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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/shared/general/RenderDebug/include/StreamIO.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/shared/general/RenderDebug/include/StreamIO.h')
| -rw-r--r-- | APEX_1.4/shared/general/RenderDebug/include/StreamIO.h | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/APEX_1.4/shared/general/RenderDebug/include/StreamIO.h b/APEX_1.4/shared/general/RenderDebug/include/StreamIO.h new file mode 100644 index 00000000..f2886067 --- /dev/null +++ b/APEX_1.4/shared/general/RenderDebug/include/StreamIO.h @@ -0,0 +1,126 @@ +/* + * Copyright 2009-2011 NVIDIA Corporation. All rights reserved. + * + * NOTICE TO USER: + * + * This source code is subject to NVIDIA ownership rights under U.S. and + * international Copyright laws. Users and possessors of this source code + * are hereby granted a nonexclusive, royalty-free license to use this code + * in individual and commercial software. + * + * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE + * CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR + * IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH + * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. + * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, + * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS + * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE + * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE + * OR PERFORMANCE OF THIS SOURCE CODE. + * + * U.S. Government End Users. This source code is a "commercial item" as + * that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of + * "commercial computer software" and "commercial computer software + * documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) + * and is provided to the U.S. Government only as a commercial end item. + * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through + * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the + * source code with only those rights set forth herein. + * + * Any use of this source code in individual and commercial software must + * include, in the user documentation and internal comments to the code, + * the above Disclaimer and U.S. Government End Users Notice. + */ + +#ifndef STREAM_IO_H +#define STREAM_IO_H + +/*! +\file +\brief NsIOStream class +*/ +#include "Ps.h" +#include "PsString.h" +#include "PxFileBuf.h" +#include <string.h> +#include <stdlib.h> + +#define safePrintf nvidia::string::sprintf_s + +PX_PUSH_PACK_DEFAULT + +namespace nvidia +{ + +/** +\brief A wrapper class for physx::PxFileBuf that provides both binary and ASCII streaming capabilities +*/ +class StreamIO +{ + static const uint32_t MAX_STREAM_STRING = 1024; +public: + /** + \param [in] stream the physx::PxFileBuf through which all reads and writes will be performed + \param [in] streamLen the length of the input data stream when de-serializing + */ + StreamIO(physx::PxFileBuf &stream,uint32_t streamLen) : mStreamLen(streamLen), mStream(stream) { } + ~StreamIO(void) { } + + PX_INLINE StreamIO& operator<<(bool v); + PX_INLINE StreamIO& operator<<(char c); + PX_INLINE StreamIO& operator<<(uint8_t v); + PX_INLINE StreamIO& operator<<(int8_t v); + + PX_INLINE StreamIO& operator<<(const char *c); + PX_INLINE StreamIO& operator<<(int64_t v); + PX_INLINE StreamIO& operator<<(uint64_t v); + PX_INLINE StreamIO& operator<<(double v); + PX_INLINE StreamIO& operator<<(float v); + PX_INLINE StreamIO& operator<<(uint32_t v); + PX_INLINE StreamIO& operator<<(int32_t v); + PX_INLINE StreamIO& operator<<(uint16_t v); + PX_INLINE StreamIO& operator<<(int16_t v); + PX_INLINE StreamIO& operator<<(const physx::PxVec3 &v); + PX_INLINE StreamIO& operator<<(const physx::PxQuat &v); + PX_INLINE StreamIO& operator<<(const physx::PxBounds3 &v); + + PX_INLINE StreamIO& operator>>(const char *&c); + PX_INLINE StreamIO& operator>>(bool &v); + PX_INLINE StreamIO& operator>>(char &c); + PX_INLINE StreamIO& operator>>(uint8_t &v); + PX_INLINE StreamIO& operator>>(int8_t &v); + PX_INLINE StreamIO& operator>>(int64_t &v); + PX_INLINE StreamIO& operator>>(uint64_t &v); + PX_INLINE StreamIO& operator>>(double &v); + PX_INLINE StreamIO& operator>>(float &v); + PX_INLINE StreamIO& operator>>(uint32_t &v); + PX_INLINE StreamIO& operator>>(int32_t &v); + PX_INLINE StreamIO& operator>>(uint16_t &v); + PX_INLINE StreamIO& operator>>(int16_t &v); + PX_INLINE StreamIO& operator>>(physx::PxVec3 &v); + PX_INLINE StreamIO& operator>>(physx::PxQuat &v); + PX_INLINE StreamIO& operator>>(physx::PxBounds3 &v); + + uint32_t getStreamLen(void) const { return mStreamLen; } + + physx::PxFileBuf& getStream(void) { return mStream; } + + PX_INLINE void storeString(const char *c,bool zeroTerminate=false); + +private: + StreamIO& operator=( const StreamIO& ); + + + uint32_t mStreamLen; // the length of the input data stream when de-serializing. + physx::PxFileBuf &mStream; + char mReadString[MAX_STREAM_STRING]; // a temp buffer for streaming strings on input. +}; + +#include "StreamIO.inl" // inline methods... + +} // end of nvidia namespace + +PX_POP_PACK + +#endif // STREAM_IO_H |