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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/shared/general/RenderDebug/include/PsCommLayer.h
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physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/shared/general/RenderDebug/include/PsCommLayer.h')
-rw-r--r--APEX_1.4/shared/general/RenderDebug/include/PsCommLayer.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/APEX_1.4/shared/general/RenderDebug/include/PsCommLayer.h b/APEX_1.4/shared/general/RenderDebug/include/PsCommLayer.h
new file mode 100644
index 00000000..99d5ec73
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+++ b/APEX_1.4/shared/general/RenderDebug/include/PsCommLayer.h
@@ -0,0 +1,41 @@
+#ifndef PS_COMM_LAYER_H
+
+#define PS_COMM_LAYER_H
+
+// Simple class to create a client/server connection and pass messages back and forth over TCP/IP
+// Supports compression
+
+#include <stdint.h>
+
+#define COMM_LAYER_DEFAULT_HOST "localhost"
+#define COMM_LAYER_DEFAULT_PORT 5525
+
+class CommLayer
+{
+public:
+
+ virtual bool isServer(void) const = 0; // return true if we are in server mode.
+ virtual bool hasClient(void) const = 0; // return true if a client connection is currently established
+ virtual bool isConnected(void) const = 0; // return true if we are still connected to the server. The server is always in a 'connected' state.
+ virtual int32_t getPendingReadSize(void) const = 0; // returns the number of bytes of data which is pending to be read.
+ virtual int32_t getPendingSendSize(void) const = 0; // return the number of bytes of data pending to be sent. This can be used for flow control
+
+ virtual bool sendMessage(const void *msg,uint32_t len) = 0;
+
+ virtual uint32_t peekMessage(bool &isBigEndianPacket) = 0; // return the length of the next pending message
+
+ virtual uint32_t getMessage(void *msg,uint32_t maxLength,bool &isBigEndianPacket) = 0; // receives a pending message
+
+ virtual void release(void) = 0;
+
+protected:
+ virtual ~CommLayer(void)
+ {
+ }
+};
+
+CommLayer *createCommLayer(const char *ipaddress,
+ uint16_t portNumber,
+ bool isServer);
+
+#endif