aboutsummaryrefslogtreecommitdiff
path: root/APEX_1.4/include/UserRenderSurfaceBufferDesc.h
diff options
context:
space:
mode:
authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/include/UserRenderSurfaceBufferDesc.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip
Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
Diffstat (limited to 'APEX_1.4/include/UserRenderSurfaceBufferDesc.h')
-rw-r--r--APEX_1.4/include/UserRenderSurfaceBufferDesc.h116
1 files changed, 116 insertions, 0 deletions
diff --git a/APEX_1.4/include/UserRenderSurfaceBufferDesc.h b/APEX_1.4/include/UserRenderSurfaceBufferDesc.h
new file mode 100644
index 00000000..a37c488f
--- /dev/null
+++ b/APEX_1.4/include/UserRenderSurfaceBufferDesc.h
@@ -0,0 +1,116 @@
+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef USER_RENDER_SURFACE_BUFFER_DESC_H
+#define USER_RENDER_SURFACE_BUFFER_DESC_H
+
+/*!
+\file
+\brief class UserRenderSurfaceBufferDesc, structs RenderDataFormat and RenderSurfaceSemantic
+*/
+
+#include "ApexUsingNamespace.h"
+#include "UserRenderResourceManager.h"
+#include "RenderDataFormat.h"
+#include "ApexSDK.h"
+
+namespace physx
+{
+ class PxCudaContextManager;
+}
+
+namespace nvidia
+{
+namespace apex
+{
+
+PX_PUSH_PACK_DEFAULT
+
+/**
+\brief Describes the semantics and layout of a Surface buffer
+*/
+class UserRenderSurfaceBufferDesc
+{
+public:
+ UserRenderSurfaceBufferDesc(void)
+ {
+ setDefaults();
+ }
+
+ /**
+ \brief Default values
+ */
+ void setDefaults()
+ {
+// hint = RenderBufferHint::STATIC;
+ format = RenderDataFormat::UNSPECIFIED;
+
+ width = 0;
+ height = 0;
+ depth = 1;
+
+ //moduleIdentifier = 0;
+
+ registerInCUDA = false;
+ interopContext = 0;
+// stride = 0;
+ }
+
+ /**
+ \brief Checks if the surface buffer descriptor is valid
+ */
+ bool isValid(void) const
+ {
+ uint32_t numFailed = 0;
+ numFailed += (format == RenderDataFormat::UNSPECIFIED);
+ numFailed += (width == 0) && (height == 0) && (depth == 0);
+ numFailed += registerInCUDA && (interopContext == 0);
+// numFailed += registerInCUDA && (stride == 0);
+
+ return (numFailed == 0);
+ }
+
+public:
+ /**
+ \brief The size of U-dimension.
+ */
+ uint32_t width;
+
+ /**
+ \brief The size of V-dimension.
+ */
+ uint32_t height;
+
+ /**
+ \brief The size of W-dimension.
+ */
+ uint32_t depth;
+
+ /**
+ \brief Data format of suface buffer.
+ */
+ RenderDataFormat::Enum format;
+
+ bool registerInCUDA; //!< Declare if the resource must be registered in CUDA upon creation
+
+ /**
+ This context must be used to register and unregister the resource every time the
+ device is lost and recreated.
+ */
+ PxCudaContextManager* interopContext;
+};
+
+PX_POP_PACK
+
+}
+} // end namespace nvidia::apex
+
+#endif // USER_RENDER_SURFACE_BUFFER_DESC_H