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authorsschirm <[email protected]>2016-12-23 14:20:36 +0100
committersschirm <[email protected]>2016-12-23 14:56:17 +0100
commitef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch)
tree710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/readme.txt
parentInitial commit: (diff)
downloadphysx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz
physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip
PhysX 3.4 / APEX 1.4 release candidate @21506124
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@@ -2,4 +2,5 @@ NVIDIA APEX 1.4 SDK distribution
Visual Studio based APEX projects:
----------------------------------
-To run samples or snippets you need to build PhysX first and run script ./bin/run_dllcopy_vc{Ver}win{Arch}.cmd
+Important Note: Building the APEX SDK with the provided solutions will overwrite the pre-built APEX binaries with versions that don't support GPU acceleration.
+To run samples or snippets you need to build PhysX first and run the script ./bin/run_dllcopy.cmd