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| author | sschirm <[email protected]> | 2016-12-23 14:20:36 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2016-12-23 14:56:17 +0100 |
| commit | ef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch) | |
| tree | 710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/basicios/include/autogen/BasicIOSAssetParam.h | |
| parent | Initial commit: (diff) | |
| download | physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip | |
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/basicios/include/autogen/BasicIOSAssetParam.h')
| -rw-r--r-- | APEX_1.4/module/basicios/include/autogen/BasicIOSAssetParam.h | 282 |
1 files changed, 0 insertions, 282 deletions
diff --git a/APEX_1.4/module/basicios/include/autogen/BasicIOSAssetParam.h b/APEX_1.4/module/basicios/include/autogen/BasicIOSAssetParam.h deleted file mode 100644 index 4e66e462..00000000 --- a/APEX_1.4/module/basicios/include/autogen/BasicIOSAssetParam.h +++ /dev/null @@ -1,282 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_BasicIOSAssetParam_h -#define HEADER_BasicIOSAssetParam_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicios -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace BasicIOSAssetParamNS -{ - -struct RandomF32_Type; -struct GridDensityParams_Type; -struct ParticleToGridCouplingParams_Type; -struct GridToParticleCouplingParams_Type; - -struct ParticleToGridCouplingParams_Type -{ - float accelTimeConstant; - float decelTimeConstant; - float thresholdMultiplier; -}; -struct GridDensityParams_Type -{ - bool Enabled; - const char* Resolution; - float GridSize; - uint32_t MaxCellCount; -}; -struct GridToParticleCouplingParams_Type -{ - float accelTimeConstant; - float decelTimeConstant; - float thresholdMultiplier; -}; -struct RandomF32_Type -{ - float center; - float spread; - const char* type; -}; - -struct ParametersStruct -{ - - float restDensity; - float particleRadius; - uint32_t maxParticleCount; - float maxInjectedParticleCount; - uint32_t maxCollidingObjects; - float sceneGravityScale; - physx::PxVec3 externalAcceleration; - RandomF32_Type particleMass; - NvParameterized::DummyStringStruct collisionFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - bool staticCollision; - float restitutionForStaticShapes; - bool dynamicCollision; - float restitutionForDynamicShapes; - float collisionDistanceMultiplier; - float collisionThreshold; - bool collisionWithConvex; - bool collisionWithTriangleMesh; - GridDensityParams_Type GridDensity; - bool enableTemperatureBuffer; - bool enableDensityBuffer; - bool enableCouplingOverride; - ParticleToGridCouplingParams_Type particleToGridCoupling; - GridToParticleCouplingParams_Type gridToParticleCoupling; - -}; - -static const uint32_t checksum[] = { 0xd1ae20ca, 0xe79f585e, 0x9ab86d65, 0x9964607a, }; - -} // namespace BasicIOSAssetParamNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class BasicIOSAssetParam : public NvParameterized::NvParameters, public BasicIOSAssetParamNS::ParametersStruct -{ -public: - BasicIOSAssetParam(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~BasicIOSAssetParam(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("BasicIOSAssetParam"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)1 << 16) + (uint32_t)4; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(BasicIOSAssetParamNS::checksum); - return BasicIOSAssetParamNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const BasicIOSAssetParamNS::ParametersStruct& parameters(void) const - { - BasicIOSAssetParam* tmpThis = const_cast<BasicIOSAssetParam*>(this); - return *(static_cast<BasicIOSAssetParamNS::ParametersStruct*>(tmpThis)); - } - - BasicIOSAssetParamNS::ParametersStruct& parameters(void) - { - return *(static_cast<BasicIOSAssetParamNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class BasicIOSAssetParamFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - BasicIOSAssetParam::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(BasicIOSAssetParam), BasicIOSAssetParam::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, BasicIOSAssetParam::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicIOSAssetParam"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(BasicIOSAssetParam)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, BasicIOSAssetParam)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, BasicIOSAssetParam::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, BasicIOSAssetParam::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicIOSAssetParam"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of BasicIOSAssetParam here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (BasicIOSAssetParam*)bufObj; - } - - virtual const char* getClassName() - { - return (BasicIOSAssetParam::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (BasicIOSAssetParam::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (BasicIOSAssetParam::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (BasicIOSAssetParam::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicios -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif |