aboutsummaryrefslogtreecommitdiff
path: root/APEX_1.4/module/emitter/src/autogen/ApexEmitterActorParameters.cpp
diff options
context:
space:
mode:
authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/emitter/src/autogen/ApexEmitterActorParameters.cpp
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/module/emitter/src/autogen/ApexEmitterActorParameters.cpp')
-rw-r--r--APEX_1.4/module/emitter/src/autogen/ApexEmitterActorParameters.cpp490
1 files changed, 490 insertions, 0 deletions
diff --git a/APEX_1.4/module/emitter/src/autogen/ApexEmitterActorParameters.cpp b/APEX_1.4/module/emitter/src/autogen/ApexEmitterActorParameters.cpp
new file mode 100644
index 00000000..7b0b69a9
--- /dev/null
+++ b/APEX_1.4/module/emitter/src/autogen/ApexEmitterActorParameters.cpp
@@ -0,0 +1,490 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
+
+// This file was generated by NvParameterized/scripts/GenParameterized.pl
+
+
+#include "ApexEmitterActorParameters.h"
+#include <string.h>
+#include <stdlib.h>
+
+using namespace NvParameterized;
+
+namespace nvidia
+{
+namespace emitter
+{
+
+using namespace ApexEmitterActorParametersNS;
+
+const char* const ApexEmitterActorParametersFactory::vptr =
+ NvParameterized::getVptr<ApexEmitterActorParameters, ApexEmitterActorParameters::ClassAlignment>();
+
+const uint32_t NumParamDefs = 8;
+static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
+
+
+static const size_t ParamLookupChildrenTable[] =
+{
+ 1, 2, 3, 4, 5, 6, 7,
+};
+
+#define TENUM(type) nvidia::##type
+#define CHILDREN(index) &ParamLookupChildrenTable[index]
+static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
+{
+ { TYPE_STRUCT, false, 0, CHILDREN(0), 7 },
+ { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose
+ { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->initialScale), NULL, 0 }, // initialScale
+ { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->attachRelativePose), NULL, 0 }, // attachRelativePose
+ { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->emitAssetParticles), NULL, 0 }, // emitAssetParticles
+ { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->overlapTestGroupMaskName), NULL, 0 }, // overlapTestGroupMaskName
+ { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->overlapTestGroupsMask128Name), NULL, 0 }, // overlapTestGroupsMask128Name
+ { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->emitterDuration), NULL, 0 }, // emitterDuration
+};
+
+
+bool ApexEmitterActorParameters::mBuiltFlag = false;
+NvParameterized::MutexType ApexEmitterActorParameters::mBuiltFlagMutex;
+
+ApexEmitterActorParameters::ApexEmitterActorParameters(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
+ NvParameters(traits, buf, refCount)
+{
+ //mParameterizedTraits->registerFactory(className(), &ApexEmitterActorParametersFactoryInst);
+
+ if (!buf) //Do not init data if it is inplace-deserialized
+ {
+ initDynamicArrays();
+ initStrings();
+ initReferences();
+ initDefaults();
+ }
+}
+
+ApexEmitterActorParameters::~ApexEmitterActorParameters()
+{
+ freeStrings();
+ freeReferences();
+ freeDynamicArrays();
+}
+
+void ApexEmitterActorParameters::destroy()
+{
+ // We cache these fields here to avoid overwrite in destructor
+ bool doDeallocateSelf = mDoDeallocateSelf;
+ NvParameterized::Traits* traits = mParameterizedTraits;
+ int32_t* refCount = mRefCount;
+ void* buf = mBuffer;
+
+ this->~ApexEmitterActorParameters();
+
+ NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
+}
+
+const NvParameterized::DefinitionImpl* ApexEmitterActorParameters::getParameterDefinitionTree(void)
+{
+ if (!mBuiltFlag) // Double-checked lock
+ {
+ NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
+ if (!mBuiltFlag)
+ {
+ buildTree();
+ }
+ }
+
+ return(&ParamDefTable[0]);
+}
+
+const NvParameterized::DefinitionImpl* ApexEmitterActorParameters::getParameterDefinitionTree(void) const
+{
+ ApexEmitterActorParameters* tmpParam = const_cast<ApexEmitterActorParameters*>(this);
+
+ if (!mBuiltFlag) // Double-checked lock
+ {
+ NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
