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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/shared/general/HACD/public/WuQuantizer.h
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physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+
+
+#ifndef WU_QUANTIZER_H
+#define WU_QUANTIZER_H
+
+/*!
+**
+** Copyright (c) 2015 by John W. Ratcliff mailto:[email protected]
+**
+**
+** The MIT license:
+**
+** Permission is hereby granted, free of charge, to any person obtaining a copy
+** of this software and associated documentation files (the "Software"), to deal
+** in the Software without restriction, including without limitation the rights
+** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+** copies of the Software, and to permit persons to whom the Software is furnished
+** to do so, subject to the following conditions:
+**
+** The above copyright notice and this permission notice shall be included in all
+** copies or substantial portions of the Software.
+
+** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+** WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+** CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+
+**
+** If you find this code snippet useful; you can tip me at this bitcoin address:
+**
+** BITCOIN TIP JAR: "1BT66EoaGySkbY9J6MugvQRhMMXDwPxPya"
+**
+
+
+
+*/
+
+#include "PlatformConfigHACD.h"
+
+namespace HACD
+{
+
+class WuQuantizer
+{
+public:
+
+ // use the Wu quantizer with 10 bits of resolution on each axis. Precision down to 0.0009765625
+ // All input data is normalized to a unit cube.
+ virtual const float * wuQuantize3D(uint32_t vcount,
+ const float *vertices,
+ bool denormalizeResults,
+ uint32_t maxVertices,
+ uint32_t &outputCount) = 0;
+
+ // Use the kemans quantizer, similar results, but much slower.
+ virtual const float * kmeansQuantize3D(uint32_t vcount,
+ const float *vertices,
+ bool denormalizeResults,
+ uint32_t maxVertices,
+ uint32_t &outputCount) = 0;
+
+ virtual const float * getDenormalizeScale(void) const = 0;
+
+ virtual const float * getDenormalizeCenter(void) const = 0;
+
+ virtual void release(void) = 0;
+
+
+protected:
+ virtual ~WuQuantizer(void)
+ {
+
+ }
+};
+
+WuQuantizer * createWuQuantizer(void);
+
+};
+
+#endif