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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/pxparticleios/include/ParticleIosActorGPU.h
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/module/pxparticleios/include/ParticleIosActorGPU.h')
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __PARTICLE_IOS_ACTOR_GPU_H__
+#define __PARTICLE_IOS_ACTOR_GPU_H__
+
+#include "Apex.h"
+
+#include "ParticleIosActorImpl.h"
+#include "ParticleIosAssetImpl.h"
+#include "InstancedObjectSimulationIntl.h"
+#include "ParticleIosScene.h"
+#include "ApexActor.h"
+#include "ApexContext.h"
+#include "ApexFIFO.h"
+#include "FieldSamplerQueryIntl.h"
+
+#include "PxGpuTask.h"
+
+namespace nvidia
+{
+
+namespace iofx
+{
+class IofxActor;
+class RenderVolume;
+}
+
+namespace pxparticleios
+{
+
+class ParticleIosActorGPU;
+
+class ParticleIosActorGPU : public ParticleIosActorImpl
+{
+public:
+ ParticleIosActorGPU(ResourceList&, ParticleIosAssetImpl&, ParticleIosScene&, IofxAsset&);
+ ~ParticleIosActorGPU();
+
+ virtual PxTaskID submitTasks(PxTaskManager* tm);
+ virtual void setTaskDependencies(PxTaskID taskStartAfterID, PxTaskID taskFinishBeforeID);
+ virtual void fetchResults();
+
+private:
+ bool launch(CUstream stream, int kernelIndex);
+ void trigger();
+
+#if APEX_CUDA_SUPPORT
+ CUevent mCuSyncEvent;
+ PxGpuCopyDescQueue mCopyQueue;
+#endif
+
+ ApexMirroredArray<uint32_t> mHoleScanSum;
+ ApexMirroredArray<uint32_t> mMoveIndices;
+
+ ApexMirroredArray<uint32_t> mTmpReduce;
+ ApexMirroredArray<uint32_t> mTmpHistogram;
+ ApexMirroredArray<uint32_t> mTmpScan;
+ ApexMirroredArray<uint32_t> mTmpScan1;
+
+ ApexMirroredArray<uint32_t> mTmpOutput; // 0:STATUS_LASTACTIVECOUNT, ...
+ ApexMirroredArray<uint32_t> mTmpBoundParams; // min, max
+
+ class LaunchTask : public PxGpuTask
+ {
+ public:
+ LaunchTask(ParticleIosActorGPU& actor) : mActor(actor) {}
+ const char* getName() const
+ {
+ return "ParticleIosActorGPU::LaunchTask";
+ }
+ void run()
+ {
+ PX_ALWAYS_ASSERT();
+ }
+ bool launchInstance(CUstream stream, int kernelIndex)
+ {
+ return mActor.launch(stream, kernelIndex);
+ }
+ PxGpuTaskHint::Enum getTaskHint() const
+ {
+ return PxGpuTaskHint::Kernel;
+ }
+
+ protected:
+ ParticleIosActorGPU& mActor;
+
+ private:
+ LaunchTask& operator=(const LaunchTask&);
+ };
+ class TriggerTask : public PxTask
+ {
+ public:
+ TriggerTask(ParticleIosActorGPU& actor) : mActor(actor) {}
+
+ const char* getName() const
+ {
+ return "ParticleIosActorGPU::TriggerTask";
+ }
+ void run()
+ {
+ mActor.trigger();
+ }
+
+ protected:
+ ParticleIosActorGPU& mActor;
+
+ private:
+ TriggerTask& operator=(const TriggerTask&);
+ };
+
+
+ static PX_CUDA_CALLABLE PX_INLINE PxMat44 inverse(const PxMat44& in);
+ static float distance(PxVec4 a, PxVec4 b);
+
+ LaunchTask mLaunchTask;
+ TriggerTask mTriggerTask;
+};
+
+}
+} // namespace nvidia
+
+#endif // __PARTICLE_IOS_ACTOR_GPU_H__