+ if (!mBuiltFlag)
+ {
+ tmpParam->buildTree();
+ }
+ }
+
+ return(&ParamDefTable[0]);
+}
+
+NvParameterized::ErrorType ApexEmitterActorParameters::getParameterHandle(const char* long_name, Handle& handle) const
+{
+ ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
+ if (Ret != ERROR_NONE)
+ {
+ return(Ret);
+ }
+
+ size_t offset;
+ void* ptr;
+
+ getVarPtr(handle, ptr, offset);
+
+ if (ptr == NULL)
+ {
+ return(ERROR_INDEX_OUT_OF_RANGE);
+ }
+
+ return(ERROR_NONE);
+}
+
+NvParameterized::ErrorType ApexEmitterActorParameters::getParameterHandle(const char* long_name, Handle& handle)
+{
+ ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
+ if (Ret != ERROR_NONE)
+ {
+ return(Ret);
+ }
+
+ size_t offset;
+ void* ptr;
+
+ getVarPtr(handle, ptr, offset);
+
+ if (ptr == NULL)
+ {
+ return(ERROR_INDEX_OUT_OF_RANGE);
+ }
+
+ return(ERROR_NONE);
+}
+
+void ApexEmitterActorParameters::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
+{
+ ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<ApexEmitterActorParameters::ParametersStruct*>(&parameters()), handle, offset);
+}
+
+
+/* Dynamic Handle Indices */
+
+void ApexEmitterActorParameters::freeParameterDefinitionTable(NvParameterized::Traits* traits)
+{
+ if (!traits)
+ {
+ return;
+ }
+
+ if (!mBuiltFlag) // Double-checked lock
+ {
+ return;
+ }
+
+ NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
+
+ if (!mBuiltFlag)
+ {
+ return;
+ }
+
+ for (uint32_t i = 0; i < NumParamDefs; ++i)
+ {
+ ParamDefTable[i].~DefinitionImpl();
+ }
+
+ traits->free(ParamDefTable);
+
+ mBuiltFlag = false;
+}
+
+#define PDEF_PTR(index) (&ParamDefTable[index])
+
+void ApexEmitterActorParameters::buildTree(void)
+{
+
+ uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
+ ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
+ memset(ParamDefTable, 0, allocSize);
+
+ for (uint32_t i = 0; i < NumParamDefs; ++i)
+ {
+ NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=0, longName=""
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
+ ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "This class is used for creating EmitterActor instances", true);
+ ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
+ ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "The initial pose where the emitter actor will be put into the scene", true);
+ ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=2, longName="initialScale"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
+ ParamDef->init("initialScale", TYPE_F32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "The space scale of the emitter", true);
+ ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=3, longName="attachRelativePose"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
+ ParamDef->init("attachRelativePose", TYPE_TRANSFORM, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("shortDescription", "The emitter will offset this value from the attach actor pose.", true);
+ ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=4, longName="emitAssetParticles"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
+ ParamDef->init("emitAssetParticles", TYPE_BOOL, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("longDescription", "In case this emitter has EmitterGeomExplicit geometry type, it can store a particle list in its asset and also in its actor instance.\nSo if this parameter equals to true, then both particle lists from asset and actor instance will be emitted.\nAnd if this paramater equals to false, then only particle list from actor instance will be emitterd.\n", true);
+ HintTable[1].init("shortDescription", "Indicates whether authored asset particle list will be emitted, defaults to true (Used only in case of EmitterGeomExplicit type)", true);
+ ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=5, longName="overlapTestGroupMaskName"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
