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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/clothing/embedded/LowLevelCloth/src/windows | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/module/clothing/embedded/LowLevelCloth/src/windows')
| -rw-r--r-- | APEX_1.4/module/clothing/embedded/LowLevelCloth/src/windows/CuFactory.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/APEX_1.4/module/clothing/embedded/LowLevelCloth/src/windows/CuFactory.h b/APEX_1.4/module/clothing/embedded/LowLevelCloth/src/windows/CuFactory.h new file mode 100644 index 00000000..59cec2d9 --- /dev/null +++ b/APEX_1.4/module/clothing/embedded/LowLevelCloth/src/windows/CuFactory.h @@ -0,0 +1,89 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#pragma once + +#include "Factory.h" +#include "Allocator.h" + +namespace physx +{ + class PxCudaContextManager; +} + +namespace nvidia +{ +namespace cloth +{ + +class CuFabric; +class CuCloth; +template <typename> +class ClothImpl; + +class CuFactory : public UserAllocated, public Factory +{ + protected: + CuFactory& operator=(const CuFactory&); + + public: + typedef CuFabric FabricType; + typedef ClothImpl<CuCloth> ImplType; + + CuFactory(PxCudaContextManager*); + virtual ~CuFactory(); + + virtual Fabric* createFabric(uint32_t numParticles, Range<const uint32_t> phases, Range<const uint32_t> sets, + Range<const float> restvalues, Range<const uint32_t> indices, + Range<const uint32_t> anchors, Range<const float> tetherLengths); + + virtual Cloth* createCloth(Range<const PxVec4> particles, Fabric& fabric); + + virtual Solver* createSolver(profile::PxProfileZone* profiler, PxTaskManager* taskMgr); + + virtual Cloth* clone(const Cloth& cloth); + + virtual void extractFabricData(const Fabric& fabric, Range<uint32_t> phases, Range<uint32_t> sets, + Range<float> restvalues, Range<uint32_t> indices, Range<uint32_t> anchors, + Range<float> tetherLengths) const; + + virtual void extractCollisionData(const Cloth& cloth, Range<PxVec4> spheres, Range<uint32_t> capsules, + Range<PxVec4> planes, Range<uint32_t> convexes, Range<PxVec3> triangles) const; + + virtual void extractMotionConstraints(const Cloth& cloth, Range<PxVec4> destConstraints) const; + + virtual void extractSeparationConstraints(const Cloth& cloth, Range<PxVec4> destConstraints) const; + + virtual void extractParticleAccelerations(const Cloth& cloth, Range<PxVec4> destAccelerations) const; + + virtual void extractVirtualParticles(const Cloth& cloth, Range<uint32_t[4]> destIndices, + Range<PxVec3> destWeights) const; + + virtual void extractSelfCollisionIndices(const Cloth& cloth, Range<uint32_t> destIndices) const; + + virtual void extractRestPositions(const Cloth& cloth, Range<PxVec4> destRestPositions) const; + + public: + void copyToHost(const void* srcIt, const void* srcEnd, void* dstIt) const; + + public: + Vector<CuFabric*>::Type mFabrics; + + PxCudaContextManager* mContextManager; + + uint32_t mNumThreadsPerBlock; + + const uint32_t mMaxThreadsPerBlock; +}; +} +} |