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authorsschirm <[email protected]>2016-12-23 14:20:36 +0100
committersschirm <[email protected]>2016-12-23 14:56:17 +0100
commitef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch)
tree710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/samples_v2/SampleParticlesMeshParticles/Main.cpp
parentInitial commit: (diff)
downloadphysx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz
physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/samples_v2/SampleParticlesMeshParticles/Main.cpp')
-rw-r--r--APEX_1.4/samples_v2/SampleParticlesMeshParticles/Main.cpp51
1 files changed, 0 insertions, 51 deletions
diff --git a/APEX_1.4/samples_v2/SampleParticlesMeshParticles/Main.cpp b/APEX_1.4/samples_v2/SampleParticlesMeshParticles/Main.cpp
deleted file mode 100644
index 61565451..00000000
--- a/APEX_1.4/samples_v2/SampleParticlesMeshParticles/Main.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-#include "Utils.h"
-
-#include <DirectXMath.h>
-#include "XInput.h"
-#include "DXUTMisc.h"
-#include "DXUTCamera.h"
-
-
-#include "ApexController.h"
-#include "ApexRenderer.h"
-#include "CommonUIController.h"
-#include "SampleUIController.h"
-#include "SampleSceneController.h"
-
-#include "SampleManager.h"
-
-int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow)
-{
- PX_UNUSED(hInstance);
- PX_UNUSED(hPrevInstance);
- PX_UNUSED(lpCmdLine);
- PX_UNUSED(nCmdShow);
-
-// Enable run-time memory check for debug builds.
-#if defined(DEBUG) | defined(_DEBUG)
- _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
- AllocConsole();
-#endif
-
- SampleManager* sampleManager = new SampleManager(L"APEX Particles Sample: Mesh Particles");
-
- CFirstPersonCamera camera;
-
- auto apexController = ApexController(PxDefaultSimulationFilterShader, &camera);
- auto apexRender = ApexRenderer(&camera, apexController);
- auto sceneController = SampleSceneController(&camera, apexController);
- auto commonUiController = CommonUIController(&camera, &apexRender, &apexController);
- auto sampleUIController = SampleUIController(&sceneController, &commonUiController);
-
- sampleManager->addControllerToFront(&apexController);
- sampleManager->addControllerToFront(&apexRender);
- sampleManager->addControllerToFront(&sceneController);
- sampleManager->addControllerToFront(&sampleUIController);
- sampleManager->addControllerToFront(&commonUiController);
-
- int result = sampleManager->run();
-
- delete sampleManager;
-
- return result;
-}