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| author | sschirm <[email protected]> | 2016-12-23 14:20:36 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2016-12-23 14:56:17 +0100 |
| commit | ef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch) | |
| tree | 710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/basicfs/src/BasicFSActor.cpp | |
| parent | Initial commit: (diff) | |
| download | physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip | |
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/basicfs/src/BasicFSActor.cpp')
| -rw-r--r-- | APEX_1.4/module/basicfs/src/BasicFSActor.cpp | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/APEX_1.4/module/basicfs/src/BasicFSActor.cpp b/APEX_1.4/module/basicfs/src/BasicFSActor.cpp deleted file mode 100644 index 9408f4eb..00000000 --- a/APEX_1.4/module/basicfs/src/BasicFSActor.cpp +++ /dev/null @@ -1,59 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "RenderMeshActorDesc.h" -#include "RenderMeshActor.h" -#include "RenderMeshAsset.h" - -#include "Apex.h" -#include "BasicFSActor.h" -#include "BasicFSAssetImpl.h" -#include "BasicFSScene.h" -#include "ApexSDKIntl.h" -#include "SceneIntl.h" -#include "RenderDebugInterface.h" - -#include <PxScene.h> - -#include <FieldSamplerManagerIntl.h> -#include "ApexResourceHelper.h" - -namespace nvidia -{ -namespace basicfs -{ - -#define NUM_DEBUG_POINTS 2048 - -BasicFSActor::BasicFSActor(BasicFSScene& scene) - : mScene(&scene) - , mPose(PxIdentity) - , mScale(1.0f) - , mFieldSamplerChanged(true) - , mFieldSamplerEnabled(true) - , mFieldWeight(1.0f) -{ -} - -BasicFSActor::~BasicFSActor() -{ -} - -void BasicFSActor::setPhysXScene(PxScene*) { } -PxScene* BasicFSActor::getPhysXScene() const -{ - return NULL; -} - -} -} // end namespace nvidia::apex - |