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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/destructible/include/ModuleEventDefs.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/module/destructible/include/ModuleEventDefs.h')
| -rw-r--r-- | APEX_1.4/module/destructible/include/ModuleEventDefs.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/APEX_1.4/module/destructible/include/ModuleEventDefs.h b/APEX_1.4/module/destructible/include/ModuleEventDefs.h new file mode 100644 index 00000000..933cdde0 --- /dev/null +++ b/APEX_1.4/module/destructible/include/ModuleEventDefs.h @@ -0,0 +1,61 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +// This file is used to define a list of AgPerfMon events. +// +// This file is included exclusively by AgPerfMonEventSrcAPI.h +// and by AgPerfMonEventSrcAPI.cpp, for the purpose of building +// an enumeration (enum xx) and an array of strings () +// that contain the list of events. +// +// This file should only contain event definitions, using the +// DEFINE_EVENT macro. E.g.: +// +// DEFINE_EVENT(sample_name_1) +// DEFINE_EVENT(sample_name_2) +// DEFINE_EVENT(sample_name_3) + +DEFINE_EVENT(DestructibleFetchResults) +DEFINE_EVENT(DestructibleUpdateRenderResources) +DEFINE_EVENT(DestructibleDispatchRenderResources) +DEFINE_EVENT(DestructibleSeparateUnsupportedIslands) +DEFINE_EVENT(DestructibleCreateDynamicIsland) +DEFINE_EVENT(DestructibleCookChunkCollisionMeshes) +DEFINE_EVENT(DestructibleAddActors) +DEFINE_EVENT(DestructibleCreateRoot) +DEFINE_EVENT(DestructibleAppendShape) +DEFINE_EVENT(DestructibleStructureTick) +DEFINE_EVENT(DestructiblePhysBasedStressSolver) +DEFINE_EVENT(DestructiblePhysBasedStressSolverInitial) +DEFINE_EVENT(DestructiblePhysBasedStressSolverCalculateForce) +DEFINE_EVENT(DestructiblePhysBasedStressSolverRemoveChunk) +DEFINE_EVENT(DestructibleStructureBoundsCalculateOverlaps) +DEFINE_EVENT(DestructibleStructureDetailedOverlapTest) +DEFINE_EVENT(DestructibleCreateActor) +DEFINE_EVENT(DestructibleCacheChunkCookedCollisionMeshes) +DEFINE_EVENT(DestructibleFractureChunk) +DEFINE_EVENT(DestructibleChunkReport) +DEFINE_EVENT(DestructibleRayCastFindVisibleChunk) +DEFINE_EVENT(DestructibleRayCastFindDeepestChunk) +DEFINE_EVENT(DestructibleRayCastProcessChunk) +DEFINE_EVENT(DestructibleRemoveChunksForBudget) +DEFINE_EVENT(DestructibleProcessFractureBuffer) +DEFINE_EVENT(DestructibleKillStructures) +DEFINE_EVENT(DestructibleOnContactConstraint) +DEFINE_EVENT(DestructibleOnContactNotify) +DEFINE_EVENT(DestructibleBeforeTickLockRenderables) +DEFINE_EVENT(DestructibleUpdateRenderMeshBonePoses) +DEFINE_EVENT(DestructibleStructureBuildSupportGraph) +DEFINE_EVENT(DestructibleSimulate) +DEFINE_EVENT(DestructibleCalcStaticChunkBenefit) +DEFINE_EVENT(DestructibleGatherNonessentialChunks) +DEFINE_EVENT(DestructibleCalculateBenefit) +DEFINE_EVENT(DestructibleGetChunkGlobalPose) |