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| author | Sheikh Dawood Abdul Ajees <[email protected]> | 2018-12-02 13:31:57 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <[email protected]> | 2018-12-02 13:31:57 -0600 |
| commit | 326e24039dd3f063afd211fad770e15bdd5ff4ea (patch) | |
| tree | 94c7bcc15191736f263739c107d0a253b1629b0a /APEX_1.4/shared/general/PxMapSet/include | |
| parent | PhysX 3.4, APEX 1.4 patch release @25256367 (diff) | |
| download | physx-3.4-326e24039dd3f063afd211fad770e15bdd5ff4ea.tar.xz physx-3.4-326e24039dd3f063afd211fad770e15bdd5ff4ea.zip | |
PhysX 3.4, APEX 1.4 patch release @25354359v3.4.2-bsd
Diffstat (limited to 'APEX_1.4/shared/general/PxMapSet/include')
| -rw-r--r-- | APEX_1.4/shared/general/PxMapSet/include/PxMapSetInternal.h | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/APEX_1.4/shared/general/PxMapSet/include/PxMapSetInternal.h b/APEX_1.4/shared/general/PxMapSet/include/PxMapSetInternal.h index 639b8449..74c537a1 100644 --- a/APEX_1.4/shared/general/PxMapSet/include/PxMapSetInternal.h +++ b/APEX_1.4/shared/general/PxMapSet/include/PxMapSetInternal.h @@ -1,32 +1,4 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved. - #ifndef PX_MAP_SET_INTERNAL_H - #define PX_MAP_SET_INTERNAL_H /* |