+ ParamDef->init("overlapTestGroupMaskName", TYPE_STRING, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("longDescription", "This name resolves to a 32-bit bitmask of collision groups for overlap tests when particles are \nspawned. It is resolved by a call to the named resource provider using the 'NSCollisionGroupMask' \nnamespace. If none is provided, the raycast will hit everything in the scene. \nThis avoids storing fragile enums in asset files. \n", true);
+ HintTable[1].init("shortDescription", "Overlap Test Collision Group Mask Name", true);
+ ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=6, longName="overlapTestGroupsMask128Name"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
+ ParamDef->init("overlapTestGroupsMask128Name", TYPE_STRING, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+#else
+
+ static HintImpl HintTable[2];
+ static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
+ HintTable[0].init("longDescription", "This name resolves to a 128-bit GroupsMask used for overlap tests when particles are spawned.\nIt is resolved by a call to the named resource provider using the 'NSCollisionGroup128' \n", true);
+ HintTable[1].init("shortDescription", "Overlap Test 128-bit Collision Groups Mask", true);
+ ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // Initialize DefinitionImpl node: nodeIndex=7, longName="emitterDuration"
+ {
+ NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
+ ParamDef->init("emitterDuration", TYPE_F32, NULL, true);
+
+#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
+
+ static HintImpl HintTable[1];
+ static Hint* HintPtrTable[1] = { &HintTable[0], };
+ HintTable[0].init("min", uint64_t(0), true);
+ ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
+
+#else
+
+ static HintImpl HintTable[3];
+ static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
+ HintTable[0].init("longDescription", "Specifies a duration (in seconds) that the emitter will emit for after being enabled.\nAfter the specified duration, the emitter will turn off, unless it has already been explicitly turned off via an API call.\nThe special value 0.0f means there is no duration, and the emitter will remain on until explicitly turned off.", true);
+ HintTable[1].init("min", uint64_t(0), true);
+ HintTable[2].init("shortDescription", "Emitter duration time (in seconds)", true);
+ ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
+
+#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
+
+
+
+
+
+ }
+
+ // SetChildren for: nodeIndex=0, longName=""
+ {
+ static Definition* Children[7];
+ Children[0] = PDEF_PTR(1);
+ Children[1] = PDEF_PTR(2);
+ Children[2] = PDEF_PTR(3);
+ Children[3] = PDEF_PTR(4);
+ Children[4] = PDEF_PTR(5);
+ Children[5] = PDEF_PTR(6);
+ Children[6] = PDEF_PTR(7);
+
+ ParamDefTable[0].setChildren(Children, 7);
+ }
+
+ mBuiltFlag = true;
+
+}
+void ApexEmitterActorParameters::initStrings(void)
+{
+ overlapTestGroupMaskName.isAllocated = true;
+ overlapTestGroupMaskName.buf = NULL;
+ overlapTestGroupsMask128Name.isAllocated = true;
+ overlapTestGroupsMask128Name.buf = NULL;
+}
+
+void ApexEmitterActorParameters::initDynamicArrays(void)
+{
+}
+
+void ApexEmitterActorParameters::initDefaults(void)
+{
+
+ freeStrings();
+ freeReferences();
+ freeDynamicArrays();
+ initialPose = physx::PxTransform(physx::PxIdentity);
+ initialScale = float(1.0);
+ attachRelativePose = physx::PxTransform(physx::PxIdentity);
+ emitAssetParticles = bool(true);
+ emitterDuration = float(PX_MAX_F32);
+
+ initDynamicArrays();
+ initStrings();
+ initReferences();
+}
+
+void ApexEmitterActorParameters::initReferences(void)
+{
+}
+
+void ApexEmitterActorParameters::freeDynamicArrays(void)
+{
+}
+
+void ApexEmitterActorParameters::freeStrings(void)
+{
+
+ if (overlapTestGroupMaskName.isAllocated && overlapTestGroupMaskName.buf)
+ {
+ mParameterizedTraits->strfree((char*)overlapTestGroupMaskName.buf);
+ }
+
+ if (overlapTestGroupsMask128Name.isAllocated && overlapTestGroupsMask128Name.buf)
+ {
+ mParameterizedTraits->strfree((char*)overlapTestGroupsMask128Name.buf);
+ }
+}
+
+void ApexEmitterActorParameters::freeReferences(void)
+{
+}
+
+} // namespace emitter
+} // namespace nvidia