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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/destructible/include/DestructibleActorJointImpl.h
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physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/module/destructible/include/DestructibleActorJointImpl.h')
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __DESTRUCTIBLE_ACTOR_JOINT_IMPL_H__
+#define __DESTRUCTIBLE_ACTOR_JOINT_IMPL_H__
+
+#include "Apex.h"
+
+namespace nvidia
+{
+namespace apex
+{
+class DestructibleActorJointDesc;
+}
+namespace destructible
+{
+class DestructibleStructure;
+class DestructibleScene;
+
+class DestructibleActorJointImpl : public ApexResource
+{
+public:
+ DestructibleActorJointImpl(const DestructibleActorJointDesc& destructibleActorJointDesc, DestructibleScene& dscene);
+
+ virtual ~DestructibleActorJointImpl();
+
+ PxJoint* getJoint()
+ {
+ return joint;
+ }
+
+ bool updateJoint();
+
+protected:
+
+ PxJoint* joint;
+ DestructibleStructure* structure[2];
+ int32_t attachmentChunkIndex[2];
+};
+
+}
+} // end namespace nvidia
+
+#endif // __DESTRUCTIBLE_ACTOR_JOINT_IMPL_H__