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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/emitter/include/ModuleEmitterImpl.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/module/emitter/include/ModuleEmitterImpl.h')
| -rw-r--r-- | APEX_1.4/module/emitter/include/ModuleEmitterImpl.h | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/APEX_1.4/module/emitter/include/ModuleEmitterImpl.h b/APEX_1.4/module/emitter/include/ModuleEmitterImpl.h new file mode 100644 index 00000000..059cc0be --- /dev/null +++ b/APEX_1.4/module/emitter/include/ModuleEmitterImpl.h @@ -0,0 +1,158 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __MODULE_EMITTER_IMPL_H__ +#define __MODULE_EMITTER_IMPL_H__ + +#include "Apex.h" +#include "ModuleEmitter.h" +#include "ApexSDKIntl.h" +#include "ModuleBase.h" +#include "ModuleIntl.h" +#include "EmitterAssetImpl.h" +#include "GroundEmitterAssetImpl.h" +#include "ModulePerfScope.h" +#include "ImpactObjectEvent.h" + +#include "ModuleEmitterRegistration.h" +#include "ApexRWLockable.h" +#include "ReadCheck.h" +#include "WriteCheck.h" + +namespace nvidia +{ +namespace emitter +{ + +class EmitterScene; + +class ModuleEmitterDesc : public ApexDesc +{ +public: + + /** + \brief constructor sets to default. + */ + PX_INLINE ModuleEmitterDesc() : ApexDesc() + { + init(); + } + + /** + \brief sets members to default values. + */ + PX_INLINE void setToDefault() + { + ApexDesc::setToDefault(); + init(); + } + + /** + \brief checks if this is a valid descriptor. + */ + PX_INLINE bool isValid() const + { + bool retVal = ApexDesc::isValid(); + return retVal; + } + + +private: + + PX_INLINE void init() + { + } +}; + +class ModuleEmitterImpl : public ModuleEmitter, public ModuleIntl, public ModuleBase, public ApexRWLockable +{ +public: + APEX_RW_LOCKABLE_BOILERPLATE + + ModuleEmitterImpl(ApexSDKIntl* inSdk); + ~ModuleEmitterImpl(); + + void init(const ModuleEmitterDesc& moduleEmitterDesc); + + // base class methods + void init(NvParameterized::Interface&) {} + NvParameterized::Interface* getDefaultModuleDesc(); + void release() + { + ModuleBase::release(); + } + void destroy(); + const char* getName() const + { + READ_ZONE(); + return ModuleBase::getName(); + } + + RenderableIterator* createRenderableIterator(const Scene&); + ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*); + void releaseModuleSceneIntl(ModuleSceneIntl&); + uint32_t forceLoadAssets(); + + AuthObjTypeID getModuleID() const; + AuthObjTypeID getEmitterAssetTypeID() const; + + ApexActor* getApexActor(Actor*, AuthObjTypeID) const; + + float getRateScale() const + { + return mRateScale; + } + float getDensityScale() const + { + return mDensityScale; + } + float getGroundDensityScale() const + { + return mGroundDensityScale; + } + + void setRateScale(float rateScale) + { + mRateScale = rateScale; + } + void setDensityScale(float densityScale) + { + mDensityScale = densityScale; + } + void setGroundDensityScale(float groundDensityScale) + { + mGroundDensityScale = groundDensityScale; + } + +private: + EmitterScene* getEmitterScene(const Scene& apexScene); + ResourceList mAuthorableObjects; + ResourceList mEmitterScenes; + +private: + + EmitterModuleParameters* mModuleParams; + + float mRateScale; + float mDensityScale; + float mGroundDensityScale; + + friend class EmitterAssetImpl; + friend class GroundEmitterAssetImpl; + friend class GroundEmitterActorImpl; + friend class ImpactEmitterAssetImpl; + friend class ImpactEmitterActorImpl; +}; + +} +} // namespace nvidia::apex + +#endif // __MODULE_EMITTER_IMPL_H__ |