aboutsummaryrefslogtreecommitdiff
path: root/APEX_1.4/shared/general/RenderDebug/include/RenderDebugData.h
diff options
context:
space:
mode:
authorSheikh Dawood Abdul Ajees <[email protected]>2018-12-02 13:31:57 -0600
committerSheikh Dawood Abdul Ajees <[email protected]>2018-12-02 13:31:57 -0600
commit326e24039dd3f063afd211fad770e15bdd5ff4ea (patch)
tree94c7bcc15191736f263739c107d0a253b1629b0a /APEX_1.4/shared/general/RenderDebug/include/RenderDebugData.h
parentPhysX 3.4, APEX 1.4 patch release @25256367 (diff)
downloadphysx-3.4-326e24039dd3f063afd211fad770e15bdd5ff4ea.tar.xz
physx-3.4-326e24039dd3f063afd211fad770e15bdd5ff4ea.zip
PhysX 3.4, APEX 1.4 patch release @25354359v3.4.2-bsd
Diffstat (limited to 'APEX_1.4/shared/general/RenderDebug/include/RenderDebugData.h')
-rw-r--r--APEX_1.4/shared/general/RenderDebug/include/RenderDebugData.h61
1 files changed, 27 insertions, 34 deletions
diff --git a/APEX_1.4/shared/general/RenderDebug/include/RenderDebugData.h b/APEX_1.4/shared/general/RenderDebug/include/RenderDebugData.h
index aca786ea..437d9190 100644
--- a/APEX_1.4/shared/general/RenderDebug/include/RenderDebugData.h
+++ b/APEX_1.4/shared/general/RenderDebug/include/RenderDebugData.h
@@ -1,37 +1,30 @@
-/*
- * Copyright 2009-2011 NVIDIA Corporation. All rights reserved.
- *
- * NOTICE TO USER:
- *
- * This source code is subject to NVIDIA ownership rights under U.S. and
- * international Copyright laws. Users and possessors of this source code
- * are hereby granted a nonexclusive, royalty-free license to use this code
- * in individual and commercial software.
- *
- * NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
- * CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
- * IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
- * REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
- * MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
- * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
- * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
- * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
- * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
- * OR PERFORMANCE OF THIS SOURCE CODE.
- *
- * U.S. Government End Users. This source code is a "commercial item" as
- * that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
- * "commercial computer software" and "commercial computer software
- * documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
- * and is provided to the U.S. Government only as a commercial end item.
- * Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
- * 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
- * source code with only those rights set forth herein.
- *
- * Any use of this source code in individual and commercial software must
- * include, in the user documentation and internal comments to the code,
- * the above Disclaimer and U.S. Government End Users Notice.
- */
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// * Neither the name of NVIDIA CORPORATION nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
+// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+// Copyright (c) 2009-2018 NVIDIA Corporation. All rights reserved.
+
#ifndef RENDER_DEBUG_DATA_H
#define RENDER_DEBUG_DATA_H