/RemoveTjunctions.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/APEX_1.4/shared/general/meshutils/include/RemoveTjunctions.h b/APEX_1.4/shared/general/meshutils/include/RemoveTjunctions.h new file mode 100644 index 00000000..0550f13c --- /dev/null +++ b/APEX_1.4/shared/general/meshutils/include/RemoveTjunctions.h @@ -0,0 +1,87 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved. + +#ifndef REMOVE_TJUNCTIONS_H + +#define REMOVE_TJUNCTIONS_H + +#include "Ps.h" +#include "foundation/PxSimpleTypes.h" + +namespace physx +{ + namespace general_meshutils2 + { + +class RemoveTjunctionsDesc +{ +public: + RemoveTjunctionsDesc(void) + { + mVcount = 0; + mVertices = 0; + mTcount = 0; + mIndices = 0; + mIds = 0; + mTcountOut = 0; + mIndicesOut = 0; + mIdsOut = 0; + mEpsilon = 0.00000001f; + } + +// input + PxF32 mEpsilon; + PxF32 mDistanceEpsilon; + PxU32 mVcount; // input vertice count. + const PxF32 *mVertices; // input vertices as PxF32s or... + PxU32 mTcount; // number of input triangles. + const PxU32 *mIndices; // triangle indices. + const PxU32 *mIds; // optional triangle Id numbers. +// output.. + PxU32 mTcountOut; // number of output triangles. + const PxU32 *mIndicesOut; // output triangle indices + const PxU32 *mIdsOut; // output retained id numbers. +}; + +// Removes t-junctions from an input mesh. Does not generate any new data points, but may possible produce additional triangles and new indices. +class RemoveTjunctions +{ +public: + + virtual PxU32 removeTjunctions(RemoveTjunctionsDesc &desc) =0; // returns number of triangles output and the descriptor is filled with the appropriate results. + + +}; + +RemoveTjunctions * createRemoveTjunctions(void); +void releaseRemoveTjunctions(RemoveTjunctions *tj); + + }; + using namespace general_meshutils2; +}; + +#endif |