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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/emitter/include/EmitterAssetImpl.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/module/emitter/include/EmitterAssetImpl.h')
| -rw-r--r-- | APEX_1.4/module/emitter/include/EmitterAssetImpl.h | 532 |
1 files changed, 532 insertions, 0 deletions
diff --git a/APEX_1.4/module/emitter/include/EmitterAssetImpl.h b/APEX_1.4/module/emitter/include/EmitterAssetImpl.h new file mode 100644 index 00000000..8621ea6b --- /dev/null +++ b/APEX_1.4/module/emitter/include/EmitterAssetImpl.h @@ -0,0 +1,532 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef EMITTER_ASSET_IMPL_H +#define EMITTER_ASSET_IMPL_H + +#include "Apex.h" +#include "EmitterAsset.h" +#include "EmitterGeomBase.h" +#include "ApexSDKHelpers.h" +#include "ApexAssetAuthoring.h" +#include "ApexAssetTracker.h" +#include "ApexString.h" +#include "ResourceProviderIntl.h" +#include "InstancedObjectSimulationIntl.h" +#include "EmitterLodParamDesc.h" +#include "ApexAuthorableObject.h" +#include "ApexEmitterAssetParameters.h" +#include "ApexEmitterActorParameters.h" +#include "EmitterAssetPreviewParameters.h" +#include "ApexUsingNamespace.h" +#include "CurveImpl.h" +#include "ApexRWLockable.h" +#include "ReadCheck.h" +#include "WriteCheck.h" +#include "ApexAuthorableObject.h" + +namespace nvidia +{ +namespace iofx +{ +class IofxAsset; +} + +namespace emitter +{ + +class EmitterActorImpl; +class ModuleEmitterImpl; + +/** + Descriptor used to create an ApexEmitter preview. +*/ +class EmitterPreviewDesc : public ApexDesc +{ +public: + PxTransform mPose; ///< pose of the preview renderer + float mScale; ///< scaling factor of renderable + + /** + \brief Constructor sets to default. + */ + PX_INLINE EmitterPreviewDesc() : ApexDesc() + { + setToDefault(); + } + + /** + \brief Sets to default values. + */ + PX_INLINE void setToDefault() + { + ApexDesc::setToDefault(); + + mPose = PxTransform(PxIdentity); + mScale = 1.0f; + } + + /** + \brief checks the valididty of parameters. + */ + PX_INLINE bool isValid() const + { + return ApexDesc::isValid(); + } +}; + + +class EmitterActorDesc : public ApexDesc +{ +public: + PxTransform initialPose; ///< the pose of the emitter immediately after addding to the scene. + + PxActor* attachActor; ///< the actor to which the emitter will be attatched. May be NULL to keep the emitter unattatched. + + PxTransform attachRelativePose; ///< the pose of the emitter in the space of the actor, to which it is attatched. Overrides the initial pose. + + uint32_t overlapTestCollisionGroups; ///< collision groups used to reject particles overlapping with the geometry + + bool emitAssetParticles; ///< indicates whether authored asset particle list will be emitted, defaults to true + + float emitterDuration; + + float initialScale; + + /** + \brief constructor sets to default. + */ + PX_INLINE EmitterActorDesc() : ApexDesc() + { + init(); + } + + /** + \brief sets members to default values. + */ + PX_INLINE void setToDefault() + { + ApexDesc::setToDefault(); + init(); + } + + /** + \brief checks if this is a valid descriptor. + */ + PX_INLINE bool isValid() const + { + if (!ApexDesc::isValid()) + { + return false; + } + + return true; + } + +private: + + PX_INLINE void init() + { + initialPose = PxTransform(PxIdentity); + attachActor = NULL; + attachRelativePose = PxTransform(PxIdentity); + overlapTestCollisionGroups = 0; + emitAssetParticles = true; + emitterDuration = PX_MAX_F32; + initialScale = 1.0f; + } +}; + +class EmitterAssetImpl : public EmitterAsset, + public ApexResourceInterface, + public ApexResource, + public NvParameterized::SerializationCallback, + public ApexRWLockable +{ + friend class ApexEmitterAssetDummyAuthoring; +public: + APEX_RW_LOCKABLE_BOILERPLATE + + EmitterAssetImpl(ModuleEmitterImpl*, ResourceList&, const char* name); + EmitterAssetImpl(ModuleEmitterImpl* module, + ResourceList& list, + NvParameterized::Interface* params, + const char* name); + + ~EmitterAssetImpl(); + + /* Asset */ + const char* getName() const + { + return mName.c_str(); + } + AuthObjTypeID getObjTypeID() const + { + READ_ZONE(); + return mAssetTypeID; + } + const char* getObjTypeName() const + { + return getClassName(); + } + uint32_t forceLoadAssets(); + + /* ApexInterface */ + virtual void release(); + + /* ApexResourceInterface, ApexResource */ + uint32_t getListIndex() const + { + return m_listIndex; + } + void setListIndex(class ResourceList& list, uint32_t index) + { + m_list = &list; + m_listIndex = index; + } + + /* EmitterAsset specific methods */ + + EmitterGeomExplicit* isExplicitGeom(); + const EmitterGeomExplicit* isExplicitGeom() const; + + const EmitterGeom* getGeom() const + { + return mGeom->getEmitterGeom(); + } + + const char* getInstancedObjectEffectsAssetName(void) const + { + READ_ZONE(); + return mParams->iofxAssetName->name(); + } + const char* getInstancedObjectSimulatorAssetName(void) const + { + READ_ZONE(); + return mParams->iosAssetName->name(); + } + const char* getInstancedObjectSimulatorTypeName(void) const + { + READ_ZONE(); + return mParams->iosAssetName->className(); + } + + const float & getDensity() const + { + READ_ZONE(); + return mParams->density; + } + + const float & getRate() const + { + READ_ZONE(); + return mParams->rate; + } + + const PxVec3 & getVelocityLow() const + { + READ_ZONE(); + return mParams->velocityLow; + } + + const PxVec3 & getVelocityHigh() const + { + READ_ZONE(); + return mParams->velocityHigh; + } + + const float & getLifetimeLow() const + { + READ_ZONE(); + return mParams->lifetimeLow; + } + + const float & getLifetimeHigh() const + { + READ_ZONE(); + return mParams->lifetimeHigh; + } + + uint32_t getMaxSamples() const + { + READ_ZONE(); + return mParams->maxSamples; + } + + float getEmitDuration() const + { + READ_ZONE(); + return mParams->emitterDuration; + } + + const EmitterLodParamDesc& getLodParamDesc() const + { + READ_ZONE(); + return mLodDesc; + } + + EmitterActor* createEmitterActor(const EmitterActorDesc&, const Scene&); + void releaseEmitterActor(EmitterActor&); + void destroy(); + + EmitterPreview* createEmitterPreview(const EmitterPreviewDesc& desc, AssetPreviewScene* previewScene); + void releaseEmitterPreview(EmitterPreview& preview); + + const NvParameterized::Interface* getAssetNvParameterized() const + { + READ_ZONE(); + return mParams; + } + /** + * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller. + */ + virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) + { + WRITE_ZONE(); + NvParameterized::Interface* ret = mParams; + mParams = NULL; + release(); + return ret; + } + + NvParameterized::Interface* getDefaultActorDesc(); + NvParameterized::Interface* getDefaultAssetPreviewDesc(); + virtual Actor* createApexActor(const NvParameterized::Interface& params, Scene& apexScene); + virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene); + virtual bool isValidForActorCreation(const ::NvParameterized::Interface& actorParams, Scene& /*apexScene*/) const; + + virtual bool isDirty() const + { + READ_ZONE(); + return false; + } + +protected: + /* Typical asset members */ + static const char* getClassName() + { + return EMITTER_AUTHORING_TYPE_NAME; + } + static AuthObjTypeID mAssetTypeID; + + IofxAsset* getIofxAsset(); // callable by actors + + /* NvParameterized Serialization callbacks */ + void preSerialize(void* userData_ = NULL) + { + PX_UNUSED(userData_); + } + void postDeserialize(void* userData_ = NULL); + + void copyLodDesc2(EmitterLodParamDesc& dst, + const ApexEmitterAssetParametersNS::emitterLodParamDesc_Type& src); + void copyLodDesc2(ApexEmitterAssetParametersNS::emitterLodParamDesc_Type& dst, + const EmitterLodParamDesc& src); + + + ApexEmitterAssetParameters* mParams; + ApexEmitterActorParameters* mDefaultActorParams; + EmitterAssetPreviewParameters* mDefaultPreviewParams; + + ModuleEmitterImpl* mModule; + ResourceList mEmitterActors; + ApexSimpleString mName; + + /* EmitterAsset specific asset members */ + EmitterGeomBase* mGeom; + + /* this lod is only for the getter and setter, it should mirror the parameterized lod desc */ + EmitterLodParamDesc mLodDesc; + + /* objects that assist in force loading and proper "assets own assets" behavior */ + ApexAssetTracker mIofxAssetTracker; + ApexAssetTracker mIosAssetTracker; + void initializeAssetNameTable(); + + CurveImpl mRateVsTimeCurve; + + friend class ModuleEmitterImpl; + friend class