diff options
| author | sschirm <[email protected]> | 2016-12-23 14:20:36 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2016-12-23 14:56:17 +0100 |
| commit | ef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch) | |
| tree | 710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/samples_v2/SampleBase/CommonUIController.cpp | |
| parent | Initial commit: (diff) | |
| download | physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip | |
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/samples_v2/SampleBase/CommonUIController.cpp')
| -rw-r--r-- | APEX_1.4/samples_v2/SampleBase/CommonUIController.cpp | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/APEX_1.4/samples_v2/SampleBase/CommonUIController.cpp b/APEX_1.4/samples_v2/SampleBase/CommonUIController.cpp index 08be4392..f548d36b 100644 --- a/APEX_1.4/samples_v2/SampleBase/CommonUIController.cpp +++ b/APEX_1.4/samples_v2/SampleBase/CommonUIController.cpp @@ -45,6 +45,10 @@ HRESULT CommonUIController::DeviceCreated(ID3D11Device* pDevice) TwAddVarCB(mSettingsBar, "WireFrame", TW_TYPE_BOOLCPP, CommonUIController::setWireframeEnabled, CommonUIController::getWireframeEnabled, this, "group=Main key=o"); TwAddButton(mSettingsBar, "Reload Shaders", CommonUIController::onReloadShadersButton, this, "group=Main key=f5"); + TwAddVarCB(mSettingsBar, "Fixed Sim Frequency Enabled", TW_TYPE_BOOLCPP, CommonUIController::setFixedTimestepEnabled, + CommonUIController::getFixedTimestepEnabled, this, "group=Main key=t"); + TwAddVarCB(mSettingsBar, "Fixed Sim Frequency", TW_TYPE_UINT32, CommonUIController::setFixedSimFrequency, + CommonUIController::getFixedSimFrequency, this, "group=Main min=30 max=1000"); TwAddVarRW(mSettingsBar, "Ambient Color", TW_TYPE_COLOR3F, &(mApexRenderer->getAmbientColor()), "group='Scene'"); TwAddVarRW(mSettingsBar, "Point Light Color", TW_TYPE_COLOR3F, &(mApexRenderer->getPointLightColor()), "group='Scene'"); TwAddVarRW(mSettingsBar, "Point Light Pos", TW_TYPE_DIR3F, &(mApexRenderer->getPointLightPos()), "group='Scene'"); @@ -60,6 +64,7 @@ HRESULT CommonUIController::DeviceCreated(ID3D11Device* pDevice) addHintLine("Rotate camera - RMB"); addHintLine("Move camera - WASDQE(SHIFT)"); addHintLine("Play/Pause - P"); + addHintLine("Fixed/Variable sim freq - T"); addHintLine("Reload shaders - F5"); addHintLine("Wireframe - O"); @@ -205,6 +210,36 @@ void TW_CALL CommonUIController::getWireframeEnabled(void* value, void* clientDa } +void TW_CALL CommonUIController::setFixedTimestepEnabled(const void* value, void* clientData) +{ + CommonUIController* controller = static_cast<CommonUIController*>(clientData); + const bool enable = *static_cast<const bool*>(value); + if (controller->mApexController->usingFixedTimestep() != enable) + { + controller->mApexController->toggleFixedTimestep(); + } +} + +void TW_CALL CommonUIController::getFixedTimestepEnabled(void* value, void* clientData) +{ + CommonUIController* controller = static_cast<CommonUIController*>(clientData); + *static_cast<bool*>(value) = controller->mApexController->usingFixedTimestep(); +} + + +void TW_CALL CommonUIController::setFixedSimFrequency(const void* value, void* clientData) +{ + CommonUIController* controller = static_cast<CommonUIController*>(clientData); + controller->mApexController->setFixedTimestep(1.0 / *static_cast<const uint32_t*>(value)); +} + +void TW_CALL CommonUIController::getFixedSimFrequency(void* value, void* clientData) +{ + CommonUIController* controller = static_cast<CommonUIController*>(clientData); + *static_cast<uint32_t*>(value) = static_cast<uint32_t>(1.0 / controller->mApexController->getFixedTimestep() + 0.5); +} + + void TW_CALL CommonUIController::onReloadShadersButton(void* clientData) { CommonUIController* controller = static_cast<CommonUIController*>(clientData); |