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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/include/particles/EffectPackageAsset.h
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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diff --git a/APEX_1.4/include/particles/EffectPackageAsset.h b/APEX_1.4/include/particles/EffectPackageAsset.h
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef EFFECT_PACKAGE_ASSET_H
+#define EFFECT_PACKAGE_ASSET_H
+
+#include "Apex.h"
+
+namespace nvidia
+{
+namespace apex
+{
+
+PX_PUSH_PACK_DEFAULT
+
+#define PARTICLES_EFFECT_PACKAGE_AUTHORING_TYPE_NAME "EffectPackageAsset"
+
+/**
+\brief Describes an EffectPackageAsset; a collection of particle related effects (emitters, field samplers, etc.)
+*/
+class EffectPackageAsset : public Asset
+{
+protected:
+
+ virtual ~EffectPackageAsset() {}
+
+public:
+ /**
+ \brief returns the duration of the effect; accounting for maximum duration of each sub-effect. A duration of 'zero' means it is an infinite lifetime effect.
+ */
+ virtual float getDuration() const = 0;
+
+ /**
+ \brief This method returns true if the authored asset has the 'hint' set to indicate the actors should be created with a unique render volume.
+ */
+ virtual bool useUniqueRenderVolume() const = 0;
+
+
+}; //
+
+/**
+ \brief Describes an EffectPackageAssetAuthoring class; not currently used. The ParticleEffectTool is used to
+ author EffectPackageAssets
+ */
+class EffectPackageAssetAuthoring : public AssetAuthoring
+{
+protected:
+ virtual ~EffectPackageAssetAuthoring() {}
+};
+
+PX_POP_PACK
+
+} // end of apex namespace
+} // end of nvidia namespace
+
+#endif