EmitterActorImpl; + friend class EmitterAssetPreview; + template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject; +}; + +#ifndef WITHOUT_APEX_AUTHORING +class EmitterAssetAuthoringImpl : public EmitterAssetImpl, public ApexAssetAuthoring, public EmitterAssetAuthoring +{ +public: + APEX_RW_LOCKABLE_BOILERPLATE + + /* EmitterAssetAuthoring */ + EmitterAssetAuthoringImpl(ModuleEmitterImpl* m, ResourceList& l) : + EmitterAssetImpl(m, l, "ApexEmitterAuthor") {} + + EmitterAssetAuthoringImpl(ModuleEmitterImpl* m, ResourceList& l, const char* name) : + EmitterAssetImpl(m, l, name) {} + + EmitterAssetAuthoringImpl(ModuleEmitterImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) : + EmitterAssetImpl(m, l, params, name) {} + + ~EmitterAssetAuthoringImpl() {} + + EmitterGeomBox* setBoxGeom(); + EmitterGeomSphere* setSphereGeom(); + EmitterGeomSphereShell* setSphereShellGeom(); + EmitterGeomExplicit* setExplicitGeom(); + + void setInstancedObjectEffectsAssetName(const char*); + void setInstancedObjectSimulatorAssetName(const char*); + void setInstancedObjectSimulatorTypeName(const char*); + + void setDensity(const float& r) + { + mParams->density = r; + } + + void setRate(const float& r) + { + mParams->rate = r; + } + + // Noise parameters + void setVelocityLow(const PxVec3& v) + { + mParams->velocityLow.x = v.x; + mParams->velocityLow.y = v.y; + mParams->velocityLow.z = v.z; + } + void setVelocityHigh(const PxVec3& v) + { + mParams->velocityHigh.x = v.x; + mParams->velocityHigh.y = v.y; + mParams->velocityHigh.z = v.z; + } + + void setLifetimeLow(const float& l) + { + mParams->lifetimeLow = l; + } + + void setLifetimeHigh(const float& l) + { + mParams->lifetimeHigh = l; + } + + + /* Max samples is ignored if using explicit geometry */ + void setMaxSamples(uint32_t max) + { + mParams->maxSamples = max; + } + + void setLodParamDesc(const EmitterLodParamDesc& d) + { + mLodDesc = d; + copyLodDesc2(mParams->lodParamDesc, d); + } + + const EmitterGeom* getGeom() const + { + READ_ZONE(); + return EmitterAssetImpl::getGeom(); + } + const char* getInstancedObjectEffectsAssetName(void) const + { + return EmitterAssetImpl::getInstancedObjectEffectsAssetName(); + } + const char* getInstancedObjectSimulatorAssetName(void) const + { + return EmitterAssetImpl::getInstancedObjectSimulatorAssetName(); + } + const char* getInstancedObjectSimulatorTypeName(void) const + { + return EmitterAssetImpl::getInstancedObjectSimulatorTypeName(); + } + const float& getDensity() const + { + return EmitterAssetImpl::getDensity(); + } + const float& getRate() const + { + return EmitterAssetImpl::getRate(); + } + const PxVec3& getVelocityLow() const + { + return EmitterAssetImpl::getVelocityLow(); + } + const PxVec3& getVelocityHigh() const + { + return EmitterAssetImpl::getVelocityHigh(); + } + const float& getLifetimeLow() const + { + return EmitterAssetImpl::getLifetimeLow(); + } + const float& getLifetimeHigh() const + { + return EmitterAssetImpl::getLifetimeHigh(); + } + uint32_t getMaxSamples() const + { + return EmitterAssetImpl::getMaxSamples(); + } + const EmitterLodParamDesc& getLodParamDesc() const + { + READ_ZONE(); + return EmitterAssetImpl::getLodParamDesc(); + } + + /* AssetAuthoring */ + const char* getName(void) const + { + READ_ZONE(); + return EmitterAssetImpl::getName(); + } + const char* getObjTypeName() const + { + READ_ZONE(); + return EmitterAssetImpl::getClassName(); + } + virtual bool prepareForPlatform(nvidia::apex::PlatformTag) + { + APEX_INVALID_OPERATION("Not Implemented."); + return false; + } + void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist) + { + ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist); + } + NvParameterized::Interface* getNvParameterized() const + { + return (NvParameterized::Interface*)getAssetNvParameterized(); + } + + /** + * \brief Releases the ApexAsset but returns the NvParameterized::Interface and *ownership* to the caller. + */ + virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) + { + NvParameterized::Interface* ret = getNvParameterized(); + mParams = NULL; + release(); + return ret; + } + + + /* ApexInterface */ + virtual void release(); +}; +#endif + +} +} // end namespace nvidia + +#endif // EMITTER_ASSET_IMPL_H |