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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/clothing/embedded/LowLevelCloth/include/Fabric.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/module/clothing/embedded/LowLevelCloth/include/Fabric.h')
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diff --git a/APEX_1.4/module/clothing/embedded/LowLevelCloth/include/Fabric.h b/APEX_1.4/module/clothing/embedded/LowLevelCloth/include/Fabric.h
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#pragma once
+
+#include "Types.h"
+#include "PxAssert.h"
+#include "Range.h"
+
+namespace nvidia
+{
+namespace cloth
+{
+
+class Factory;
+
+// abstract cloth constraints and triangle indices
+class Fabric
+{
+ protected:
+ Fabric(const Fabric&);
+ Fabric& operator=(const Fabric&);
+
+ protected:
+ Fabric() : mRefCount(0)
+ {
+ }
+
+ public:
+ virtual ~Fabric()
+ {
+ PX_ASSERT(!mRefCount);
+ }
+
+ virtual Factory& getFactory() const = 0;
+
+ virtual uint32_t getNumPhases() const = 0;
+ virtual uint32_t getNumRestvalues() const = 0;
+
+ virtual uint32_t getNumSets() const = 0;
+ virtual uint32_t getNumIndices() const = 0;
+
+ virtual uint32_t getNumParticles() const = 0;
+
+ virtual uint32_t getNumTethers() const = 0;
+
+ virtual void scaleRestvalues(float) = 0;
+ virtual void scaleTetherLengths(float) = 0;
+
+ uint16_t getRefCount() const
+ {
+ return mRefCount;
+ }
+ void incRefCount()
+ {
+ ++mRefCount;
+ PX_ASSERT(mRefCount > 0);
+ }
+ void decRefCount()
+ {
+ PX_ASSERT(mRefCount > 0);
+ --mRefCount;
+ }
+
+ protected:
+ uint16_t mRefCount;
+};
+
+} // namespace cloth
+} // namespace nvidia