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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/clothing/embedded/LowLevelCloth/src/SwSelfCollision.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/module/clothing/embedded/LowLevelCloth/src/SwSelfCollision.h')
| -rw-r--r-- | APEX_1.4/module/clothing/embedded/LowLevelCloth/src/SwSelfCollision.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/APEX_1.4/module/clothing/embedded/LowLevelCloth/src/SwSelfCollision.h b/APEX_1.4/module/clothing/embedded/LowLevelCloth/src/SwSelfCollision.h new file mode 100644 index 00000000..fa023e56 --- /dev/null +++ b/APEX_1.4/module/clothing/embedded/LowLevelCloth/src/SwSelfCollision.h @@ -0,0 +1,68 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#pragma once + +#include "Types.h" +#include "StackAllocator.h" +#include "Simd4i.h" + +namespace nvidia +{ + +namespace cloth +{ + +class SwCloth; +struct SwClothData; + +typedef StackAllocator<16> SwKernelAllocator; + +template <typename Simd4f> +class SwSelfCollision +{ + typedef typename Simd4fToSimd4i<Simd4f>::Type Simd4i; + + public: + SwSelfCollision(SwClothData& clothData, SwKernelAllocator& alloc); + ~SwSelfCollision(); + + void operator()(); + + static size_t estimateTemporaryMemory(const SwCloth&); + + private: + SwSelfCollision& operator=(const SwSelfCollision&); // not implemented + static size_t getBufferSize(uint32_t); + + template <bool useRestParticles> + void collideParticles(Simd4f&, Simd4f&, const Simd4f&, const Simd4f&); + + template <bool useRestParticles> + void collideParticles(const uint32_t*, uint16_t, const uint16_t*, uint32_t); + + Simd4f mCollisionDistance; + Simd4f mCollisionSquareDistance; + Simd4f mStiffness; + + SwClothData& mClothData; + SwKernelAllocator& mAllocator; + + public: + mutable uint32_t mNumTests; + mutable uint32_t mNumCollisions; +}; + +} // namespace cloth + +} // namespace nvidia |