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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/module/basicios/src/autogen/BasicIosDebugRenderParams.cpp | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/module/basicios/src/autogen/BasicIosDebugRenderParams.cpp')
| -rw-r--r-- | APEX_1.4/module/basicios/src/autogen/BasicIosDebugRenderParams.cpp | 358 |
1 files changed, 358 insertions, 0 deletions
diff --git a/APEX_1.4/module/basicios/src/autogen/BasicIosDebugRenderParams.cpp b/APEX_1.4/module/basicios/src/autogen/BasicIosDebugRenderParams.cpp new file mode 100644 index 00000000..beafae10 --- /dev/null +++ b/APEX_1.4/module/basicios/src/autogen/BasicIosDebugRenderParams.cpp @@ -0,0 +1,358 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. + +// This file was generated by NvParameterized/scripts/GenParameterized.pl + + +#include "BasicIosDebugRenderParams.h" +#include <string.h> +#include <stdlib.h> + +using namespace NvParameterized; + +namespace nvidia +{ +namespace basicios +{ + +using namespace BasicIosDebugRenderParamsNS; + +const char* const BasicIosDebugRenderParamsFactory::vptr = + NvParameterized::getVptr<BasicIosDebugRenderParams, BasicIosDebugRenderParams::ClassAlignment>(); + +const uint32_t NumParamDefs = 4; +static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; + + +static const size_t ParamLookupChildrenTable[] = +{ + 1, 2, 3, +}; + +#define TENUM(type) nvidia::##type +#define CHILDREN(index) &ParamLookupChildrenTable[index] +static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = +{ + { TYPE_STRUCT, false, 0, CHILDREN(0), 3 }, + { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_BASIC_IOS_ACTOR), NULL, 0 }, // VISUALIZE_BASIC_IOS_ACTOR + { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_BASIC_IOS_COLLIDE_SHAPES), NULL, 0 }, // VISUALIZE_BASIC_IOS_COLLIDE_SHAPES + { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_BASIC_IOS_GRID_DENSITY), NULL, 0 }, // VISUALIZE_BASIC_IOS_GRID_DENSITY +}; + + +bool BasicIosDebugRenderParams::mBuiltFlag = false; +NvParameterized::MutexType BasicIosDebugRenderParams::mBuiltFlagMutex; + +BasicIosDebugRenderParams::BasicIosDebugRenderParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : + NvParameters(traits, buf, refCount) +{ + //mParameterizedTraits->registerFactory(className(), &BasicIosDebugRenderParamsFactoryInst); + + if (!buf) //Do not init data if it is inplace-deserialized + { + initDynamicArrays(); + initStrings(); + initReferences(); + initDefaults(); + } +} + +BasicIosDebugRenderParams::~BasicIosDebugRenderParams() +{ + freeStrings(); + freeReferences(); + freeDynamicArrays(); +} + +void BasicIosDebugRenderParams::destroy() +{ + // We cache these fields here to avoid overwrite in destructor + bool doDeallocateSelf = mDoDeallocateSelf; + NvParameterized::Traits* traits = mParameterizedTraits; + int32_t* refCount = mRefCount; + void* buf = mBuffer; + + this->~BasicIosDebugRenderParams(); + + NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); +} + +const NvParameterized::DefinitionImpl* BasicIosDebugRenderParams::getParameterDefinitionTree(void) +{ + if (!mBuiltFlag) // Double-checked lock + { + NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); + if (!mBuiltFlag) + { + buildTree(); + } + } + + return(&ParamDefTable[0]); +} + +const NvParameterized::DefinitionImpl* BasicIosDebugRenderParams::getParameterDefinitionTree(void) const +{ + BasicIosDebugRenderParams* tmpParam = const_cast<BasicIosDebugRenderParams*>(this); + + if (!mBuiltFlag) // Double-checked lock + { + NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); + if (!mBuiltFlag) + { + tmpParam->buildTree(); + } + } + + return(&ParamDefTable[0]); +} + +NvParameterized::ErrorType BasicIosDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle) const +{ + ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); + if (Ret != ERROR_NONE) + { + return(Ret); + } + + size_t offset; + void* ptr; + + getVarPtr(handle, ptr, offset); + + if (ptr == NULL) + { + return(ERROR_INDEX_OUT_OF_RANGE); + } + + return(ERROR_NONE); +} + +NvParameterized::ErrorType BasicIosDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle) +{ + ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); + if (Ret != ERROR_NONE) + { + return(Ret); + } + + size_t offset; + void* ptr; + + getVarPtr(handle, ptr, offset); + + if (ptr == NULL) + { + return(ERROR_INDEX_OUT_OF_RANGE); + } + + return(ERROR_NONE); +} + +void BasicIosDebugRenderParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const +{ + ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<BasicIosDebugRenderParams::ParametersStruct*>(¶meters()), handle, offset); +} + + +/* Dynamic Handle Indices */ + +void BasicIosDebugRenderParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) +{ + if (!traits) + { + return; + } + + if (!mBuiltFlag) // Double-checked lock + { + return; + } + + NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); + + if (!mBuiltFlag) + { + return; + } + + for (uint32_t i = 0; i < NumParamDefs; ++i) + { + ParamDefTable[i].~DefinitionImpl(); + } + + traits->free(ParamDefTable); + + mBuiltFlag = false; +} + +#define PDEF_PTR(index) (&ParamDefTable[index]) + +void BasicIosDebugRenderParams::buildTree(void) +{ + + uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; + ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); + memset(ParamDefTable, 0, allocSize); + + for (uint32_t i = 0; i < NumParamDefs; ++i) + { + NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); + } + + // Initialize DefinitionImpl node: nodeIndex=0, longName="" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; + ParamDef->init("", TYPE_STRUCT, "STRUCT", true); + + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=1, longName="VISUALIZE_BASIC_IOS_ACTOR" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; + ParamDef->init("VISUALIZE_BASIC_IOS_ACTOR", TYPE_BOOL, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Render the IOS Actor in view window", true); + ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=2, longName="VISUALIZE_BASIC_IOS_COLLIDE_SHAPES" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; + ParamDef->init("VISUALIZE_BASIC_IOS_COLLIDE_SHAPES", TYPE_BOOL, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Render the IOS collision shapes in view window", true); + ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // Initialize DefinitionImpl node: nodeIndex=3, longName="VISUALIZE_BASIC_IOS_GRID_DENSITY" + { + NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; + ParamDef->init("VISUALIZE_BASIC_IOS_GRID_DENSITY", TYPE_BOOL, NULL, true); + +#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS + +#else + + static HintImpl HintTable[1]; + static Hint* HintPtrTable[1] = { &HintTable[0], }; + HintTable[0].init("shortDescription", "Render the IOS Grid Density in the view window", true); + ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); + +#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ + + + + + + } + + // SetChildren for: nodeIndex=0, longName="" + { + static Definition* Children[3]; + Children[0] = PDEF_PTR(1); + Children[1] = PDEF_PTR(2); + Children[2] = PDEF_PTR(3); + + ParamDefTable[0].setChildren(Children, 3); + } + + mBuiltFlag = true; + +} +void BasicIosDebugRenderParams::initStrings(void) +{ +} + +void BasicIosDebugRenderParams::initDynamicArrays(void) +{ +} + +void BasicIosDebugRenderParams::initDefaults(void) +{ + + freeStrings(); + freeReferences(); + freeDynamicArrays(); + VISUALIZE_BASIC_IOS_ACTOR = bool(true); + VISUALIZE_BASIC_IOS_COLLIDE_SHAPES = bool(false); + VISUALIZE_BASIC_IOS_GRID_DENSITY = bool(false); + + initDynamicArrays(); + initStrings(); + initReferences(); +} + +void BasicIosDebugRenderParams::initReferences(void) +{ +} + +void BasicIosDebugRenderParams::freeDynamicArrays(void) +{ +} + +void BasicIosDebugRenderParams::freeStrings(void) +{ +} + +void BasicIosDebugRenderParams::freeReferences(void) +{ +} + +} // namespace basicios +} // namespace nvidia |