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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/clothing/include/Cooking.h
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physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/module/clothing/include/Cooking.h')
-rw-r--r--APEX_1.4/module/clothing/include/Cooking.h167
1 files changed, 167 insertions, 0 deletions
diff --git a/APEX_1.4/module/clothing/include/Cooking.h b/APEX_1.4/module/clothing/include/Cooking.h
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef COOKING_H
+#define COOKING_H
+
+#include "CookingAbstract.h"
+
+#include <PxVec3.h>
+#include <PsArray.h>
+
+// Tae - 301 -> 302: fiberless cooker change
+#define COOKED_DATA_VERSION 302
+
+namespace nvidia
+{
+namespace clothing
+{
+
+class ClothingCookedPhysX3Param;
+
+class Cooking : public CookingAbstract
+{
+public:
+ Cooking(bool withFibers) : mWithFibers(withFibers) {}
+
+ virtual NvParameterized::Interface* execute();
+ static uint32_t getCookingVersion()
+ {
+ return COOKED_DATA_VERSION;
+ }
+
+private:
+ ClothingCookedPhysX3Param* trivialCooker(uint32_t subMeshIndex) const;
+ ClothingCookedPhysX3Param* fiberCooker(uint32_t subMeshIndex) const;
+
+ void computeUniqueEdges(uint32_t subMeshIndex);
+ void refineUniqueEdges(uint32_t physicalMeshIndex);
+ void computeVertexWeights(ClothingCookedPhysX3Param* cookedData, uint32_t subMeshIndex) const;
+ void createVirtualParticles(ClothingCookedPhysX3Param* cookedData, uint32_t subMeshIndex);
+ void createSelfcollisionIndices(ClothingCookedPhysX3Param* cookedData, uint32_t subMeshIndex) const;
+ bool verifyValidity(const ClothingCookedPhysX3Param* cookedData, uint32_t subMeshIndex);
+ void fillOutSetsDesc(ClothingCookedPhysX3Param* cookedData);
+ void groupPhases(ClothingCookedPhysX3Param* cookedData, uint32_t subMeshIndex, uint32_t startIndex, uint32_t endIndex, Array<uint32_t>& phaseEnds) const;
+
+ void dumpObj(const char* filename, uint32_t subMeshIndex) const;
+ void dumpApx(const char* filename, const NvParameterized::Interface* data) const;
+
+ bool mWithFibers;
+
+ static bool mTetraWarning;
+
+ struct Edge
+ {
+ Edge();
+ Edge(uint32_t v0, uint32_t v1, uint32_t v2);
+
+ uint32_t vertex0, vertex1;
+ uint32_t vertex2, vertex3;
+ float maxAngle;
+ bool isQuadDiagonal;
+ bool isUsed;
+
+ PX_FORCE_INLINE bool operator()(const Edge& e1, const Edge& e2) const
+ {
+ return e1 < e2;
+ }
+
+ PX_FORCE_INLINE bool operator!=(const Edge& other) const
+ {
+ return vertex0 != other.vertex0 || vertex1 != other.vertex1;
+ }
+ PX_FORCE_INLINE bool operator==(const Edge& other) const
+ {
+ return vertex0 == other.vertex0 && vertex1 == other.vertex1;
+ }
+ PX_FORCE_INLINE bool operator<(const Edge& other) const
+ {
+ if (vertex0 != other.vertex0)
+ {
+ return vertex0 < other.vertex0;
+ }
+
+ return vertex1 < other.vertex1;
+ }
+
+ PX_FORCE_INLINE uint32_t largestIndex() const
+ {
+ uint32_t largest = PxMax(vertex0, vertex1);
+ largest = PxMax(largest, vertex2);
+ if (vertex3 != 0xffffffff)
+ {
+ largest = PxMax(largest, vertex3);
+ }
+ return largest;
+ }
+ };
+
+ struct SortHiddenEdges
+ {
+ SortHiddenEdges(nvidia::Array<Edge>& uniqueEdges) : mUniqueEdges(uniqueEdges) {}
+
+ bool operator()(uint32_t a, uint32_t b) const
+ {
+ return mUniqueEdges[a].maxAngle < mUniqueEdges[b].maxAngle;
+ }
+
+ private:
+ SortHiddenEdges& operator=(const SortHiddenEdges&);
+
+ nvidia::Array<Edge>& mUniqueEdges;
+ };
+
+ nvidia::Array<Edge> mUniqueEdges;
+ uint32_t findUniqueEdge(uint32_t index1, uint32_t index2) const;
+
+ struct VirtualParticle
+ {
+ VirtualParticle(uint32_t i0, uint32_t i1, uint32_t i2)
+ {
+ indices[0] = i0;
+ indices[1] = i1;
+ indices[2] = i2;
+ tableIndex = 0;
+ }
+
+ void rotate(uint32_t count)
+ {
+ while (count--)
+ {
+ const uint32_t temp = indices[2];
+ indices[2] = indices[1];
+ indices[1] = indices[0];
+ indices[0] = temp;
+ }
+ }
+
+ uint32_t indices[3];
+ uint32_t tableIndex;
+ };
+
+ struct EdgeAndLength
+ {
+ EdgeAndLength(uint32_t edgeNumber, float length) : mEdgeNumber(edgeNumber), mLength(length) {}
+ uint32_t mEdgeNumber;
+ float mLength;
+
+ bool operator<(const EdgeAndLength& other) const
+ {
+ return mLength < other.mLength;
+ }
+ };
+};
+
+}
+}
+
+
+#endif // COOKING_H